Player Matchup

Discordia
Discordia
Olamy123
Discordia
Level 145
God Stats
62W - 61L
1,514 SR
Queue Stats
343W - 376L
1,466 Elo+
Solo
Ne Zha
Ne Zha
ShapeShifterZ
Ne Zha
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,523 Elo+
Solo
Geb
Geb
TWISTEDDIME93
Geb
Level 74
God Stats
213W - 222L
1,434 SR
Queue Stats
217W - 224L
1,412 Elo+
Solo
Hera
Hera
V JokersWILD V
Hera
Level 179
God Stats
2W - 1L
1,878 SR
Queue Stats
293W - 329L
1,488 Elo+
Solo
Surtr
Surtr
iAmNexon
Surtr
Level 151
God Stats
5W - 12L
1,422 SR
Queue Stats
446W - 462L
1,484 Elo+
Solo
Team Averages
Level 142
1,550 SR
1,474 Elo+

VS

Team Averages
Level 173
1,759 SR
1,789 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Ziegenmann_2
Zhong Kui
Level 88
God Stats
6W - 4L
1,535 SR
Queue Stats
67W - 62L
1,506 Elo+
Solo
Rama
Rama
ººººº跪斗
Rama
Level 217
God Stats
78W - 22L
1,891 SR
Queue Stats
692W - 152L
2,046 Elo+
Party 1
Poseidon
Poseidon
偶沒k噹噹噹
Poseidon
Level 212
God Stats
94W - 26L
1,888 SR
Queue Stats
1,409W - 388L
1,881 Elo+
Party 1
Ne Zha
Ne Zha
我奏是个弟弟
Ne Zha
Level 191
God Stats
8W - 1L
1,980 SR
Queue Stats
367W - 94L
2,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Olamy123
Discordia
9
0 / 2 / 0
5,352
1,070
1,052
2,541
361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,380
1,076
698
4,883
2,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,344
1,069
958
7,083
3,376
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 2 / 0
5,288
1,058
1,246
1,709
627
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Surtr
iAmNexon
Surtr
9
0 / 1 / 0
5,436
1,087
2,196
2,928
1,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

254

VS

Team 2 Tickets

447

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 9
6,452
1,290
1,669
3,681
3,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Ziegenmann_2
Zhong Kui
11
1 / 0 / 1
5,875
1,175
1,063
520
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 7
6,835
1,367
3,105
3,647
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 7
6,681
1,336
5,110
1,609
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 0 / 5
7,520
1,504
5,325
3,173
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
12
12
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
9
5.5
L
Discordia
Olamy123
Discordia
0
2
0
0
L
0
3
0
0
L
0
4
0
0
L
0
2
0
0
W
Zhong Kui
Ziegenmann_2
Zhong Kui
1
0
1
1.5
L
Surtr
iAmNexon
Surtr
0
1
0
0
W
2
0
7
5.5
W
2
0
7
5.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,150
Damage
16,272
19,144
Taken
12,630
7,977
Mitigated
6,372
1,428
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,669
26
0
281
3,681
3,265
0
970
2,639
3,518
0
L
Discordia
Olamy123
Discordia
1,052
0
0
0
2,541
361
0
153
2,388
7,214
0
L
698
0
0
152
4,883
2,056
0
1,749
3,092
0
6,170
L
958
36
156
384
7,083
3,376
0
4,103
2,940
5,856
0
L
1,246
364
0
0
1,709
627
0
252
1,457
4,231
0
W
Zhong Kui
Ziegenmann_2
Zhong Kui
1,063
41
0
221
520
398
0
22
498
8,649
276
L
Surtr
iAmNexon
Surtr
2,196
484
362
374
2,928
1,557
0
1,312
1,539
711
3,784
W
3,105
2,539
0
933
3,647
1,263
0
1,033
2,614
0
14,707
W
5,110
769
0
305
1,609
447
0
974
635
14,407
1,509
W
5,325
1,223
0
727
3,173
999
0
897
1,502
0
18,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
33,363
49
Minions Killed
116
3
Camps Cleared
7
243,836
Distance Traveled
509,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,452
1,290
7
1
0
110,717
0
L
Discordia
5,352
1,070
16
3
0
49,360
0
L
Ne Zha
5,380
1,076
14
3
2
41,066
0
L
Geb
5,344
1,069
8
2
1
75,746
0
L
Hera
5,288
1,058
9
2
0
31,406
0
W
Zhong Kui
5,875
1,175
28
6
2
91,766
0
L
Surtr
5,436
1,087
2
0
0
46,258
0
W
Rama
6,835
1,367
23
5
2
96,730
0
W
Poseidon
6,681
1,336
38
8
2
102,081
0
W
Ne Zha
7,520
1,504
20
4
1
108,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role