Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Quintcat
Baron Samedi
Level 129
God Stats
0W - 2L
1,573 SR
Queue Stats
106W - 126L
1,498 Elo+
Solo
Loki
Loki
xBeerbear
Loki
Level 151
God Stats
1W - 3L
1,447 SR
Queue Stats
155W - 144L
1,519 Elo+
Solo
Team Averages
Level 140
1,504 SR
1,503 Elo+

VS

Team Averages
Level 145
1,577 SR
1,539 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
XxCho
Maui
Level 153
God Stats
2W - 0L
1,871 SR
Queue Stats
381W - 366L
1,501 Elo+
Solo
Charybdis
Charybdis
Zubiaheyo
Charybdis
Level 143
God Stats
2W - 4L
1,312 SR
Queue Stats
587W - 620L
1,451 Elo+
Party 1
Achilles
Achilles
godhunter123
Achilles
Level 159
God Stats
4W - 1L
1,698 SR
Queue Stats
138W - 74L
1,697 Elo+
Solo
Baron Samedi
Baron Samedi
mavilady
Baron Samedi
Level 146
God Stats
5W - 5L
1,505 SR
Queue Stats
337W - 334L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 2 / 1
6,375
1,063
4,085
6,243
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
 
Bastet
8
2 / 3 / 3
5,336
889
4,712
4,695
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
 
The Morrigan
9
0 / 2 / 4
5,277
880
3,533
3,587
1,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Quintcat
Baron Samedi
10
0 / 4 / 3
5,359
893
3,389
5,680
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
11
3 / 1 / 3
6,244
1,041
4,072
3,446
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 6
7,148
1,191
5,391
4,183
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
XxCho
Maui
11
0 / 2 / 12
5,774
962
3,402
6,462
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Zubiaheyo
Charybdis
10
1 / 1 / 8
5,836
973
4,210
3,758
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
godhunter123
Achilles
11
4 / 3 / 7
6,692
1,115
5,240
7,638
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
mavilady
Baron Samedi
10
1 / 2 / 7
5,784
964
3,479
4,911
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
12
12
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
L
Bastet
 
Bastet
2
3
3
1.17
L
The Morrigan
 
The Morrigan
0
2
4
1
W
Neith
 
Neith
6
0
6
9
L
Baron Samedi
Quintcat
Baron Samedi
0
4
3
0.38
W
Maui
XxCho
Maui
0
2
12
3
W
Charybdis
Zubiaheyo
Charybdis
1
1
8
5
W
Achilles
godhunter123
Achilles
4
3
7
2.5
W
Baron Samedi
mavilady
Baron Samedi
1
2
7
2.25
L
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
21,722
23,651
Taken
26,952
11,324
Mitigated
17,482
6,518
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,085
256
176
2,113
6,243
4,995
0
1,697
4,398
0
8,534
L
Bastet
 
Bastet
4,712
637
534
900
4,695
1,721
0
838
3,719
0
5,424
L
The Morrigan
 
The Morrigan
3,533
495
292
902
3,587
1,010
0
422
3,018
8,741
0
W
Neith
 
Neith
5,391
217
0
618
4,183
1,660
276
1,544
2,639
0
20,878
L
Baron Samedi
Quintcat
Baron Samedi
3,389
80
558
1,043
5,680
2,268
0
2,062
3,402
8,181
0
W
Maui
XxCho
Maui
3,402
406
101
1,109
6,462
4,756
0
1,247
5,215
6,940
0
W
Charybdis
Zubiaheyo
Charybdis
4,210
957
428
595
3,758
1,177
44
182
3,576
0
9,121
W
Achilles
godhunter123
Achilles
5,240
266
686
1,620
7,638
7,815
7
3,113
4,525
0
11,263
W
Baron Samedi
mavilady
Baron Samedi
3,479
35
1,705
1,690
4,911
2,074
0
836
4,075
8,115
293
L
Loki
4,072
297
0
0
3,446
1,330
0
1,394
2,052
0
13,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
31,234
57
Minions Killed
86
0
Camps Cleared
0
567,818
Distance Traveled
582,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,375
1,063
9
2
0
119,956
0
L
Bastet
5,336
889
1
0
0
93,020
0
L
The Morrigan
5,277
880
13
2
0
123,075
0
W
Neith
7,148
1,191
33
6
0
135,815
0
L
Baron Samedi
5,359
893
13
2
0
104,243
0
W
Maui
5,774
962
11
2
0
119,606
0
W
Charybdis
5,836
973
19
3
0
116,253
0
W
Achilles
6,692
1,115
13
2
0
122,264
0
W
Baron Samedi
5,784
964
10
2
0
88,190
0
L
Loki
6,244
1,041
21
4
0
127,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role