Player Matchup

Anubis
Anubis
 
Anubis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlaccSenju
Nemesis
Level 168
God Stats
1W - 1L
1,744 SR
Queue Stats
718W - 762L
1,425 Elo+
Solo
Ravana
Ravana
Kreyck
Ravana
Level 157
God Stats
1W - 3L
1,276 SR
Queue Stats
394W - 365L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
f1ipbabyt00th
Zhong Kui
Level 224
God Stats
4W - 3L
1,656 SR
Queue Stats
194W - 196L
1,525 Elo+
Solo
Terra
Terra
nippa0505
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,456 Elo+
Solo
Team Averages
Level 142
1,535 SR
1,491 Elo+

VS

Team Averages
Level 134
1,536 SR
1,499 Elo+
Nox
Nox
Buggyshy_Ttv
Nox
Level 124
God Stats
6W - 3L
1,681 SR
Queue Stats
328W - 336L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Q and A
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,287 SR
Queue Stats
131W - 148L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
SolvableHorse08
Cu Chulainn
Level 140
God Stats
17W - 12L
1,566 SR
Queue Stats
408W - 427L
1,450 Elo+
Solo
Ra
Ra
XoStraYoX
Ra
Level 144
God Stats
4W - 0L
1,886 SR
Queue Stats
352W - 352L
1,535 Elo+
Party 1
Raijin
Raijin
永动鸡eee
Raijin
Level 156
God Stats
1W - 2L
1,260 SR
Queue Stats
341W - 370L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 4 / 6
9,415
856
15,656
12,853
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
BlaccSenju
Nemesis
16
2 / 3 / 7
8,128
739
9,915
12,815
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Kreyck
Ravana
1
0 / 0 / 0
2,892
263
0
0
0
Zhong Kui
f1ipbabyt00th
Zhong Kui
13
3 / 9 / 3
7,379
671
18,026
14,865
10,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Terra
nippa0505
Terra
15
1 / 5 / 6
8,347
759
4,806
14,046
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
8,903
809
7,073
4,515
1,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Q and A
Morgan Le Fay
15
4 / 2 / 15
9,539
867
8,869
9,259
3,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SolvableHorse08
Cu Chulainn
18
8 / 2 / 10
10,063
915
13,008
15,186
14,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 16
9,107
828
6,228
16,328
5,940
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
16
6 / 2 / 11
9,857
896
13,969
11,604
4,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
21
21
Deaths
10
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
6
1.75
L
Nemesis
BlaccSenju
Nemesis
2
3
7
1.83
W
3
1
14
10
L
Ravana
Kreyck
Ravana
0
0
0
0
W
Morgan Le Fay
Q and A
Morgan Le Fay
4
2
15
5.75
W
Cu Chulainn
SolvableHorse08
Cu Chulainn
8
2
10
6.5
W
0
3
16
2.67
L
Zhong Kui
f1ipbabyt00th
Zhong Kui
3
9
3
0.5
L
Terra
nippa0505
Terra
1
5
6
0.8
W
Raijin
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
49,147
54,579
Taken
56,892
50,876
Mitigated
29,722
17,915
Healing
29,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,656
346
250
4,939
12,853
8,227
0
5,703
7,089
42,057
0
L
Nemesis
BlaccSenju
Nemesis
9,915
1,133
677
3,562
12,815
14,131
0
9,502
3,238
0
15,329
W
7,073
1,302
1,056
243
4,515
1,515
1,853
3,702
674
14,224
0
L
Ravana
Kreyck
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Q and A
Morgan Le Fay
8,869
1,091
496
1,831
9,259
3,245
1,072
7,724
1,205
22,254
0
W
Cu Chulainn
SolvableHorse08
Cu Chulainn
13,008
1,484
430
991
15,186
14,661
295
7,173
7,193
0
24,580
W
6,228
1,041
13,150
9,118
16,328
5,940
768
12,209
3,698
17,801
0
L
Zhong Kui
f1ipbabyt00th
Zhong Kui
18,026
1,152
1,265
1,761
14,865
10,785
0
11,059
3,723
22,227
0
L
Terra
nippa0505
Terra
4,806
709
2,767
2,694
14,046
17,733
0
9,202
4,844
7,704
1,212
W
Raijin
13,969
1,539
211
1,951
11,604
4,361
478
5,772
5,162
24,965
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
47,469
97
Minions Killed
116
0
Camps Cleared
0
687,190
Distance Traveled
927,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,415
856
57
5
0
171,813
0
L
Nemesis
8,128
739
9
1
0
198,439
0
W
Nox
8,903
809
26
2
0
182,147
0
L
Ravana
2,892
263
0
0
0
0
0
W
Morgan Le Fay
9,539
867
18
2
0
186,722
0
W
Cu Chulainn
10,063
915
24
2
0
194,208
0
W
Ra
9,107
828
25
2
0
181,200
0
L
Zhong Kui
7,379
671
23
2
0
145,934
0
L
Terra
8,347
759
8
1
0
171,004
0
W
Raijin
9,857
896
23
2
0
182,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role