Player Matchup

Nu Wa
Nu Wa
Araujo01
Nu Wa
Level 148
God Stats
6W - 7L
1,451 SR
Queue Stats
421W - 419L
1,559 Elo+
Solo
Tiamat
Tiamat
Corpneer
Tiamat
Level 151
God Stats
6W - 1L
2,033 SR
Queue Stats
106W - 95L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
D0oM3rthe1st
Sun Wukong
Level 121
God Stats
4W - 3L
1,608 SR
Queue Stats
165W - 155L
1,469 Elo+
Solo
Aphrodite
Aphrodite
TheKingBarbon
Aphrodite
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
124W - 135L
1,474 Elo+
Solo
Fafnir
Fafnir
abocado1284
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,391 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,495 Elo+

VS

Team Averages
Level 134
1,427 SR
1,600 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CFaCyS
Ymir
Level 133
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 1
Set
Set
Doraenboots
Set
Level 127
God Stats
2W - 2L
1,624 SR
Queue Stats
490W - 151L
1,820 Elo+
Solo
Ne Zha
Ne Zha
Ktughu
Ne Zha
Level 136
God Stats
4W - 6L
1,124 SR
Queue Stats
254W - 257L
1,569 Elo+
Party 1
Discordia
Discordia
mavilady
Discordia
Level 146
God Stats
5W - 5L
1,403 SR
Queue Stats
337W - 334L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Araujo01
Nu Wa
15
3 / 3 / 5
7,967
724
13,167
11,780
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Corpneer
Tiamat
15
4 / 4 / 5
8,400
764
12,674
11,337
11,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
D0oM3rthe1st
Sun Wukong
14
1 / 4 / 6
7,421
675
10,393
11,870
10,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
TheKingBarbon
Aphrodite
11
0 / 5 / 5
6,691
608
1,577
11,614
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
13
0 / 5 / 5
7,720
702
5,571
16,922
20,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 1 / 10
8,876
807
10,584
11,343
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ymir
CFaCyS
Ymir
14
1 / 2 / 13
8,837
803
6,015
19,047
17,261
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
8 / 3 / 8
9,414
856
16,475
8,864
5,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Ktughu
Ne Zha
15
6 / 2 / 8
9,178
834
10,494
11,727
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
mavilady
Discordia
15
4 / 2 / 10
9,316
847
16,671
8,920
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
8
Kills
21
21
Deaths
10
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
10
7
L
Nu Wa
Araujo01
Nu Wa
3
3
5
1.83
W
Ymir
CFaCyS
Ymir
1
2
13
3.75
L
Tiamat
Corpneer
Tiamat
4
4
5
1.63
L
Sun Wukong
D0oM3rthe1st
Sun Wukong
1
4
6
1
W
8
3
8
4
W
Ne Zha
Ktughu
Ne Zha
6
2
8
5
L
Aphrodite
TheKingBarbon
Aphrodite
0
5
5
0.5
L
Fafnir
0
5
5
0.5
W
Discordia
mavilady
Discordia
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
60,239
63,523
Taken
59,901
52,927
Mitigated
38,104
22,341
Healing
33,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,584
182
10,200
7,891
11,343
6,644
0
7,055
3,785
29,188
507
L
Nu Wa
Araujo01
Nu Wa
13,167
2,302
867
813
11,780
4,750
0
3,186
8,594
33,249
157
W
Ymir
CFaCyS
Ymir
6,015
1,321
1,780
3,944
19,047
17,261
0
8,484
9,447
11,934
2,651
L
Tiamat
Corpneer
Tiamat
12,674
655
354
2,065
11,337
11,205
0
5,338
5,999
18,312
620
L
Sun Wukong
D0oM3rthe1st
Sun Wukong
10,393
665
1,402
1,462
11,870
10,607
0
6,684
5,186
0
15,695
W
16,475
5,135
1,123
1,992
8,864
5,858
951
3,183
5,381
0
37,772
W
Ne Zha
Ktughu
Ne Zha
10,494
1,550
1,966
2,263
11,727
5,133
256
5,931
5,427
0
27,878
L
Aphrodite
TheKingBarbon
Aphrodite
1,577
145
6,470
4,208
11,614
5,648
0
4,519
7,095
7,282
0
L
Fafnir
5,571
1,730
1,737
2,963
16,922
20,717
0
12,143
4,779
9,124
862
W
Discordia
mavilady
Discordia
16,671
196
448
2,131
8,920
3,208
815
4,834
3,685
30,664
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
45,621
85
Minions Killed
175
0
Camps Cleared
0
976,847
Distance Traveled
1,100,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,876
807
55
5
0
235,927
0
L
Nu Wa
7,967
724
26
2
0
205,084
0
W
Ymir
8,837
803
10
1
0
214,448
0
L
Tiamat
8,400
764
19
2
0
194,539
0
L
Sun Wukong
7,421
675
15
1
0
207,204
0
W
Set
9,414
856
36
3
0
217,759
0
W
Ne Zha
9,178
834
35
3
0
225,303
0
L
Aphrodite
6,691
608
16
1
0
181,527
0
L
Fafnir
7,720
702
9
1
0
188,493
0
W
Discordia
9,316
847
39
4
0
207,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role