Player Matchup

Kuzenbo
Kuzenbo
DEJONGH1530
Kuzenbo
Level 163
God Stats
2W - 2L
1,529 SR
Queue Stats
104W - 110L
1,366 Elo+
Solo
Poseidon
Poseidon
DIRtyD_FROmdA91O
Poseidon
Level 158
God Stats
31W - 27L
1,535 SR
Queue Stats
466W - 566L
1,460 Elo+
Party 1
Ymir
Ymir
Firebeast9752
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Solo
Guan Yu
Guan Yu
Payiva
Guan Yu
Level 113
God Stats
23W - 27L
1,418 SR
Queue Stats
559W - 568L
1,460 Elo+
Solo
Chiron
Chiron
blaccnative910
Chiron
Level 124
God Stats
5W - 1L
1,963 SR
Queue Stats
358W - 384L
1,451 Elo+
Party 1
Team Averages
Level 137
1,589 SR
1,480 Elo+

VS

Team Averages
Level 127
1,480 SR
1,462 Elo+
Bacchus
Bacchus
Benson Bonee
Bacchus
Level 127
God Stats
22W - 20L
1,530 SR
Queue Stats
308W - 335L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 145
God Stats
315W - 345L
1,456 SR
Queue Stats
813W - 801L
1,497 Elo+
Solo
Charybdis
Charybdis
D3M0NS0UT
Charybdis
Level 41
God Stats
7W - 6L
1,549 SR
Queue Stats
34W - 71L
1,340 Elo+
Solo
Fenrir
Fenrir
Gr9em st72
Fenrir
Level 167
God Stats
12W - 12L
1,469 SR
Queue Stats
40W - 38L
1,469 Elo+
Solo
Tyr
Tyr
rbchris2934
Tyr
Level 156
God Stats
3W - 6L
1,398 SR
Queue Stats
273W - 280L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DEJONGH1530
Kuzenbo
10
1 / 1 / 6
6,165
560
2,402
7,054
5,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 1
7,907
719
6,079
4,598
1,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
6,367
579
4,242
8,192
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Payiva
Guan Yu
12
0 / 0 / 1
6,688
608
2,024
6,999
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 1 / 3
6,170
561
3,012
4,501
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Benson Bonee
Bacchus
8
0 / 2 / 1
5,134
467
3,780
6,513
4,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Chill_Plz420
Morgan Le Fay
9
0 / 3 / 1
5,150
468
3,115
4,474
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
D3M0NS0UT
Charybdis
9
2 / 2 / 0
5,312
483
2,771
5,913
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Gr9em st72
Fenrir
7
0 / 4 / 0
4,589
417
953
6,411
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 2
4,983
453
1,490
6,660
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Benson Bonee
Bacchus
0
2
1
0.25
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
0
3
1
0.17
L
Charybdis
D3M0NS0UT
Charybdis
2
2
0
1
W
Kuzenbo
DEJONGH1530
Kuzenbo
1
1
6
4
W
7
0
1
7.5
W
2
1
5
4.5
L
Fenrir
Gr9em st72
Fenrir
0
4
0
0
W
Guan Yu
Payiva
Guan Yu
0
0
1
0.5
W
1
1
3
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
12,109
31,344
Taken
29,971
16,139
Mitigated
12,299
12,696
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Benson Bonee
Bacchus
3,780
853
0
1,482
6,513
4,878
0
2,220
4,293
15,896
0
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
3,115
0
0
505
4,474
1,286
0
2,829
1,645
29,235
0
L
Charybdis
D3M0NS0UT
Charybdis
2,771
1,607
0
1,384
5,913
1,794
0
3,523
2,390
0
28,362
W
Kuzenbo
DEJONGH1530
Kuzenbo
2,402
971
60
1,902
7,054
5,232
147
1,054
5,920
16,209
0
W
6,079
801
0
2,925
4,598
1,243
869
349
4,197
64,265
2,360
W
4,242
1,053
0
1,894
8,192
3,527
208
2,231
5,885
42,540
0
L
Fenrir
Gr9em st72
Fenrir
953
238
0
1,874
6,411
1,786
0
1,720
4,691
0
23,648
W
Guan Yu
Payiva
Guan Yu
2,024
219
0
3,784
6,999
4,874
136
2,512
4,309
0
41,990
W
3,012
973
603
1,528
4,501
1,263
199
363
4,138
0
36,804
L
1,490
111
0
1,679
6,660
2,555
0
2,382
4,278
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
25,168
343
Minions Killed
221
0
Camps Cleared
0
1,029,514
Distance Traveled
991,612
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,134
467
18
2
0
202,828
2
L
Morgan Le Fay
5,150
468
63
6
0
201,158
0
L
Charybdis
5,312
483
57
5
0
185,515
0
W
Kuzenbo
6,165
560
25
2
0
222,570
1
W
Poseidon
7,907
719
111
10
0
196,592
0
W
Ymir
6,367
579
72
7
0
229,936
0
L
Fenrir
4,589
417
36
3
0
183,715
0
W
Guan Yu
6,688
608
67
6
0
180,470
2
W
Chiron
6,170
561
68
6
0
199,946
0
L
Tyr
4,983
453
47
4
0
218,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role