Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rawinni
Ah Muzen Cab
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Simo_One24
Cthulhu
Level 32
God Stats
3W - 13L
1,060 SR
Queue Stats
7W - 23L
1,060 Elo+
Solo
Ne Zha
Ne Zha
polisman001
Ne Zha
Level 24
God Stats
15W - 15L
1,498 SR
Queue Stats
33W - 29L
1,516 Elo+
Party 2
Medusa
Medusa
ησνιнσя
Medusa
Level 144
God Stats
9W - 10L
1,549 SR
Queue Stats
56W - 59L
1,491 Elo+
Party 2
Team Averages
Level 80
1,422 SR
1,413 Elo+

VS

Team Averages
Level 88
1,604 SR
1,439 Elo+
Aphrodite
Aphrodite
DoubleWhammie
Aphrodite
Level 106
God Stats
24W - 26L
1,531 SR
Queue Stats
433W - 426L
1,518 Elo+
Solo
Neith
Neith
Infernias
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
L_ord_Kush
Kukulkan
Level 122
God Stats
6W - 3L
1,648 SR
Queue Stats
260W - 228L
1,432 Elo+
Solo
Hun Batz
Hun Batz
kinza1721
Hun Batz
Level 126
God Stats
7W - 2L
1,840 SR
Queue Stats
70W - 54L
1,594 Elo+
Solo
Ares
Ares
riccimadano
Ares
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 3 / 3
7,873
656
8,576
7,462
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Rawinni
Ah Muzen Cab
8
2 / 1 / 0
5,497
458
856
5,640
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Simo_One24
Cthulhu
10
1 / 5 / 3
5,826
486
5,745
8,811
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
12
5 / 4 / 0
7,153
596
7,247
11,421
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 4
7,219
602
6,433
5,965
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoubleWhammie
Aphrodite
12
1 / 5 / 2
7,368
614
4,931
9,367
2,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Infernias
Neith
10
3 / 2 / 1
6,354
530
5,774
6,589
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
L_ord_Kush
Kukulkan
12
1 / 7 / 1
6,965
580
2,608
8,268
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
kinza1721
Hun Batz
16
8 / 0 / 2
9,073
756
7,227
9,347
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 3 / 2
6,054
505
2,223
9,694
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
17
Kills
13
14
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
3
3
2.83
W
Aphrodite
DoubleWhammie
Aphrodite
1
5
2
0.4
W
Neith
Infernias
Neith
3
2
1
1.75
W
Kukulkan
L_ord_Kush
Kukulkan
1
7
1
0.21
L
Ah Muzen Cab
Rawinni
Ah Muzen Cab
2
1
0
2
L
Cthulhu
Simo_One24
Cthulhu
1
5
3
0.5
W
Hun Batz
kinza1721
Hun Batz
8
0
2
9
L
Ne Zha
5
4
0
1.25
W
0
3
2
0.33
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
22,763
39,299
Taken
43,265
14,175
Mitigated
16,649
7,619
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,576
480
0
1,730
7,462
2,485
0
2,289
5,173
50,094
0
W
Aphrodite
DoubleWhammie
Aphrodite
4,931
219
0
5,136
9,367
2,760
0
0
9,367
45,224
174
W
Neith
Infernias
Neith
5,774
2,380
0
1,620
6,589
1,957
0
3,438
3,111
0
40,691
W
Kukulkan
L_ord_Kush
Kukulkan
2,608
439
0
129
8,268
2,252
0
6,861
963
42,535
1,050
L
Ah Muzen Cab
Rawinni
Ah Muzen Cab
856
391
0
292
5,640
1,415
0
804
4,836
0
22,105
L
Cthulhu
Simo_One24
Cthulhu
5,745
534
68
0
8,811
3,751
182
1,076
7,735
31,014
0
W
Hun Batz
kinza1721
Hun Batz
7,227
2,493
0
4,816
9,347
3,214
0
1,600
7,661
0
71,862
L
Ne Zha
7,247
1,400
0
3,392
11,421
4,425
0
4,313
7,108
0
49,232
W
2,223
335
245
2,768
9,694
6,466
0
1,852
7,842
10,864
655
L
6,433
2,476
0
2,137
5,965
2,099
500
1,011
4,954
0
55,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
35,814
323
Minions Killed
399
0
Camps Cleared
0
1,233,385
Distance Traveled
1,170,289
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,873
656
98
8
0
289,979
1
W
Aphrodite
7,368
614
90
8
0
205,466
0
W
Neith
6,354
530
77
6
0
227,661
0
W
Kukulkan
6,965
580
88
7
0
227,545
0
L
Ah Muzen Cab
5,497
458
37
3
0
220,594
0
L
Cthulhu
5,826
486
35
3
0
231,697
0
W
Hun Batz
9,073
756
127
11
0
308,215
0
L
Ne Zha
7,153
596
69
6
0
236,762
0
W
Ares
6,054
505
17
1
0
201,402
5
L
Medusa
7,219
602
84
7
0
254,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role