Player Matchup

Gilgamesh
Gilgamesh
Masters
Casual GM
Gilgamesh
Masters
Level 197
God Stats
9W - 7L
1,671 SR
Queue Stats
130W - 117L
2,747 MMR
Party 1
Olorun
Olorun
Diamond V
SGswift
Olorun
Diamond V
Level 168
God Stats
204W - 224L
1,639 SR
Queue Stats
317W - 352L
2,110 MMR
Party 1
Geb
Geb
Grandmaster
ttvKM0NEYkmk
Geb
Grandmaster
Level 124
God Stats
9W - 11L
1,578 SR
Queue Stats
340W - 292L
2,841 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,629 SR
2,566 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,700 SR
2,484 MMR
Cerberus
Cerberus
Diamond I
DahyunBestWaifu
Cerberus
Diamond I
Level 158
God Stats
4W - 1L
1,669 SR
Queue Stats
42W - 17L
2,822 MMR
Solo
Chernobog
Chernobog
Diamond I
QforBussy
Chernobog
Diamond I
Level 83
God Stats
1W - 0L
1,861 SR
Queue Stats
95W - 57L
2,440 MMR
Solo
Terra
Terra
Diamond III
korupt-ad
Terra
Diamond III
Level 119
God Stats
3W - 2L
1,568 SR
Queue Stats
66W - 66L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casual GM
Gilgamesh
16
0 / 4 / 0
9,575
684
9,231
21,208
13,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
SGswift
Olorun
17
1 / 3 / 0
10,611
758
10,120
10,756
4,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
0 / 2 / 0
8,999
643
7,683
15,376
11,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
YmirFafnirCupid

VS

Bans
CthulhuSerqetXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 1 / 6
11,227
802
11,330
15,447
17,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
QforBussy
Chernobog
19
3 / 0 / 6
12,138
867
18,142
9,845
4,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
korupt-ad
Terra
19
3 / 0 / 6
11,300
807
13,405
13,056
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Casual GM
Gilgamesh
0
4
0
0
W
Cerberus
3
1
6
6
W
Chernobog
QforBussy
Chernobog
3
0
6
6
L
Olorun
SGswift
Olorun
1
3
0
0.33
W
Terra
korupt-ad
Terra
3
0
6
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
42,877
47,340
Taken
38,348
29,615
Mitigated
37,641
11,158
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Casual GM
Gilgamesh
9,231
2,375
0
3,350
21,208
13,322
0
8,112
12,551
0
45,166
W
Cerberus
11,330
411
0
4,191
15,447
17,518
611
8,105
7,235
36,714
3,009
W
Chernobog
QforBussy
Chernobog
18,142
10,922
0
6,092
9,845
4,981
3,012
4,004
5,841
0
97,461
L
Olorun
SGswift
Olorun
10,120
3,561
1,795
1,939
10,756
4,551
0
5,881
4,664
40,905
0
W
Terra
korupt-ad
Terra
13,405
1,243
3,351
5,779
13,056
15,142
370
5,315
7,617
23,034
464
L
7,683
709
0
4,074
15,376
11,742
0
7,949
6,919
22,406
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
34,665
176
Minions Killed
241
0
Camps Cleared
0
797,952
Distance Traveled
842,415
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,575
684
76
5
0
273,803
0
W
Cerberus
11,227
802
67
5
0
256,241
0
W
Chernobog
12,138
867
150
11
0
277,583
0
L
Olorun
10,611
758
76
5
0
257,567
0
W
Terra
11,300
807
24
2
0
308,591
0
L
Geb
8,999
643
24
2
0
266,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role