Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Dz_Siimon
Tyr
Gold IV
Level 204
God Stats
0W - 1L
1,165 SR
Queue Stats
97W - 101L
1,607 MMR
Solo
Pele
Pele
Diamond IV
Maje15
Pele
Diamond IV
Level 156
God Stats
79W - 80L
1,595 SR
Queue Stats
384W - 374L
2,013 MMR
Solo
Nike
Nike
Platinum IV
Morloun
Nike
Platinum IV
Level 189
God Stats
4W - 1L
1,835 SR
Queue Stats
276W - 274L
1,800 MMR
Solo
Cerberus
Cerberus
Gold V
xdean-_-40
Cerberus
Gold V
Level 136
God Stats
12W - 11L
1,571 SR
Queue Stats
155W - 168L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,533 SR
1,685 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,607 SR
1,670 MMR
Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
A True Virus
Kumbhakarna
Diamond V
Level 89
God Stats
26W - 16L
1,676 SR
Queue Stats
132W - 116L
1,931 MMR
Solo
Ra
Ra
Gold I
SPEEDLESS306
Ra
Gold I
Level 123
God Stats
36W - 25L
1,648 SR
Queue Stats
334W - 331L
1,730 MMR
Solo
Cliodhna
Cliodhna
Platinum I
SpoiledJam0
Cliodhna
Platinum I
Level 149
God Stats
37W - 18L
1,714 SR
Queue Stats
62W - 41L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 2 / 0
2,736
547
1,151
2,465
792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 1 / 0
3,061
612
342
2,332
771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Maje15
Pele
6
0 / 1 / 0
3,094
619
684
3,152
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
Morloun
Nike
6
0 / 1 / 0
3,114
623
1,529
3,301
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
xdean-_-40
Cerberus
6
1 / 0 / 0
3,562
712
2,125
3,222
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CthulhuAo KuangNu WaAres

VS

Bans
BacchusJing WeiSurtrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 2
3,659
732
2,152
958
214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
 
Chaac
6
0 / 1 / 0
3,636
727
1,851
4,586
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
A True Virus
Kumbhakarna
6
2 / 0 / 1
3,854
771
984
2,855
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 1
4,066
813
1,742
1,953
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
SpoiledJam0
Cliodhna
7
1 / 0 / 0
3,913
783
1,817
2,708
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Chaac
 
Chaac
0
1
0
0
W
Kumbhakarna
A True Virus
Kumbhakarna
2
0
1
2.5
L
0
1
0
0
L
Pele
Maje15
Pele
0
1
0
0
L
Nike
Morloun
Nike
0
1
0
0
W
1
0
1
1.5
W
Cliodhna
SpoiledJam0
Cliodhna
1
0
0
1
L
Cerberus
xdean-_-40
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,831
Damage
8,546
14,472
Taken
13,060
4,406
Mitigated
3,926
5,299
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,151
0
0
942
2,465
792
0
643
1,822
10,243
0
W
Danzaburou
 
Danzaburou
2,152
824
0
651
958
214
0
362
596
0
18,846
W
Chaac
 
Chaac
1,851
265
0
1,372
4,586
1,367
0
1,814
2,494
0
18,661
W
Kumbhakarna
A True Virus
Kumbhakarna
984
312
0
1,814
2,855
1,283
0
789
2,066
8,861
456
L
342
68
0
635
2,332
771
0
341
1,991
0
7,944
L
Pele
Maje15
Pele
684
162
0
814
3,152
860
0
221
2,831
0
12,694
L
Nike
Morloun
Nike
1,529
199
0
1,743
3,301
1,012
0
1,177
1,904
0
16,703
W
1,742
35
132
1,015
1,953
422
0
0
1,832
19,555
1,011
W
Cliodhna
SpoiledJam0
Cliodhna
1,817
342
0
2,121
2,708
640
0
0
2,651
0
24,009
L
Cerberus
xdean-_-40
Cerberus
2,125
203
0
1,165
3,222
971
0
0
3,222
14,753
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,567
Gold Earned
19,128
134
Minions Killed
190
0
Camps Cleared
0
533,559
Distance Traveled
535,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,736
547
18
4
0
76,710
0
W
Danzaburou
3,659
732
34
7
0
87,131
0
W
Chaac
3,636
727
49
10
0
109,044
0
W
Kumbhakarna
3,854
771
11
2
0
104,705
2
L
Tyr
3,061
612
19
4
0
93,987
0
L
Pele
3,094
619
25
5
0
146,823
0
L
Nike
3,114
623
27
5
0
113,019
0
W
Ra
4,066
813
40
8
0
115,416
0
W
Cliodhna
3,913
783
56
11
0
119,167
0
L
Cerberus
3,562
712
45
9
0
103,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role