Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DivineMallow
Ra
Level 104
God Stats
13W - 10L
1,613 SR
Queue Stats
348W - 353L
1,494 Elo+
Solo
Achilles
Achilles
Vixzure
Achilles
Level 123
God Stats
8W - 4L
1,677 SR
Queue Stats
118W - 107L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Zantoo3000
Baron Samedi
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 115L
1,530 Elo+
Solo
Medusa
Medusa
fatalhitman831
Medusa
Level 130
God Stats
22W - 19L
1,558 SR
Queue Stats
140W - 149L
1,457 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,496 Elo+

VS

Team Averages
Level 104
1,485 SR
1,464 Elo+
Baron Samedi
Baron Samedi
AriesBozz
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo
Cthulhu
Cthulhu
GirthVaderTV
Cthulhu
Level 42
God Stats
9W - 13L
1,470 SR
Queue Stats
29W - 38L
1,421 Elo+
Solo
Medusa
Medusa
juliogamer999
Medusa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 199L
1,545 Elo+
Solo
Neith
Neith
koofs808
Neith
Level 183
God Stats
6W - 5L
1,616 SR
Queue Stats
106W - 87L
1,610 Elo+
Solo
Geb
Geb
unluckman
Geb
Level 115
God Stats
2W - 6L
1,336 SR
Queue Stats
118W - 106L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 2 / 0
4,669
584
1,798
5,881
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 1
5,729
716
3,349
3,719
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vixzure
Achilles
10
2 / 0 / 3
5,758
720
3,797
6,235
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Zantoo3000
Baron Samedi
8
1 / 1 / 4
4,968
621
1,956
6,244
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,616
702
2,144
3,312
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AriesBozz
Baron Samedi
1
0 / 0 / 0
1,520
190
0
0
0
Cthulhu
GirthVaderTV
Cthulhu
7
0 / 3 / 0
3,866
483
2,309
5,966
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 0
4,175
522
1,546
4,948
1,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
koofs808
Neith
9
1 / 1 / 1
4,677
585
5,298
3,822
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
4,182
523
3,921
7,931
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
0
1
L
Baron Samedi
AriesBozz
Baron Samedi
0
0
0
0
W
3
0
1
3.5
L
Cthulhu
GirthVaderTV
Cthulhu
0
3
0
0
W
Achilles
Vixzure
Achilles
2
0
3
3.5
W
Baron Samedi
Zantoo3000
Baron Samedi
1
1
4
3
W
1
1
1
1.5
L
1
2
0
0.5
L
Neith
koofs808
Neith
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,044
Damage
13,074
25,391
Taken
22,667
9,706
Mitigated
8,149
11,259
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,798
443
0
2,755
5,881
1,478
0
1,171
4,710
0
20,341
L
Baron Samedi
AriesBozz
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
3,349
248
660
1,472
3,719
1,108
0
821
2,898
35,893
0
L
Cthulhu
GirthVaderTV
Cthulhu
2,309
434
0
750
5,966
3,222
0
134
5,498
11,915
374
W
Achilles
Vixzure
Achilles
3,797
1,226
0
3,381
6,235
2,542
0
1,985
3,864
0
28,742
W
Baron Samedi
Zantoo3000
Baron Samedi
1,956
194
272
1,984
6,244
3,403
484
1,762
4,440
14,367
0
W
2,144
706
204
531
3,312
1,175
2,198
0
3,312
0
34,785
L
1,546
570
0
162
4,948
1,382
0
668
4,280
0
20,734
L
Neith
koofs808
Neith
5,298
1,013
0
1,292
3,822
1,084
0
1,787
1,814
0
32,377
L
3,921
1,049
0
3,015
7,931
2,461
0
2,301
5,370
19,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
18,420
250
Minions Killed
162
0
Camps Cleared
0
798,104
Distance Traveled
674,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,669
584
46
6
0
175,389
0
L
Baron Samedi
1,520
190
0
0
0
0
0
W
Ra
5,729
716
71
9
0
162,099
0
L
Cthulhu
3,866
483
22
3
0
163,612
0
W
Achilles
5,758
720
57
7
0
170,960
0
W
Baron Samedi
4,968
621
19
2
0
147,876
0
W
Medusa
5,616
702
57
7
0
141,780
0
L
Medusa
4,175
522
36
5
0
154,141
0
L
Neith
4,677
585
64
8
0
162,681
0
L
Geb
4,182
523
40
5
0
193,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role