Player Matchup

Rama
Rama
 
Rama
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Dom morgan4631
Mulan
Level 139
God Stats
18W - 22L
1,672 SR
Queue Stats
293W - 290L
1,537 Elo+
Solo
Serqet
Serqet
Feilss
Serqet
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 43L
1,634 Elo+
Solo
Ah Puch
Ah Puch
Flexaverde
Ah Puch
Level 53
God Stats
8W - 9L
1,568 SR
Queue Stats
159W - 164L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
rendeloscielos
Cthulhu
Level 149
God Stats
17W - 18L
1,437 SR
Queue Stats
225W - 220L
1,461 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,519 Elo+

VS

Team Averages
Level 145
1,531 SR
1,589 Elo+
Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JheezusChrist96
Baba Yaga
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 291L
1,466 Elo+
Solo
Anubis
Anubis
Wαγηє
Anubis
Level 117
God Stats
1W - 0L
1,654 SR
Queue Stats
25W - 1L
1,976 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 6 / 0
4,801
480
3,139
7,287
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 0
5,577
558
2,713
8,929
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Feilss
Serqet
11
4 / 1 / 3
6,390
639
6,407
8,733
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
Flexaverde
Ah Puch
12
1 / 0 / 4
6,408
641
4,978
3,677
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,457
546
7,337
8,230
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
7 / 1 / 1
6,611
661
7,553
8,233
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
 
Horus
10
1 / 1 / 7
6,183
618
4,658
9,695
6,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
 
Fenrir
11
1 / 2 / 2
5,700
570
4,408
8,866
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
JheezusChrist96
Baba Yaga
10
0 / 3 / 0
5,376
538
2,945
6,455
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
Wαγηє
Anubis
13
4 / 1 / 0
7,356
736
5,840
8,212
3,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
13
13
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
0
0.17
W
Chiron
 
Chiron
7
1
1
7.5
W
Horus
 
Horus
1
1
7
4.5
W
Fenrir
 
Fenrir
1
2
2
1
L
1
4
0
0.25
L
Serqet
Feilss
Serqet
4
1
3
5.5
L
Ah Puch
Flexaverde
Ah Puch
1
0
4
3
W
Baba Yaga
JheezusChrist96
Baba Yaga
0
3
0
0
W
Anubis
Wαγηє
Anubis
4
1
0
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
25,404
36,856
Taken
41,461
15,320
Mitigated
18,014
8,266
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,139
2,737
0
1,221
7,287
2,002
0
0
7,287
0
18,922
W
Chiron
 
Chiron
7,553
3,059
313
2,514
8,233
2,701
0
3,418
4,694
0
43,813
W
Horus
 
Horus
4,658
2,028
664
3,206
9,695
6,429
0
3,979
5,570
0
13,487
W
Fenrir
 
Fenrir
4,408
575
0
1,702
8,866
3,454
0
2,202
6,664
0
42,339
L
2,713
448
0
1,790
8,929
3,682
0
5,003
3,926
0
27,286
L
Serqet
Feilss
Serqet
6,407
1,215
0
622
8,733
3,207
0
1,690
7,018
0
45,079
L
Ah Puch
Flexaverde
Ah Puch
4,978
148
0
1,723
3,677
1,163
0
1,600
2,025
46,099
649
W
Baba Yaga
JheezusChrist96
Baba Yaga
2,945
56
0
946
6,455
2,311
0
2,397
3,998
33,736
0
W
Anubis
Wαγηє
Anubis
5,840
754
0
4,943
8,212
3,119
206
112
8,012
61,184
1,419
L
7,337
355
60
2,850
8,230
5,266
0
220
7,985
28,370
2,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
31,226
287
Minions Killed
352
0
Camps Cleared
0
1,096,076
Distance Traveled
1,048,242
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,801
480
50
5
0
194,802
2
W
Chiron
6,611
661
64
6
0
201,681
2
W
Horus
6,183
618
27
3
0
213,191
0
W
Fenrir
5,700
570
81
8
0
258,171
2
L
Mulan
5,577
558
52
5
0
201,797
0
L
Serqet
6,390
639
78
8
0
263,750
2
L
Ah Puch
6,408
641
77
8
0
217,853
0
W
Baba Yaga
5,376
538
74
7
0
205,105
0
W
Anubis
7,356
736
106
11
0
170,094
4
L
Cthulhu
5,457
546
30
3
0
217,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role