Player Matchup

Awilix
Awilix
Feilss
Awilix
Level 159
God Stats
2W - 0L
1,288 SR
Queue Stats
81W - 39L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Khoduan
Cthulhu
Level 107
God Stats
16W - 16L
1,505 SR
Queue Stats
487W - 488L
1,448 Elo+
Solo
Ra
Ra
bagend
Ra
Level 109
God Stats
119W - 124L
1,494 SR
Queue Stats
888W - 873L
1,447 Elo+
Solo
Loki
Loki
ji哥哥
Loki
Level 156
God Stats
5W - 5L
1,411 SR
Queue Stats
49W - 52L
1,500 Elo+
Solo
Izanami
Izanami
lusinchig
Izanami
Level 149
God Stats
10W - 5L
1,681 SR
Queue Stats
144W - 132L
1,576 Elo+
Solo
Team Averages
Level 136
1,476 SR
1,518 Elo+

VS

Team Averages
Level 134
1,621 SR
1,532 Elo+
Bellona
Bellona
 
Bellona
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DevsRdumm
Hades
Level 69
God Stats
3W - 2L
1,711 SR
Queue Stats
156W - 138L
1,526 Elo+
Solo
Bastet
Bastet
Nydyou57
Bastet
Level 119
God Stats
81W - 58L
1,633 SR
Queue Stats
715W - 688L
1,578 Elo+
Solo
Anubis
Anubis
Zigarrah
Anubis
Level 193
God Stats
10W - 11L
1,547 SR
Queue Stats
724W - 686L
1,488 Elo+
Solo
Poseidon
Poseidon
我这个名字很好
Poseidon
Level 125
God Stats
6W - 3L
1,715 SR
Queue Stats
33W - 31L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Feilss
Awilix
16
11 / 2 / 5
9,123
702
11,028
10,875
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Khoduan
Cthulhu
12
3 / 1 / 5
7,823
602
7,303
10,403
8,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
13
2 / 5 / 4
7,589
584
5,142
8,722
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
16
4 / 4 / 4
9,103
700
6,722
9,771
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
lusinchig
Izanami
14
1 / 1 / 0
8,150
627
7,529
7,717
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 0
7,039
541
6,817
12,110
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
DevsRdumm
Hades
12
2 / 5 / 3
7,460
574
4,694
12,779
10,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Nydyou57
Bastet
12
4 / 2 / 2
7,165
551
4,927
9,958
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Zigarrah
Anubis
12
3 / 7 / 1
7,934
610
8,534
11,285
3,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 6 / 3
7,685
591
7,353
8,637
2,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
21
Kills
13
13
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
Hades
DevsRdumm
Hades
2
5
3
0.7
W
Awilix
Feilss
Awilix
11
2
5
6.75
W
Cthulhu
Khoduan
Cthulhu
3
1
5
5.5
L
Bastet
Nydyou57
Bastet
4
2
2
2.5
L
Anubis
Zigarrah
Anubis
3
7
1
0.5
W
Ra
2
5
4
0.8
W
Loki
4
4
4
1.5
W
Izanami
lusinchig
Izanami
1
1
0
1
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
32,325
47,488
Taken
54,769
19,845
Mitigated
30,956
14,029
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,817
2,681
0
3,919
12,110
10,622
0
1,524
10,586
0
54,618
L
Hades
DevsRdumm
Hades
4,694
1,152
1,106
3,972
12,779
10,972
0
4,333
8,361
28,169
1,371
W
Awilix
Feilss
Awilix
11,028
4,107
0
513
10,875
3,568
0
5,219
5,656
0
57,250
W
Cthulhu
Khoduan
Cthulhu
7,303
876
276
2,491
10,403
8,565
35
5,067
5,141
23,120
1,053
L
Bastet
Nydyou57
Bastet
4,927
901
0
5,108
9,958
3,073
0
2,664
7,294
0
46,485
L
Anubis
Zigarrah
Anubis
8,534
157
0
3,080
11,285
3,964
0
806
10,479
52,952
677
W
Ra
5,142
552
1,027
3,258
8,722
2,830
434
3,855
4,867
58,891
0
W
Loki
6,722
1,221
0
2,607
9,771
2,161
0
5,721
4,050
0
63,528
W
Izanami
lusinchig
Izanami
7,529
6,035
0
3,857
7,717
2,721
121
596
6,580
0
78,157
L
7,353
1,885
0
1,424
8,637
2,325
0
2,762
5,812
61,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
37,283
459
Minions Killed
416
0
Camps Cleared
0
1,389,177
Distance Traveled
1,304,125
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,039
541
95
7
0
296,490
0
L
Hades
7,460
574
42
3
0
248,646
8
W
Awilix
9,123
702
87
7
0
340,200
0
W
Cthulhu
7,823
602
35
3
0
239,810
0
L
Bastet
7,165
551
74
6
0
294,616
1
L
Anubis
7,934
610
97
7
0
196,074
2
W
Ra
7,589
584
94
7
0
265,905
0
W
Loki
9,103
700
105
8
0
282,604
4
W
Izanami
8,150
627
138
11
0
260,658
0
L
Poseidon
7,685
591
108
8
0
268,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role