Player Matchup

Sun Wukong
Sun Wukong
HolyFX
Sun Wukong
Level 222
God Stats
4W - 3L
1,538 SR
Queue Stats
710W - 714L
1,560 Elo+
Solo
Discordia
Discordia
Isuck4real9599
Discordia
Level 65
God Stats
29W - 28L
1,486 SR
Queue Stats
213W - 264L
1,355 Elo+
Party 1
Camazotz
Camazotz
UncouthRecluse
Camazotz
Level 91
God Stats
3W - 5L
1,520 SR
Queue Stats
212W - 249L
1,369 Elo+
Party 1
Team Averages
Level 126
1,515 SR
1,428 Elo+

VS

Team Averages
Level 110
1,487 SR
1,526 Elo+
Hercules
Hercules
BarneyOnPerc30
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,610 Elo+
Party 2
Ares
Ares
BruddahOSasA
Ares
Level 137
God Stats
1W - 1L
1,630 SR
Queue Stats
19W - 12L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
Needcof33
Kukulkan
Level 85
God Stats
6W - 9L
1,331 SR
Queue Stats
154W - 179L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HolyFX
Sun Wukong
17
9 / 0 / 3
10,788
1,079
13,290
11,217
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Isuck4real9599
Discordia
13
2 / 4 / 4
8,511
851
5,909
7,142
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
14
2 / 5 / 7
8,873
887
6,012
10,266
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 3 / 4
8,839
884
7,030
15,976
17,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
5 / 7 / 4
8,739
874
10,207
12,095
14,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Needcof33
Kukulkan
10
0 / 3 / 2
7,188
719
2,258
4,510
1,441
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
9
9
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
4
2
L
5
7
4
1
W
Sun Wukong
HolyFX
Sun Wukong
9
0
3
10.5
W
Discordia
Isuck4real9599
Discordia
2
4
4
1
L
Kukulkan
Needcof33
Kukulkan
0
3
2
0.33
W
Camazotz
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
19,495
28,625
Taken
32,581
14,932
Mitigated
33,231
7,871
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,030
1,996
0
5,833
15,976
17,715
23
2,871
12,736
0
21,560
L
10,207
1,212
0
1,047
12,095
14,075
0
2,660
8,966
18,058
0
W
Sun Wukong
HolyFX
Sun Wukong
13,290
3,320
0
3,890
11,217
9,197
368
2,772
8,445
0
43,457
W
Discordia
Isuck4real9599
Discordia
5,909
82
0
932
7,142
2,379
84
4,470
2,672
20,236
0
L
Kukulkan
Needcof33
Kukulkan
2,258
331
0
750
4,510
1,441
0
374
4,001
22,267
0
W
Camazotz
6,012
1,100
0
3,049
10,266
3,356
82
5,302
4,964
0
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
24,766
115
Minions Killed
95
0
Camps Cleared
0
547,347
Distance Traveled
504,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,839
884
38
4
0
197,829
0
L
Ares
8,739
874
23
2
0
161,106
0
W
Sun Wukong
10,788
1,079
58
6
0
206,840
2
W
Discordia
8,511
851
28
3
0
167,248
0
L
Kukulkan
7,188
719
34
3
0
145,587
0
W
Camazotz
8,873
887
29
3
0
173,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role