Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrPingouin1
Danzaburou
Level 77
God Stats
14W - 12L
1,560 SR
Queue Stats
41W - 40L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
Sky Android3950
Bake Kujira
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 6L
1,532 Elo+
Solo
Tiamat
Tiamat
XGlorious_QueenX
Tiamat
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,483 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,502 Elo+

VS

Team Averages
Level 93
1,455 SR
1,447 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dawgwater1373
Sol
Level 83
God Stats
2W - 2L
1,306 SR
Queue Stats
303W - 299L
1,462 Elo+
Party 1
Achilles
Achilles
ElZorro4820
Achilles
Level 58
God Stats
4W - 3L
1,567 SR
Queue Stats
110W - 102L
1,448 Elo+
Solo
Anhur
Anhur
Ult is down
Anhur
Level 104
God Stats
4W - 4L
1,595 SR
Queue Stats
679W - 676L
1,487 Elo+
Party 1
Mercury
Mercury
eBxSz
Mercury
Level 63
God Stats
0W - 2L
1,306 SR
Queue Stats
12W - 33L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
5 / 1 / 0
4,424
737
3,351
4,798
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artio
 
Artio
5
0 / 3 / 1
3,415
569
1,734
5,319
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MrPingouin1
Danzaburou
7
2 / 0 / 0
4,005
668
2,859
3,760
941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
Sky Android3950
Bake Kujira
6
0 / 0 / 2
4,071
679
1,131
3,444
1,002
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 0 / 2
4,315
719
2,473
1,879
856
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
2
0 / 0 / 0
2,947
491
706
1,921
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,245
708
537
3,756
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
ElZorro4820
Achilles
7
3 / 2 / 0
4,609
768
2,549
4,336
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,680
613
2,237
3,932
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
eBxSz
Mercury
7
0 / 4 / 0
3,469
578
1,181
5,118
1,172
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
0
5
W
Artio
 
Artio
0
3
1
0.17
L
Geb
 
Geb
0
0
0
0
L
1
1
1
1.5
L
Achilles
ElZorro4820
Achilles
3
2
0
1.5
W
Danzaburou
MrPingouin1
Danzaburou
2
0
0
2
W
Bake Kujira
Sky Android3950
Bake Kujira
0
0
2
1
L
0
1
0
0
W
1
0
2
2
L
Mercury
eBxSz
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
7,210
19,200
Taken
19,063
6,674
Mitigated
6,310
6,764
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,351
482
0
529
4,798
1,433
0
252
4,476
0
18,691
W
Artio
 
Artio
1,734
105
80
1,820
5,319
2,442
0
0
4,967
6,054
2,011
L
Geb
 
Geb
706
174
0
882
1,921
667
0
353
1,568
3,152
0
L
537
303
0
1,712
3,756
780
0
1,142
2,614
17,255
0
L
Achilles
ElZorro4820
Achilles
2,549
557
0
1,153
4,336
2,729
0
850
3,197
0
19,339
W
Danzaburou
MrPingouin1
Danzaburou
2,859
1,003
82
1,442
3,760
941
0
292
3,468
0
22,559
W
Bake Kujira
Sky Android3950
Bake Kujira
1,131
590
927
1,332
3,444
1,002
0
414
3,030
14,842
0
L
2,237
1,039
0
1,210
3,932
962
0
615
3,317
0
21,125
W
2,473
99
0
552
1,879
856
0
285
1,594
19,409
1,475
L
Mercury
eBxSz
Mercury
1,181
686
0
1,239
5,118
1,172
0
1,620
3,465
0
13,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,230
Gold Earned
18,950
150
Minions Killed
129
0
Camps Cleared
0
589,379
Distance Traveled
547,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,424
737
35
6
0
135,037
0
W
Artio
3,415
569
13
2
0
124,326
0
L
Geb
2,947
491
2
0
0
42,129
1
L
Sol
4,245
708
24
4
0
122,123
0
L
Achilles
4,609
768
35
6
0
103,334
0
W
Danzaburou
4,005
668
34
6
0
99,114
0
W
Bake Kujira
4,071
679
20
3
0
112,999
0
L
Anhur
3,680
613
34
6
0
112,022
1
W
Tiamat
4,315
719
48
8
0
117,903
0
L
Mercury
3,469
578
34
6
0
168,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role