Player Matchup

Geb
Geb
Gold V
BigSlimeBall721
Geb
Gold V
Level 148
God Stats
3W - 2L
1,837 SR
Queue Stats
29W - 41L
1,384 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Ciel Senpai4245
Nu Wa
Silver I
Level 146
God Stats
12W - 16L
1,499 SR
Queue Stats
536W - 578L
1,161 MMR
Solo
Nemesis
Nemesis
Gold V
ImJustThtGud
Nemesis
Gold V
Level 129
God Stats
0W - 2L
1,295 SR
Queue Stats
39W - 47L
1,384 MMR
Party 1
Ishtar
Ishtar
Bronze IV
Lash_Hole
Ishtar
Bronze IV
Level 63
God Stats
0W - 3L
1,518 SR
Queue Stats
7W - 20L
1,388 MMR
Solo
Cthulhu
Cthulhu
Silver I
LikelyThrone327
Cthulhu
Silver I
Level 162
God Stats
0W - 3L
1,429 SR
Queue Stats
52W - 72L
1,036 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,516 SR
1,271 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,483 SR
1,404 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
HanzoTheNinjaATP
Artio
Gold III
Level 237
God Stats
734W - 643L
1,624 SR
Queue Stats
946W - 968L
1,411 MMR
Solo
Sol
Sol
Gold IV
Recotu
Sol
Gold IV
Level 50
God Stats
4W - 2L
1,266 SR
Queue Stats
85W - 92L
1,396 MMR
Solo
Hades
Hades
Silver II
nestman255
Hades
Silver II
Level 119
God Stats
6W - 3L
1,526 SR
Queue Stats
263W - 286L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,619
462
1,544
6,760
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 2
5,225
523
4,032
4,031
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
ImJustThtGud
Nemesis
11
2 / 2 / 1
5,747
575
3,637
7,453
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
Lash_Hole
Ishtar
7
0 / 6 / 0
4,311
431
2,461
7,325
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 4 / 3
5,589
559
4,966
10,008
3,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MulanOdinXbalanqueAres

VS

Bans
SusanoPeleBake KujiraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 2
7,075
708
4,568
7,351
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
 
Fenrir
11
5 / 2 / 1
6,333
633
3,195
6,120
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 0 / 6
5,957
596
2,323
6,105
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Recotu
Sol
11
7 / 0 / 3
7,226
723
8,537
6,241
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
10
0 / 2 / 3
6,002
600
4,063
6,605
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
16
16
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
2
3
W
Fenrir
 
Fenrir
5
2
1
2.75
L
0
4
2
0.25
L
1
0
2
2
W
2
0
6
5
L
Nemesis
ImJustThtGud
Nemesis
2
2
1
1.25
L
Ishtar
Lash_Hole
Ishtar
0
6
0
0
L
1
4
3
0.63
W
Sol
Recotu
Sol
7
0
3
8.5
W
Hades
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,640
Damage
22,686
35,577
Taken
32,422
13,359
Mitigated
14,438
7,186
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,568
1,480
156
4,930
7,351
3,718
0
2,732
4,619
37,696
14,806
W
Fenrir
 
Fenrir
3,195
1,004
125
1,207
6,120
2,268
632
1,548
4,572
0
39,757
L
1,544
139
0
1,042
6,760
4,046
0
4,031
2,729
9,848
0
L
4,032
1,108
0
1,284
4,031
1,144
0
2,139
1,892
32,253
0
W
2,323
86
381
2,338
6,105
4,416
0
1,701
4,404
15,031
0
L
Nemesis
ImJustThtGud
Nemesis
3,637
1,810
0
680
7,453
2,651
0
1,764
5,689
0
43,204
L
Ishtar
Lash_Hole
Ishtar
2,461
1,401
0
1,033
7,325
2,188
0
5,156
2,169
0
19,163
L
4,966
351
0
3,147
10,008
3,330
0
5,946
4,062
33,046
584
W
Sol
Recotu
Sol
8,537
3,818
0
3,685
6,241
1,822
3,026
1,611
4,630
46,058
0
W
Hades
4,063
174
374
2,794
6,605
2,214
646
2,922
3,683
41,041
2,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
32,593
251
Minions Killed
350
0
Camps Cleared
0
934,616
Distance Traveled
1,019,044
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,075
708
94
9
0
181,042
0
W
Fenrir
6,333
633
71
7
0
229,886
0
L
Geb
4,619
462
19
2
0
188,592
4
L
Nu Wa
5,225
523
57
6
0
166,428
2
W
Artio
5,957
596
30
3
0
227,464
6
L
Nemesis
5,747
575
81
8
0
219,880
0
L
Ishtar
4,311
431
25
3
0
171,718
0
L
Cthulhu
5,589
559
69
7
0
187,998
6
W
Sol
7,226
723
69
7
0
193,310
0
W
Hades
6,002
600
86
9
0
187,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role