Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SenorClownlos
Thanatos
Level 117
God Stats
9W - 11L
1,519 SR
Queue Stats
227W - 221L
1,503 Elo+
Solo
Poseidon
Poseidon
TisHoly
Poseidon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 146L
1,486 Elo+
Solo
Sylvanus
Sylvanus
我这个名字很好
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,596 Elo+
Party 1
Anhur
Anhur
萌新菜鸟
Anhur
Level 65
God Stats
0W - 2L
1,726 SR
Queue Stats
87W - 109L
1,584 Elo+
Party 1
Team Averages
Level 117
1,549 SR
1,534 Elo+

VS

Team Averages
Level 125
1,659 SR
1,532 Elo+
Jormungandr
Jormungandr
DAVISFAM215
Jormungandr
Level 133
God Stats
5W - 3L
1,730 SR
Queue Stats
97W - 130L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
Haykezlind
Nu Wa
Level 128
God Stats
13W - 8L
1,600 SR
Queue Stats
252W - 223L
1,532 Elo+
Solo
Xbalanque
Xbalanque
HuntSquishyJack
Xbalanque
Level 141
God Stats
17W - 7L
1,747 SR
Queue Stats
113W - 108L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
XXERTZ
Cthulhu
Level 137
God Stats
38W - 32L
1,689 SR
Queue Stats
206W - 190L
1,531 Elo+
Solo
Achilles
Achilles
udreadduck
Achilles
Level 86
God Stats
14W - 17L
1,529 SR
Queue Stats
322W - 316L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
5,031
503
4,113
5,877
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
SenorClownlos
Thanatos
10
3 / 5 / 2
5,479
548
3,792
9,494
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
TisHoly
Poseidon
11
2 / 5 / 3
6,196
620
5,291
6,085
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
4 / 1 / 4
6,460
646
3,274
7,411
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 1 / 4
5,909
591
7,406
6,866
2,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DAVISFAM215
Jormungandr
9
1 / 3 / 2
5,431
543
1,999
6,954
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
12
7 / 2 / 5
6,942
694
7,223
6,109
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
HuntSquishyJack
Xbalanque
10
1 / 4 / 2
5,471
547
5,145
5,884
1,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XXERTZ
Cthulhu
12
4 / 0 / 4
7,298
730
6,224
6,747
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
udreadduck
Achilles
10
2 / 4 / 5
5,649
565
2,600
8,929
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
13
Kills
15
16
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Jormungandr
DAVISFAM215
Jormungandr
1
3
2
0.67
W
Nu Wa
7
2
5
4.75
W
Xbalanque
HuntSquishyJack
Xbalanque
1
4
2
0.5
L
Thanatos
SenorClownlos
Thanatos
3
5
2
0.8
L
Poseidon
TisHoly
Poseidon
2
5
3
0.7
W
Cthulhu
XXERTZ
Cthulhu
4
0
4
6
W
Achilles
udreadduck
Achilles
2
4
5
1.13
L
4
1
4
6
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
23,191
35,733
Taken
34,623
13,909
Mitigated
11,243
15,397
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,113
42
0
1,385
5,877
2,086
0
4,098
1,216
29,164
239
W
Jormungandr
DAVISFAM215
Jormungandr
1,999
897
0
1,243
6,954
3,471
0
2,608
4,274
18,658
0
W
Nu Wa
7,223
1,131
0
778
6,109
1,527
0
3,046
2,989
33,423
0
W
Xbalanque
HuntSquishyJack
Xbalanque
5,145
2,486
0
2,142
5,884
1,106
0
1,561
4,323
0
28,268
L
Thanatos
SenorClownlos
Thanatos
3,792
897
0
6,362
9,494
2,489
0
2,657
6,565
0
29,409
L
Poseidon
TisHoly
Poseidon
5,291
1,040
0
0
6,085
1,529
34
2,656
3,161
43,023
1,141
W
Cthulhu
XXERTZ
Cthulhu
6,224
311
511
2,558
6,747
2,370
0
3,115
3,429
42,515
0
W
Achilles
udreadduck
Achilles
2,600
777
0
1,312
8,929
2,769
0
1,602
7,233
0
30,352
L
3,274
977
2,685
3,093
7,411
5,553
0
2,768
4,391
17,100
1,882
L
7,406
4,131
0
1,872
6,866
2,252
357
1,766
4,954
0
40,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
30,791
301
Minions Killed
291
0
Camps Cleared
0
894,815
Distance Traveled
1,020,968
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,031
503
61
6
0
134,964
0
W
Jormungandr
5,431
543
24
2
0
187,566
0
W
Nu Wa
6,942
694
61
6
0
207,355
0
W
Xbalanque
5,471
547
57
6
0
207,266
0
L
Thanatos
5,479
548
54
5
0
217,149
0
L
Poseidon
6,196
620
79
8
0
193,172
0
W
Cthulhu
7,298
730
102
10
0
187,761
0
W
Achilles
5,649
565
47
5
0
231,020
0
L
Sylvanus
6,460
646
26
3
0
184,963
2
L
Anhur
5,909
591
81
8
0
164,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role