Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Amphitrion
Ah Muzen Cab
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum I
AwilixToes
Cliodhna
Platinum I
Level 61
God Stats
67W - 44L
1,704 SR
Queue Stats
102W - 75L
1,974 MMR
Solo
Hel
Hel
Gold I
AxeMan1086
Hel
Gold I
Level 159
God Stats
7W - 10L
1,492 SR
Queue Stats
185W - 184L
1,496 MMR
Solo
Hercules
Hercules
Platinum II
Midloko
Hercules
Platinum II
Level 108
God Stats
130W - 119L
1,610 SR
Queue Stats
276W - 268L
1,584 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,561 SR
1,611 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,624 SR
1,565 MMR
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
ItsMyDany
Charon
Bronze III
Level 114
God Stats
0W - 1L
1,834 SR
Queue Stats
6W - 9L
1,401 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
MrFloated
Hun Batz
Diamond III
Level 179
God Stats
3W - 5L
1,554 SR
Queue Stats
247W - 220L
1,874 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
bocon
Sun Wukong
Bronze III
Level 87
God Stats
0W - 3L
1,586 SR
Queue Stats
2W - 7L
1,516 MMR
Party 1
Poseidon
Poseidon
Gold II
ianfitzgerald88
Poseidon
Gold II
Level 125
God Stats
3W - 3L
1,647 SR
Queue Stats
403W - 404L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 2 / 1
6,258
569
1,174
8,497
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Amphitrion
Ah Muzen Cab
9
2 / 1 / 1
5,898
536
3,003
4,660
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
AwilixToes
Cliodhna
13
3 / 0 / 0
6,835
621
3,389
5,710
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 1
6,910
628
3,086
5,468
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Midloko
Hercules
12
4 / 0 / 1
7,643
695
5,566
6,767
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Maman BrigitteThanatosAresBacchus

VS

Bans
Ne ZhaDanzaburouNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
3
0 / 3 / 0
3,679
334
0
2,025
417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
ItsMyDany
Charon
7
0 / 3 / 3
4,907
446
2,367
6,472
3,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MrFloated
Hun Batz
12
3 / 0 / 1
6,085
553
4,734
7,005
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
bocon
Sun Wukong
10
1 / 4 / 0
5,692
517
3,440
7,883
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
4
0 / 4 / 0
3,958
360
793
3,133
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
13
Kills
4
4
Deaths
14
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
1
1.25
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Ah Muzen Cab
Amphitrion
Ah Muzen Cab
2
1
1
2.5
W
Cliodhna
AwilixToes
Cliodhna
3
0
0
3
W
2
1
1
2.5
L
Charon
ItsMyDany
Charon
0
3
3
0.5
W
Hercules
Midloko
Hercules
4
0
1
4.5
L
Hun Batz
MrFloated
Hun Batz
3
0
1
3.5
L
Sun Wukong
bocon
Sun Wukong
1
4
0
0.25
L
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,218
Damage
11,334
31,102
Taken
26,518
14,565
Mitigated
11,723
14,127
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,174
190
0
1,905
8,497
5,791
441
1,564
6,890
19,915
2,193
L
Heimdallr
 
Heimdallr
0
0
0
0
2,025
417
0
0
2,025
0
171
W
Ah Muzen Cab
Amphitrion
Ah Muzen Cab
3,003
806
0
390
4,660
1,144
1,186
451
4,173
0
31,767
W
Cliodhna
AwilixToes
Cliodhna
3,389
386
0
4,544
5,710
1,920
0
128
5,582
0
68,979
W
3,086
0
440
3,744
5,468
1,437
0
665
4,803
48,400
904
L
Charon
ItsMyDany
Charon
2,367
738
0
1,085
6,472
3,737
0
776
5,581
12,327
667
W
Hercules
Midloko
Hercules
5,566
2,519
0
3,104
6,767
4,273
0
315
6,110
0
48,591
L
Hun Batz
MrFloated
Hun Batz
4,734
1,285
0
1,831
7,005
2,545
0
931
5,958
0
46,092
L
Sun Wukong
bocon
Sun Wukong
3,440
585
0
1,628
7,883
4,366
0
305
7,259
0
30,463
L
Poseidon
793
81
0
553
3,133
658
0
1,819
1,098
6,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
24,321
418
Minions Killed
170
0
Camps Cleared
0
1,102,799
Distance Traveled
813,797
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,258
569
47
4
0
216,819
0
L
Heimdallr
3,679
334
0
0
0
26,747
0
W
Ah Muzen Cab
5,898
536
55
5
0
192,355
0
W
Cliodhna
6,835
621
135
12
0
272,046
0
W
Hel
6,910
628
91
8
0
228,720
0
L
Charon
4,907
446
14
1
0
195,830
1
W
Hercules
7,643
695
90
8
0
192,859
0
L
Hun Batz
6,085
553
81
7
0
266,769
1
L
Sun Wukong
5,692
517
63
6
0
227,659
0
L
Poseidon
3,958
360
12
1
0
96,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role