Player Matchup

Chang'e
Chang'e
Moxers
Chang'e
Level 147
God Stats
0W - 1L
1,388 SR
Queue Stats
70W - 52L
1,627 Elo+
Solo
Sobek
Sobek
PersEjd
Sobek
Level 153
God Stats
34W - 39L
1,538 SR
Queue Stats
452W - 436L
1,507 Elo+
Solo
Olorun
Olorun
PittRivington
Olorun
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,815 Elo+
Solo
Cerberus
Cerberus
beloxer
Cerberus
Level 142
God Stats
5W - 2L
1,747 SR
Queue Stats
64W - 57L
1,531 Elo+
Solo
Thanatos
Thanatos
derio24
Thanatos
Level 156
God Stats
3W - 6L
1,383 SR
Queue Stats
210W - 216L
1,461 Elo+
Solo
Team Averages
Level 148
1,511 SR
1,588 Elo+

VS

Team Averages
Level 127
1,525 SR
1,528 Elo+
Anhur
Anhur
 
Anhur
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CDCM98
Vulcan
Level 192
God Stats
62W - 41L
1,626 SR
Queue Stats
659W - 628L
1,527 Elo+
Solo
Anubis
Anubis
DevsRdumm
Anubis
Level 69
God Stats
3W - 1L
1,504 SR
Queue Stats
156W - 138L
1,534 Elo+
Solo
Geb
Geb
FrantimgaR
Geb
Level 53
God Stats
7W - 0L
1,657 SR
Queue Stats
26W - 28L
1,534 Elo+
Solo
Arachne
Arachne
横扫千军
Arachne
Level 105
God Stats
2W - 4L
1,336 SR
Queue Stats
86W - 79L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Moxers
Chang'e
11
0 / 1 / 0
5,522
552
1,127
8,467
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sobek
PersEjd
Sobek
11
1 / 0 / 0
5,994
599
3,591
5,365
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 4 / 0
6,149
615
5,209
7,671
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
beloxer
Cerberus
9
0 / 1 / 3
5,308
531
5,637
9,793
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
derio24
Thanatos
7
0 / 3 / 1
4,497
450
1,463
6,622
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 2
6,288
629
6,151
5,782
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
CDCM98
Vulcan
11
1 / 0 / 1
6,226
623
5,813
1,851
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DevsRdumm
Anubis
10
2 / 1 / 3
5,301
530
4,188
7,868
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 5
5,545
555
3,662
8,040
3,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
横扫千军
Arachne
11
1 / 1 / 0
5,783
578
3,873
7,357
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
2
5
W
Vulcan
CDCM98
Vulcan
1
0
1
1.5
W
Anubis
DevsRdumm
Anubis
2
1
3
3.5
W
1
1
5
3.5
L
Chang'e
Moxers
Chang'e
0
1
0
0
L
Sobek
PersEjd
Sobek
1
0
0
1
L
3
4
0
0.75
L
Cerberus
beloxer
Cerberus
0
1
3
1.5
L
Thanatos
derio24
Thanatos
0
3
1
0.17
W
Arachne
横扫千军
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
23,687
37,918
Taken
30,898
15,062
Mitigated
12,245
20,356
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,151
3,248
0
1,629
5,782
1,342
0
4,420
1,362
0
40,810
W
Vulcan
CDCM98
Vulcan
5,813
259
0
348
1,851
442
55
843
1,008
45,176
0
W
Anubis
DevsRdumm
Anubis
4,188
399
0
5,040
7,868
2,622
0
2,463
5,399
42,231
911
W
3,662
625
1,310
2,426
8,040
3,822
0
4,111
3,929
16,010
3,625
L
Chang'e
Moxers
Chang'e
1,127
35
488
6,082
8,467
1,871
0
4,562
3,509
42,420
1,770
L
Sobek
PersEjd
Sobek
3,591
328
0
3,422
5,365
3,671
0
32
4,863
36,635
1,423
L
5,209
2,407
130
2,531
7,671
1,924
0
2,232
5,439
42,879
895
L
Cerberus
beloxer
Cerberus
5,637
412
0
4,500
9,793
5,654
0
4,199
5,467
23,895
0
L
Thanatos
derio24
Thanatos
1,463
443
0
3,203
6,622
1,942
0
1,663
4,855
0
22,762
W
Arachne
横扫千军
Arachne
3,873
2,751
0
4,154
7,357
4,017
0
2,826
3,989
0
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
29,143
377
Minions Killed
317
0
Camps Cleared
0
943,309
Distance Traveled
1,020,670
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,288
629
87
9
0
186,208
0
W
Vulcan
6,226
623
84
8
0
214,407
2
W
Anubis
5,301
530
67
7
0
212,378
4
W
Geb
5,545
555
13
1
0
201,699
2
L
Chang'e
5,522
552
104
10
0
201,951
0
L
Sobek
5,994
599
90
9
0
202,037
0
L
Olorun
6,149
615
78
8
0
173,577
0
L
Cerberus
5,308
531
54
5
0
193,873
0
L
Thanatos
4,497
450
51
5
0
171,871
0
W
Arachne
5,783
578
66
7
0
205,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role