Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum V
 
He Bo
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
Auronos
Thanatos
Diamond II
Level 328
God Stats
7W - 0L
1,858 SR
Queue Stats
403W - 381L
1,910 MMR
Party 1
Janus
Janus
Diamond III
Excitotoxin
Janus
Diamond III
Level 188
God Stats
12W - 8L
1,633 SR
Queue Stats
213W - 185L
1,787 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Johsi5405
Kumbhakarna
Platinum IV
Level 44
God Stats
6W - 6L
1,572 SR
Queue Stats
28W - 14L
1,944 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,613 SR
1,728 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,588 SR
1,840 MMR
Hel
Hel
Diamond II
 
Hel
Diamond II
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
BACKFLIPJONES
Neith
Platinum IV
Level 66
God Stats
12W - 16L
1,564 SR
Queue Stats
143W - 145L
1,741 MMR
Solo
Thoth
Thoth
Platinum III
Heitzey
Thoth
Platinum III
Level 147
God Stats
5W - 2L
1,670 SR
Queue Stats
90W - 66L
1,814 MMR
Solo
Loki
Loki
Platinum I
Jungle-Solo
Loki
Platinum I
Level 155
God Stats
19W - 20L
1,543 SR
Queue Stats
345W - 342L
1,898 MMR
Solo
Ravana
Ravana
Platinum II
Xernzzz
Ravana
Platinum II
Level 104
God Stats
16W - 11L
1,662 SR
Queue Stats
316W - 299L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 0
6,020
669
6,453
6,082
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
8
0 / 5 / 0
4,506
501
2,713
5,296
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Auronos
Thanatos
10
3 / 2 / 3
5,477
609
5,124
7,701
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
5,807
645
2,844
3,787
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Johsi5405
Kumbhakarna
7
0 / 0 / 3
4,828
536
2,644
6,384
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ShivaThorVulcan

VS

Bans
LancelotAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 0 / 2
5,636
626
2,503
7,654
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,370
597
4,454
7,297
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
Heitzey
Thoth
9
0 / 1 / 1
5,191
577
2,242
3,377
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 1
5,752
639
2,926
7,300
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Xernzzz
Ravana
10
4 / 3 / 1
6,612
735
6,080
7,191
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
9
9
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
0
3
W
He Bo
 
He Bo
0
5
0
0
L
Hel
 
Hel
1
0
2
2
W
Thanatos
Auronos
Thanatos
3
2
3
2.25
L
1
3
1
0.5
W
2
1
1
2.5
L
Thoth
Heitzey
Thoth
0
1
1
0.5
W
Kumbhakarna
Johsi5405
Kumbhakarna
0
0
3
1.5
L
3
1
1
3.5
L
Ravana
Xernzzz
Ravana
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
18,205
29,250
Taken
32,819
9,906
Mitigated
11,939
12,533
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,453
3,670
0
3,001
6,082
1,901
12
1,252
4,830
0
47,009
W
He Bo
 
He Bo
2,713
572
0
806
5,296
907
0
0
4,965
22,088
617
L
Hel
 
Hel
2,503
358
2,551
4,985
7,654
4,262
0
1,374
6,238
21,812
0
W
Thanatos
Auronos
Thanatos
5,124
1,913
0
6,407
7,701
2,317
0
288
7,305
0
28,938
L
4,454
1,464
0
1,146
7,297
1,775
0
530
6,767
0
35,447
W
2,844
389
0
402
3,787
1,087
0
1,186
2,562
37,467
0
L
Thoth
Heitzey
Thoth
2,242
42
0
535
3,377
761
0
901
2,420
31,266
0
W
Kumbhakarna
Johsi5405
Kumbhakarna
2,644
107
0
1,917
6,384
3,694
0
2,061
4,323
11,782
2,393
L
2,926
951
0
3,852
7,300
1,739
0
1,417
5,843
0
39,736
L
Ravana
Xernzzz
Ravana
6,080
1,370
0
2,463
7,191
3,402
0
3,114
3,979
42
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
28,561
288
Minions Killed
318
0
Camps Cleared
0
963,861
Distance Traveled
903,608
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,020
669
93
10
0
165,234
0
W
He Bo
4,506
501
38
4
0
167,124
0
L
Hel
5,636
626
35
4
0
184,682
3
W
Thanatos
5,477
609
58
6
0
210,297
0
L
Neith
5,370
597
78
9
0
163,893
2
W
Janus
5,807
645
77
9
0
208,030
0
L
Thoth
5,191
577
70
8
0
149,968
0
W
Kumbhakarna
4,828
536
22
2
0
213,176
7
L
Loki
5,752
639
72
8
0
216,003
0
L
Ravana
6,612
735
63
7
0
189,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role