Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BoiRojo
Hercules
Level 147
God Stats
1W - 3L
1,178 SR
Queue Stats
137W - 131L
1,558 Elo+
Solo
Horus
Horus
Fluffyman135
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,462 Elo+
Solo
Scylla
Scylla
Jimp115
Scylla
Level 129
God Stats
3W - 2L
1,473 SR
Queue Stats
291W - 270L
1,450 Elo+
Party 1
Hachiman
Hachiman
StreetKnowledge
Hachiman
Level 145
God Stats
7W - 1L
1,694 SR
Queue Stats
233W - 209L
1,452 Elo+
Party 1
Team Averages
Level 121
1,469 SR
1,484 Elo+

VS

Team Averages
Level 149
1,572 SR
1,532 Elo+
Persephone
Persephone
EliBoyAG
Persephone
Level 142
God Stats
4W - 4L
1,583 SR
Queue Stats
63W - 64L
1,500 Elo+
Solo
Medusa
Medusa
FOR REDZER0
Medusa
Level 158
God Stats
11W - 7L
1,666 SR
Queue Stats
582W - 631L
1,543 Elo+
Solo
Agni
Agni
SilentASC
Agni
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
142W - 161L
1,544 Elo+
Solo
Horus
Horus
Timberjr6
Horus
Level 144
God Stats
0W - 3L
1,165 SR
Queue Stats
128W - 109L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Treezillah
Cthulhu
Level 158
God Stats
16W - 10L
1,731 SR
Queue Stats
801W - 867L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 15
8,438
844
9,969
8,699
3,067
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BoiRojo
Hercules
14
3 / 2 / 14
8,116
812
8,489
15,057
14,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 14
8,039
804
2,942
12,352
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Jimp115
Scylla
17
12 / 0 / 6
10,365
1,037
15,490
8,639
3,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
4 / 3 / 9
8,361
836
10,965
6,838
2,791
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EliBoyAG
Persephone
12
0 / 4 / 4
7,286
729
7,347
8,309
2,964
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
2 / 3 / 3
7,944
794
3,566
6,073
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
13
1 / 5 / 3
7,500
750
9,815
8,615
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Timberjr6
Horus
14
2 / 4 / 5
7,880
788
7,840
13,326
12,559
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Treezillah
Cthulhu
13
2 / 5 / 3
7,581
758
13,102
15,877
13,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
21
Kills
7
8
Deaths
21
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
15
9.5
W
Hercules
BoiRojo
Hercules
3
2
14
5
L
Persephone
EliBoyAG
Persephone
0
4
4
0.5
L
Medusa
2
3
3
1.17
W
0
2
14
3.5
W
Scylla
Jimp115
Scylla
12
0
6
15
L
Agni
1
5
3
0.5
W
Hachiman
4
3
9
2.83
L
Horus
Timberjr6
Horus
2
4
5
1.13
L
Cthulhu
Treezillah
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
41,670
51,585
Taken
52,200
34,037
Mitigated
35,189
22,400
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,969
489
1,211
1,891
8,699
3,067
1,010
5,871
2,762
18,915
851
W
Hercules
BoiRojo
Hercules
8,489
2,133
1,722
4,979
15,057
14,961
389
6,287
8,276
0
12,150
L
Persephone
EliBoyAG
Persephone
7,347
61
618
1,479
8,309
2,964
240
3,826
4,443
17,133
129
L
Medusa
3,566
661
0
908
6,073
2,417
204
3,664
2,409
0
17,227
W
2,942
561
3,123
3,759
12,352
9,904
501
6,900
5,350
1,825
3,138
W
Scylla
Jimp115
Scylla
15,490
750
2,311
2,144
8,639
3,314
624
5,300
3,190
34,398
0
L
Agni
9,815
358
1,427
1,285
8,615
3,256
0
4,765
3,850
16,572
60
W
Hachiman
10,965
5,800
577
683
6,838
2,791
0
3,715
3,111
0
24,447
L
Horus
Timberjr6
Horus
7,840
3,286
3,780
4,413
13,326
12,559
0
7,383
5,943
0
10,654
L
Cthulhu
Treezillah
Cthulhu
13,102
134
796
2,825
15,877
13,993
0
6,657
9,220
24,667
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
38,191
105
Minions Killed
113
0
Camps Cleared
0
962,521
Distance Traveled
920,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,438
844
17
2
0
197,404
0
W
Hercules
8,116
812
11
1
0
188,919
0
L
Persephone
7,286
729
28
3
0
159,128
1
L
Medusa
7,944
794
38
4
0
212,222
0
W
Horus
8,039
804
3
0
0
202,441
0
W
Scylla
10,365
1,037
43
4
0
204,041
0
L
Agni
7,500
750
25
3
0
167,540
0
W
Hachiman
8,361
836
31
3
0
169,716
0
L
Horus
7,880
788
6
1
0
207,777
0
L
Cthulhu
7,581
758
16
2
0
174,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role