Player Matchup

Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
SloththeSid1
Khepri
Level 88
God Stats
6W - 7L
1,613 SR
Queue Stats
411W - 395L
1,544 Elo+
Solo
Chronos
Chronos
TitanKillerMike
Chronos
Level 213
God Stats
5W - 3L
1,564 SR
Queue Stats
379W - 386L
1,459 Elo+
Solo
King Arthur
King Arthur
burntcauli
King Arthur
Level 142
God Stats
3W - 3L
1,378 SR
Queue Stats
132W - 128L
1,266 Elo+
Solo
Merlin
Merlin
hunter4boza
Merlin
Level 129
God Stats
8W - 9L
1,551 SR
Queue Stats
141W - 120L
1,562 Elo+
Party 3
Team Averages
Level 144
1,521 SR
1,466 Elo+

VS

Team Averages
Level 117
1,672 SR
1,525 Elo+
Mulan
Mulan
ASoggyZekrom
Mulan
Level 125
God Stats
7W - 3L
1,734 SR
Queue Stats
280W - 257L
1,457 Elo+
Party 1
Athena
Athena
Chill_Plz420
Athena
Level 145
God Stats
62W - 36L
1,634 SR
Queue Stats
1,068W - 1,048L
1,563 Elo+
Solo
Thanatos
Thanatos
ForcedBat441743
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
IIPEJEII
Zeus
Level 146
God Stats
45W - 29L
1,624 SR
Queue Stats
324W - 315L
1,528 Elo+
Party 2
Chiron
Chiron
ScorpionSaibot
Chiron
Level 156
God Stats
5W - 4L
1,867 SR
Queue Stats
541W - 548L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 0 / 3
3,992
665
1,765
3,842
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
8
3 / 1 / 0
4,435
739
2,912
3,530
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 3 / 0
3,643
607
1,450
2,817
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
burntcauli
King Arthur
7
0 / 0 / 0
3,803
634
1,100
4,136
2,148
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
8
5 / 1 / 0
4,957
826
2,319
2,064
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,827
638
1,498
5,028
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
5
0 / 0 / 1
3,757
626
1,331
2,889
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
2
0 / 4 / 0
2,859
477
364
2,668
535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
7
0 / 2 / 0
3,644
607
715
3,585
641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
3 / 1 / 0
4,554
759
3,748
4,026
1,026
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
10
Kills
4
5
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
3
2.5
L
1
3
0
0.33
L
Athena
0
0
1
0.5
L
Thanatos
0
4
0
0
L
Zeus
0
2
0
0
L
3
1
0
3
W
Khepri
3
1
0
3
W
1
3
0
0.33
W
King Arthur
burntcauli
King Arthur
0
0
0
0
W
Merlin
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,546
Damage
7,656
16,389
Taken
18,196
6,287
Mitigated
5,310
4,116
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,765
889
0
786
3,842
1,436
0
641
3,201
0
20,035
L
1,498
376
0
1,401
5,028
1,501
0
2,312
2,276
0
15,426
L
Athena
1,331
308
0
905
2,889
1,607
0
758
2,131
6,798
1,079
L
Thanatos
364
364
0
224
2,668
535
0
1,808
860
0
1,763
L
Zeus
715
44
0
1,396
3,585
641
0
440
3,145
18,902
0
L
3,748
1,795
319
2,010
4,026
1,026
0
786
3,240
0
24,078
W
Khepri
2,912
526
0
1,070
3,530
1,593
0
262
3,268
13,713
935
W
1,450
472
0
188
2,817
654
0
238
2,579
15,070
698
W
King Arthur
burntcauli
King Arthur
1,100
83
0
1,455
4,136
2,148
0
505
3,631
0
14,679
W
Merlin
2,319
568
0
617
2,064
456
0
175
1,889
23,705
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
18,641
152
Minions Killed
137
0
Camps Cleared
0
661,285
Distance Traveled
580,262
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,992
665
34
6
0
142,709
1
L
Mulan
3,827
638
30
5
0
98,148
0
L
Athena
3,757
626
13
2
0
145,546
3
L
Thanatos
2,859
477
4
1
0
92,370
0
L
Zeus
3,644
607
43
7
0
121,991
0
L
Chiron
4,554
759
47
8
0
122,207
2
W
Khepri
4,435
739
23
4
0
138,811
0
W
Chronos
3,643
607
28
5
0
118,325
0
W
King Arthur
3,803
634
18
3
0
137,264
0
W
Merlin
4,957
826
49
8
0
124,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role