Player Matchup

Hachiman
Hachiman
Capta1nplan3t
Hachiman
Level 142
God Stats
2W - 5L
1,387 SR
Queue Stats
178W - 198L
1,522 Elo+
Solo
Nu Wa
Nu Wa
IPlayForBlood
Nu Wa
Level 83
God Stats
3W - 5L
1,495 SR
Queue Stats
205W - 139L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
Karl3212
Cernunnos
Level 113
God Stats
2W - 2L
1,616 SR
Queue Stats
115W - 86L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
Mauri321
Guan Yu
Level 146
God Stats
1W - 1L
1,749 SR
Queue Stats
212W - 220L
1,516 Elo+
Solo
Geb
Geb
NTOSTRICH
Geb
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
122W - 81L
1,595 Elo+
Party 1
Team Averages
Level 122
1,604 SR
1,566 Elo+

VS

Team Averages
Level 136
1,523 SR
1,514 Elo+
Charybdis
Charybdis
 
Charybdis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
The_Bait_
Hercules
Level 127
God Stats
3W - 10L
1,052 SR
Queue Stats
283W - 285L
1,519 Elo+
Party 2
Ymir
Ymir
XuX24
Ymir
Level 196
God Stats
2W - 1L
1,501 SR
Queue Stats
207W - 203L
1,539 Elo+
Solo
Sylvanus
Sylvanus
daft_punk77
Sylvanus
Level 142
God Stats
10W - 3L
1,691 SR
Queue Stats
567W - 580L
1,518 Elo+
Party 2
Raijin
Raijin
neonviln
Raijin
Level 25
God Stats
5W - 0L
1,870 SR
Queue Stats
99W - 97L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Capta1nplan3t
Hachiman
11
1 / 2 / 1
5,218
1,044
4,434
3,618
1,851
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 1
5,332
1,066
3,975
2,708
1,024
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Karl3212
Cernunnos
9
0 / 3 / 2
4,762
952
5,775
4,649
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
Mauri321
Guan Yu
5
0 / 1 / 0
4,446
889
416
2,358
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 2
5,167
1,033
4,225
4,684
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
6 / 0 / 1
6,527
1,305
5,162
4,542
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
The_Bait_
Hercules
9
1 / 1 / 3
5,454
1,091
3,313
5,222
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
XuX24
Ymir
9
0 / 1 / 4
5,513
1,103
618
5,790
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
daft_punk77
Sylvanus
11
0 / 0 / 8
5,585
1,117
2,655
5,799
4,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
neonviln
Raijin
10
1 / 0 / 6
5,535
1,107
5,123
3,253
1,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
8
8
Deaths
2
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
1
6.5
L
Hachiman
Capta1nplan3t
Hachiman
1
2
1
0.75
L
1
0
1
1.5
L
Cernunnos
Karl3212
Cernunnos
0
3
2
0.33
L
Guan Yu
Mauri321
Guan Yu
0
1
0
0
L
0
2
2
0.5
W
Hercules
The_Bait_
Hercules
1
1
3
2.5
W
Ymir
XuX24
Ymir
0
1
4
2
W
Sylvanus
daft_punk77
Sylvanus
0
0
8
4
W
Raijin
neonviln
Raijin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
16,871
18,017
Taken
24,606
9,236
Mitigated
15,027
5,729
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,162
2,708
0
1,297
4,542
1,638
372
1,030
3,494
0
17,709
L
Hachiman
Capta1nplan3t
Hachiman
4,434
1,995
714
884
3,618
1,851
0
1,986
1,560
0
9,361
L
3,975
802
0
714
2,708
1,024
4
1,369
1,339
11,899
368
L
Cernunnos
Karl3212
Cernunnos
5,775
2,157
120
957
4,649
1,496
0
1,389
3,188
0
8,171
L
Guan Yu
Mauri321
Guan Yu
416
0
292
683
2,358
1,100
0
1,278
1,047
0
542
L
4,225
0
281
1,084
4,684
3,765
0
2,355
2,292
9,036
0
W
Hercules
The_Bait_
Hercules
3,313
708
298
935
5,222
3,066
0
1,940
3,205
0
8,058
W
Ymir
XuX24
Ymir
618
61
978
1,376
5,790
4,191
0
1,877
3,791
5,921
112
W
Sylvanus
daft_punk77
Sylvanus
2,655
512
4,907
3,050
5,799
4,646
0
1,839
3,924
6,841
0
W
Raijin
neonviln
Raijin
5,123
410
563
1,121
3,253
1,486
109
1,079
2,131
10,532
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
28,614
52
Minions Killed
72
0
Camps Cleared
0
492,108
Distance Traveled
516,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,527
1,305
23
5
0
95,843
0
L
Hachiman
5,218
1,044
21
4
0
102,389
0
L
Nu Wa
5,332
1,066
20
4
0
116,588
0
L
Cernunnos
4,762
952
8
2
0
94,922
0
L
Guan Yu
4,446
889
0
0
0
51,275
0
L
Geb
5,167
1,033
3
1
0
126,934
0
W
Hercules
5,454
1,091
16
3
0
110,376
0
W
Ymir
5,513
1,103
8
2
0
102,919
0
W
Sylvanus
5,585
1,117
11
2
0
106,529
0
W
Raijin
5,535
1,107
14
3
0
100,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role