Player Matchup

Charon
Charon
Conflicted__Jedi
Charon
Level 108
God Stats
5W - 6L
1,372 SR
Queue Stats
204W - 210L
1,415 Elo+
Solo
Yemoja
Yemoja
MrPaul2024
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,405 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Mstrshake85
Maman Brigitte
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 482L
1,474 Elo+
Solo
Cthulhu
Cthulhu
SyRuPndToAsT
Cthulhu
Level 42
God Stats
4W - 2L
1,748 SR
Queue Stats
86W - 113L
1,441 Elo+
Solo
Bacchus
Bacchus
bigpoppa_204
Bacchus
Level 111
God Stats
2W - 1L
1,810 SR
Queue Stats
53W - 61L
1,450 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,437 Elo+

VS

Team Averages
Level 112
1,533 SR
1,437 Elo+
Yemoja
Yemoja
 
Yemoja
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CaptainDummy
Tsukuyomi
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,351 Elo+
Solo
Danzaburou
Danzaburou
ChrisGrose
Danzaburou
Level 144
God Stats
6W - 5L
1,503 SR
Queue Stats
195W - 183L
1,462 Elo+
Party 2
Arachne
Arachne
CrasyLozukk
Arachne
Level 78
God Stats
2W - 1L
1,567 SR
Queue Stats
66W - 65L
1,424 Elo+
Solo
Cernunnos
Cernunnos
EZeffingE
Cernunnos
Level 140
God Stats
6W - 4L
1,593 SR
Queue Stats
194W - 182L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
8,669
578
8,622
11,041
8,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
MrPaul2024
Yemoja
16
2 / 6 / 9
9,915
661
6,904
21,341
35,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
Mstrshake85
Maman Brigitte
17
5 / 6 / 5
10,501
700
10,080
14,478
8,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SyRuPndToAsT
Cthulhu
19
2 / 3 / 6
11,101
740
10,787
14,371
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
bigpoppa_204
Bacchus
16
4 / 8 / 7
10,052
670
13,857
19,565
26,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 2 / 16
10,609
707
6,774
14,541
14,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CaptainDummy
Tsukuyomi
17
3 / 4 / 11
11,006
734
8,869
12,682
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ChrisGrose
Danzaburou
19
7 / 4 / 14
12,406
827
26,656
15,508
7,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
CrasyLozukk
Arachne
20
11 / 1 / 14
12,751
850
17,441
10,310
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
EZeffingE
Cernunnos
18
4 / 3 / 13
11,000
733
14,257
11,712
5,739
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
14
Kills
26
26
Deaths
14
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
16
4.5
W
Tsukuyomi
CaptainDummy
Tsukuyomi
3
4
11
2.13
W
Danzaburou
ChrisGrose
Danzaburou
7
4
14
3.5
L
1
3
7
1.5
W
Arachne
CrasyLozukk
Arachne
11
1
14
18
W
Cernunnos
EZeffingE
Cernunnos
4
3
13
3.5
L
Yemoja
MrPaul2024
Yemoja
2
6
9
1.08
L
Maman Brigitte
Mstrshake85
Maman Brigitte
5
6
5
1.25
L
Cthulhu
SyRuPndToAsT
Cthulhu
2
3
6
1.67
L
Bacchus
bigpoppa_204
Bacchus
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
73,997
80,796
Taken
64,753
96,716
Mitigated
38,933
21,369
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,774
974
10,488
4,488
14,541
14,452
899
8,523
6,018
15,340
961
W
Tsukuyomi
CaptainDummy
Tsukuyomi
8,869
2,074
749
2,624
12,682
5,610
1,127
10,107
2,575
0
17,920
W
Danzaburou
ChrisGrose
Danzaburou
26,656
9,837
1,033
3,480
15,508
7,452
2,426
13,513
1,995
0
57,181
L
8,622
747
1,156
1,205
11,041
8,678
0
615
10,426
25,834
0
W
Arachne
CrasyLozukk
Arachne
17,441
14,227
868
3,061
10,310
5,680
1,037
7,324
2,986
0
28,169
W
Cernunnos
EZeffingE
Cernunnos
14,257
8,225
1,068
816
11,712
5,739
2,117
9,638
2,074
0
37,569
L
Yemoja
MrPaul2024
Yemoja
6,904
971
5,232
3,329
21,341
35,468
0
2,720
18,621
17,461
0
L
Maman Brigitte
Mstrshake85
Maman Brigitte
10,080
454
1,239
2,428
14,478
8,116
0
865
13,613
29,143
1,943
L
Cthulhu
SyRuPndToAsT
Cthulhu
10,787
153
948
1,197
14,371
18,408
0
392
13,979
38,211
667
L
Bacchus
bigpoppa_204
Bacchus
13,857
2,145
2,344
2,291
19,565
26,046
0
1,854
17,711
26,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
57,772
188
Minions Killed
159
0
Camps Cleared
0
1,174,059
Distance Traveled
1,319,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,609
707
12
1
0
249,328
0
W
Tsukuyomi
11,006
734
21
1
0
288,715
0
W
Danzaburou
12,406
827
65
4
0
241,768
0
L
Charon
8,669
578
31
2
0
177,711
0
W
Arachne
12,751
850
19
1
0
295,285
0
W
Cernunnos
11,000
733
42
3
0
244,444
0
L
Yemoja
9,915
661
26
2
0
209,999
0
L
Maman Brigitte
10,501
700
50
3
0
274,188
0
L
Cthulhu
11,101
740
51
3
0
266,861
0
L
Bacchus
10,052
670
30
2
0
245,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role