Player Matchup

Pele
Pele
FII-Abyss-IIF
Pele
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,602 Elo+
Party 4
Guan Yu
Guan Yu
FIIAspectIIF
Guan Yu
Level 73
God Stats
2W - 1L
1,828 SR
Queue Stats
187W - 142L
1,611 Elo+
Party 4
Cu Chulainn
Cu Chulainn
IamMEATest
Cu Chulainn
Level 56
God Stats
17W - 17L
1,648 SR
Queue Stats
110W - 107L
1,590 Elo+
Party 1
Chronos
Chronos
LuketheButcher2
Chronos
Level 46
God Stats
15W - 12L
1,611 SR
Queue Stats
65W - 53L
1,591 Elo+
Party 1
Sol
Sol
SarcasticEmu
Sol
Level 156
God Stats
10W - 7L
1,626 SR
Queue Stats
160W - 144L
1,563 Elo+
Solo
Team Averages
Level 88
1,642 SR
1,591 Elo+

VS

Team Averages
Level 157
1,549 SR
1,581 Elo+
Pele
Pele
GmanandT2
Pele
Level 127
God Stats
30W - 29L
1,556 SR
Queue Stats
504W - 437L
1,597 Elo+
Party 2
Vulcan
Vulcan
ScubaMiner
Vulcan
Level 125
God Stats
245W - 140L
1,695 SR
Queue Stats
454W - 389L
1,597 Elo+
Party 2
Ganesha
Ganesha
Si1v3rCoyote
Ganesha
Level 147
God Stats
19W - 11L
1,665 SR
Queue Stats
174W - 168L
1,583 Elo+
Party 3
Erlang Shen
Erlang Shen
SubZero1127
Erlang Shen
Level 222
God Stats
2W - 7L
1,230 SR
Queue Stats
261W - 248L
1,567 Elo+
Solo
Neith
Neith
WesternNutria39
Neith
Level 166
God Stats
2W - 1L
1,597 SR
Queue Stats
315W - 294L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,169
574
3,642
7,572
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
FIIAspectIIF
Guan Yu
8
0 / 0 / 0
4,741
527
2,508
7,867
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
IamMEATest
Cu Chulainn
7
0 / 4 / 0
4,407
490
2,921
8,347
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
4,841
538
1,219
3,874
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
4,923
547
5,439
7,053
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 0 / 2
6,419
713
4,928
7,584
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
ScubaMiner
Vulcan
11
1 / 0 / 3
6,378
709
4,073
1,932
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Si1v3rCoyote
Ganesha
9
0 / 0 / 4
5,605
623
1,623
6,057
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Erlang Shen
SubZero1127
Erlang Shen
12
4 / 1 / 1
6,890
766
6,166
10,424
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,157
573
6,313
5,297
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Guan Yu
FIIAspectIIF
Guan Yu
0
0
0
0
W
Pele
5
0
2
6
L
Cu Chulainn
IamMEATest
Cu Chulainn
0
4
0
0
L
0
3
0
0
L
0
2
0
0
W
Vulcan
ScubaMiner
Vulcan
1
0
3
2.5
W
Ganesha
Si1v3rCoyote
Ganesha
0
0
4
2
W
Erlang Shen
SubZero1127
Erlang Shen
4
1
1
4.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
23,103
34,713
Taken
31,294
12,538
Mitigated
15,264
9,263
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,642
1,124
0
773
7,572
2,471
0
639
6,742
0
37,157
L
Guan Yu
FIIAspectIIF
Guan Yu
2,508
439
432
2,778
7,867
3,699
0
1,752
5,997
0
12,892
W
Pele
4,928
1,201
0
1,330
7,584
2,754
0
431
7,153
0
53,572
L
Cu Chulainn
IamMEATest
Cu Chulainn
2,921
693
0
1,783
8,347
3,877
0
0
7,918
0
19,388
L
1,219
420
0
740
3,874
793
0
2,060
1,538
25,809
0
L
5,439
2,058
0
2,757
7,053
1,698
0
730
6,309
31,833
6,704
W
Vulcan
ScubaMiner
Vulcan
4,073
183
0
542
1,932
577
294
388
1,544
39,119
0
W
Ganesha
Si1v3rCoyote
Ganesha
1,623
133
0
2,073
6,057
3,339
0
2,889
3,168
13,731
0
W
Erlang Shen
SubZero1127
Erlang Shen
6,166
3,190
0
3,891
10,424
7,080
0
0
10,424
0
45,305
W
6,313
2,707
0
1,710
5,297
1,514
0
2,603
2,694
0
34,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
30,449
259
Minions Killed
320
0
Camps Cleared
0
888,549
Distance Traveled
1,001,406
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,169
574
69
8
0
208,832
0
L
Guan Yu
4,741
527
18
2
0
224,246
2
W
Pele
6,419
713
74
8
0
239,934
0
L
Cu Chulainn
4,407
490
38
4
0
124,560
1
L
Chronos
4,841
538
61
7
0
155,209
0
L
Sol
4,923
547
73
8
0
175,702
0
W
Vulcan
6,378
709
86
10
0
222,708
2
W
Ganesha
5,605
623
0
0
0
196,688
4
W
Erlang Shen
6,890
766
89
10
0
162,341
2
W
Neith
5,157
573
71
8
0
179,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role