Player Matchup

Scylla
Scylla
DirectButton28
Scylla
Level 115
God Stats
1W - 2L
1,766 SR
Queue Stats
540W - 495L
1,590 Elo+
Party 1
Ullr
Ullr
Jhonnysins32
Ullr
Level 136
God Stats
51W - 58L
1,502 SR
Queue Stats
468W - 445L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
TheBuster2028
Cthulhu
Level 101
God Stats
5W - 4L
1,531 SR
Queue Stats
154W - 150L
1,499 Elo+
Party 2
Mercury
Mercury
UncleRico13
Mercury
Level 68
God Stats
7W - 10L
1,443 SR
Queue Stats
64W - 64L
1,486 Elo+
Party 2
Raijin
Raijin
Yambizzle
Raijin
Level 87
God Stats
1W - 5L
1,142 SR
Queue Stats
5W - 11L
1,237 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,482 Elo+

VS

Team Averages
Level 98
1,603 SR
1,505 Elo+
Horus
Horus
DirtyCorgi
Horus
Level 139
God Stats
2W - 0L
1,640 SR
Queue Stats
254W - 240L
1,464 Elo+
Solo
Cernunnos
Cernunnos
JaYaJ
Cernunnos
Level 46
God Stats
30W - 16L
1,701 SR
Queue Stats
122W - 119L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
Stratt05
Ne Zha
Level 128
God Stats
28W - 21L
1,575 SR
Queue Stats
261W - 280L
1,521 Elo+
Party 3
Ganesha
Ganesha
adcMAMBA
Ganesha
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 134L
1,452 Elo+
Solo
Anubis
Anubis
exvac
Anubis
Level 129
God Stats
19W - 18L
1,597 SR
Queue Stats
450W - 459L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,866
404
8,194
7,972
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
7,031
414
5,114
10,689
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
1 / 5 / 0
8,302
488
11,036
15,834
13,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
UncleRico13
Mercury
14
2 / 8 / 1
7,755
456
7,725
16,310
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Yambizzle
Raijin
13
0 / 7 / 2
7,195
423
3,983
11,111
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 1 / 5
8,661
509
6,298
12,364
8,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JaYaJ
Cernunnos
16
6 / 2 / 7
10,109
595
10,379
10,965
4,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Stratt05
Ne Zha
17
11 / 0 / 3
10,593
623
9,514
17,970
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
adcMAMBA
Ganesha
14
1 / 1 / 12
9,178
540
6,025
13,579
10,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
exvac
Anubis
19
12 / 1 / 5
12,002
706
13,322
11,380
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
31
32
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Horus
1
1
5
3.5
W
Cernunnos
JaYaJ
Cernunnos
6
2
7
4.75
L
1
5
2
0.4
W
Ne Zha
Stratt05
Ne Zha
11
0
3
12.5
L
Cthulhu
1
5
0
0.2
L
Mercury
UncleRico13
Mercury
2
8
1
0.31
L
Raijin
Yambizzle
Raijin
0
7
2
0.14
W
Ganesha
adcMAMBA
Ganesha
1
1
12
7
W
Anubis
exvac
Anubis
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
45,538
61,916
Taken
66,258
25,958
Mitigated
35,110
9,739
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,194
1,604
0
604
7,972
1,694
0
2,153
5,739
31,697
0
W
Horus
6,298
2,904
399
3,300
12,364
8,753
315
5,173
6,391
0
44,999
W
Cernunnos
JaYaJ
Cernunnos
10,379
6,135
0
5,689
10,965
4,147
2,603
3,686
7,279
0
86,399
L
5,114
2,202
0
1,925
10,689
2,944
0
2,721
7,896
0
26,198
W
Ne Zha
Stratt05
Ne Zha
9,514
3,906
0
12,478
17,970
6,774
0
5,871
11,903
0
77,028
L
Cthulhu
11,036
470
0
2,560
15,834
13,584
0
3,254
12,465
52,775
543
L
Mercury
UncleRico13
Mercury
7,725
3,354
0
2,458
16,310
5,608
0
2,954
13,114
0
63,279
L
Raijin
Yambizzle
Raijin
3,983
486
0
2,192
11,111
2,128
0
7,017
3,698
41,550
0
W
Ganesha
adcMAMBA
Ganesha
6,025
1,142
2,583
3,330
13,579
10,269
360
3,378
10,091
32,265
1,754
W
Anubis
exvac
Anubis
13,322
805
0
5,036
11,380
5,167
888
3,698
7,518
82,352
3,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
50,543
372
Minions Killed
520
0
Camps Cleared
0
1,392,897
Distance Traveled
1,617,152
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,866
404
56
3
0
250,620
2
W
Horus
8,661
509
75
4
0
329,157
0
W
Cernunnos
10,109
595
148
9
0
287,415
0
L
Ullr
7,031
414
34
2
0
224,189
0
W
Ne Zha
10,593
623
122
7
0
379,027
0
L
Cthulhu
8,302
488
99
6
0
269,393
0
L
Mercury
7,755
456
90
5
0
387,906
0
L
Raijin
7,195
423
93
5
0
260,789
1
W
Ganesha
9,178
540
19
1
0
294,785
2
W
Anubis
12,002
706
156
9
0
326,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role