Player Matchup

Izanami
Izanami
Dl4n0r
Izanami
Level 49
God Stats
2W - 2L
1,383 SR
Queue Stats
160W - 163L
1,523 Elo+
Party 3
Ymir
Ymir
FOHcussed
Ymir
Level 140
God Stats
5W - 5L
1,639 SR
Queue Stats
156W - 168L
1,465 Elo+
Party 3
Martichoras
Martichoras
Remi2346
Martichoras
Level 140
God Stats
0W - 4L
1,220 SR
Queue Stats
85W - 72L
1,510 Elo+
Party 1
Bacchus
Bacchus
SF Gottlos
Bacchus
Level 115
God Stats
1W - 4L
1,289 SR
Queue Stats
162W - 167L
1,516 Elo+
Solo
Hel
Hel
zenacu lunai
Hel
Level 127
God Stats
2W - 2L
1,619 SR
Queue Stats
90W - 83L
1,499 Elo+
Party 1
Team Averages
Level 114
1,430 SR
1,503 Elo+

VS

Team Averages
Level 151
1,560 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JustXpired
Agni
Level 214
God Stats
17W - 12L
1,608 SR
Queue Stats
1,278W - 1,301L
1,468 Elo+
Solo
Medusa
Medusa
Pugs324
Medusa
Level 105
God Stats
4W - 4L
1,646 SR
Queue Stats
196W - 177L
1,547 Elo+
Party 2
Xing Tian
Xing Tian
Savi123
Xing Tian
Level 143
God Stats
1W - 0L
1,393 SR
Queue Stats
84W - 73L
1,576 Elo+
Party 2
Thoth
Thoth
Sparta Elit
Thoth
Level 154
God Stats
6W - 1L
1,651 SR
Queue Stats
161W - 179L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dl4n0r
Izanami
14
1 / 0 / 1
7,087
644
4,428
7,594
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
12
0 / 4 / 3
7,081
644
4,571
13,419
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Remi2346
Martichoras
14
1 / 6 / 2
7,716
701
14,349
10,577
3,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
SF Gottlos
Bacchus
12
1 / 4 / 1
7,520
684
7,067
11,473
15,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 4 / 2
7,353
668
6,363
9,027
4,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 0 / 16
8,956
814
4,407
12,317
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 9
9,697
882
7,637
7,297
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Pugs324
Medusa
17
6 / 0 / 10
10,036
912
16,732
7,849
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Savi123
Xing Tian
14
1 / 1 / 14
8,689
790
7,801
16,229
15,134
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 3 / 12
8,962
815
12,274
9,490
3,236
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
5
Kills
18
18
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
16
9
L
Izanami
Dl4n0r
Izanami
1
0
1
1.5
L
Ymir
0
4
3
0.38
W
7
1
9
11.5
W
Medusa
Pugs324
Medusa
6
0
10
11
L
Martichoras
Remi2346
Martichoras
1
6
2
0.33
L
Bacchus
SF Gottlos
Bacchus
1
4
1
0.38
W
Xing Tian
Savi123
Xing Tian
1
1
14
8
W
3
3
12
3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
48,851
52,090
Taken
53,182
38,869
Mitigated
29,715
18,210
Healing
33,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,407
94
15,509
9,374
12,317
4,994
72
5,133
7,184
7,854
0
L
Izanami
Dl4n0r
Izanami
4,428
1,739
1,691
1,778
7,594
2,580
0
4,698
2,896
0
16,173
L
Ymir
4,571
66
431
1,667
13,419
12,683
0
7,996
5,423
6,710
0
W
7,637
728
216
433
7,297
2,930
567
3,280
4,017
20,535
0
W
Medusa
Pugs324
Medusa
16,732
4,926
1,966
793
7,849
3,421
2,367
1,739
6,110
0
41,537
L
Martichoras
Remi2346
Martichoras
14,349
2,849
128
792
10,577
3,950
0
5,520
5,057
0
28,886
L
Bacchus
SF Gottlos
Bacchus
7,067
40
333
1,512
11,473
15,262
0
6,160
5,313
12,412
0
W
Xing Tian
Savi123
Xing Tian
7,801
363
1,895
2,330
16,229
15,134
212
3,774
12,455
16,652
1,762
W
12,274
509
965
340
9,490
3,236
3,159
3,763
5,727
17,214
524
L
6,363
298
6,823
3,055
9,027
4,394
0
6,825
2,202
12,534
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
46,340
79
Minions Killed
137
0
Camps Cleared
0
822,685
Distance Traveled
1,056,654
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,956
814
9
1
0
243,009
0
L
Izanami
7,087
644
26
2
0
155,427
0
L
Ymir
7,081
644
8
1
0
148,169
0
W
Agni
9,697
882
24
2
0
184,903
0
W
Medusa
10,036
912
63
6
0
216,625
0
L
Martichoras
7,716
701
32
3
0
157,787
0
L
Bacchus
7,520
684
3
0
0
165,305
1
W
Xing Tian
8,689
790
22
2
0
224,992
0
W
Thoth
8,962
815
19
2
0
187,125
0
L
Hel
7,353
668
10
1
0
195,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role