Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DarkkArtist
He Bo
Level 225
God Stats
13W - 11L
1,493 SR
Queue Stats
430W - 445L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
Wakanduhhh
Aphrodite
Level 102
God Stats
11W - 13L
1,381 SR
Queue Stats
67W - 69L
1,412 Elo+
Solo
Danzaburou
Danzaburou
nexusabhi
Danzaburou
Level 181
God Stats
6W - 4L
1,668 SR
Queue Stats
435W - 448L
1,548 Elo+
Party 2
Team Averages
Level 160
1,509 SR
1,504 Elo+

VS

Team Averages
Level 122
1,514 SR
1,553 Elo+
Kukulkan
Kukulkan
PantherYX
Kukulkan
Level 170
God Stats
2W - 5L
1,577 SR
Queue Stats
158W - 154L
1,543 Elo+
Solo
Guan Yu
Guan Yu
SnorzzieInflated
Guan Yu
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
44W - 26L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
TooManyBarrels
Ah Puch
Level 143
God Stats
0W - 1L
1,536 SR
Queue Stats
159W - 146L
1,518 Elo+
Party 1
Medusa
Medusa
coooooooola
Medusa
Level 180
God Stats
3W - 4L
1,554 SR
Queue Stats
95W - 94L
1,542 Elo+
Solo
Bakasura
Bakasura
iZYMAv
Bakasura
Level 87
God Stats
14W - 14L
1,574 SR
Queue Stats
350W - 377L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 2 / 1
7,567
688
4,676
8,852
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
11
2 / 0 / 3
5,987
544
4,014
7,630
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 2
7,599
691
5,539
3,348
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Wakanduhhh
Aphrodite
9
0 / 1 / 0
5,685
517
526
3,703
1,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
nexusabhi
Danzaburou
9
0 / 3 / 0
4,895
445
4,676
7,800
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PantherYX
Kukulkan
10
0 / 4 / 0
5,600
509
1,544
6,432
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
5,643
513
3,829
7,954
3,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
5,858
533
4,602
5,555
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
1 / 1 / 2
5,861
533
4,459
4,656
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
iZYMAv
Bakasura
11
1 / 1 / 2
5,422
493
2,392
8,702
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
11
Kills
6
6
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
1
1.75
W
Thanatos
 
Thanatos
2
0
3
3.5
W
6
0
2
7
L
Kukulkan
PantherYX
Kukulkan
0
4
0
0
L
2
4
0
0.5
L
2
1
1
2.5
W
Aphrodite
Wakanduhhh
Aphrodite
0
1
0
0
L
Medusa
1
1
2
2
L
Bakasura
iZYMAv
Bakasura
1
1
2
2
W
Danzaburou
nexusabhi
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
16,826
31,333
Taken
33,299
11,407
Mitigated
13,974
14,378
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,676
1,107
0
3,375
8,852
4,011
1,857
869
7,983
42,689
12,049
W
Thanatos
 
Thanatos
4,014
885
0
6,509
7,630
2,479
0
1,643
5,967
0
38,498
W
5,539
0
0
697
3,348
1,083
0
1,228
2,120
62,512
1,299
L
Kukulkan
PantherYX
Kukulkan
1,544
0
0
250
6,432
1,658
0
2,817
3,404
41,272
0
L
3,829
591
0
3,109
7,954
3,933
0
4,309
3,605
0
27,655
L
4,602
92
0
2,748
5,555
3,413
0
312
5,243
20,586
1,278
W
Aphrodite
Wakanduhhh
Aphrodite
526
0
811
1,570
3,703
1,508
0
1,089
2,614
16,674
0
L
Medusa
4,459
1,163
0
840
4,656
1,490
0
697
3,937
0
39,365
L
Bakasura
iZYMAv
Bakasura
2,392
1,975
0
3,280
8,702
3,480
0
1,753
6,743
0
24,129
W
Danzaburou
nexusabhi
Danzaburou
4,676
987
0
1,416
7,800
2,326
0
1,317
6,343
0
37,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
28,384
381
Minions Killed
312
0
Camps Cleared
0
1,069,931
Distance Traveled
1,079,545
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,567
688
114
10
0
157,713
0
W
Thanatos
5,987
544
69
6
0
248,568
0
W
He Bo
7,599
691
112
10
0
258,691
2
L
Kukulkan
5,600
509
71
6
0
216,387
0
L
Guan Yu
5,643
513
50
5
0
189,036
0
L
Ah Puch
5,858
533
34
3
0
241,560
0
W
Aphrodite
5,685
517
36
3
0
199,479
2
L
Medusa
5,861
533
84
8
0
183,672
0
L
Bakasura
5,422
493
73
7
0
248,890
0
W
Danzaburou
4,895
445
50
5
0
205,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role