Player Matchup

Ah Puch
Ah Puch
Pops-Jackson
Ah Puch
Level 125
God Stats
389W - 318L
1,633 SR
Queue Stats
548W - 543L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
XxSrg K1ngxX
Danzaburou
Level 149
God Stats
3W - 2L
1,864 SR
Queue Stats
619W - 389L
1,600 Elo+
Solo
Tiamat
Tiamat
z_nado_z
Tiamat
Level 138
God Stats
96W - 94L
1,521 SR
Queue Stats
191W - 191L
1,508 Elo+
Party 2
Team Averages
Level 137
1,673 SR
1,547 Elo+

VS

Team Averages
Level 129
1,633 SR
1,603 Elo+
Shiva
Shiva
Defez777
Shiva
Level 125
God Stats
8W - 3L
1,538 SR
Queue Stats
118W - 141L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
Hαseeb
Hou Yi
Level 179
God Stats
69W - 25L
1,822 SR
Queue Stats
587W - 304L
1,803 Elo+
Solo
Hera
Hera
pacolatraba
Hera
Level 82
God Stats
1W - 0L
1,538 SR
Queue Stats
29W - 17L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pops-Jackson
Ah Puch
13
1 / 4 / 3
7,755
776
6,324
7,912
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
XxSrg K1ngxX
Danzaburou
13
2 / 5 / 2
8,448
845
5,214
11,842
8,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiamat
z_nado_z
Tiamat
14
2 / 2 / 3
8,180
818
5,545
7,982
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Defez777
Shiva
15
4 / 2 / 6
8,980
898
7,635
9,902
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hou Yi
Hαseeb
Hou Yi
16
5 / 1 / 6
9,705
971
13,724
9,118
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 5
8,563
856
4,022
5,518
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
Defez777
Shiva
4
2
6
3.5
W
Hou Yi
Hαseeb
Hou Yi
5
1
6
8
L
Ah Puch
Pops-Jackson
Ah Puch
1
4
3
0.63
L
Danzaburou
XxSrg K1ngxX
Danzaburou
2
5
2
0.6
W
2
2
5
2.25
L
Tiamat
z_nado_z
Tiamat
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
25,381
27,736
Taken
24,538
15,221
Mitigated
10,899
5,438
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Defez777
Shiva
7,635
1,606
134
1,357
9,902
5,787
49
3,651
5,767
0
22,999
W
Hou Yi
Hαseeb
Hou Yi
13,724
7,416
0
2,639
9,118
3,201
644
4,396
4,211
0
39,665
L
Ah Puch
Pops-Jackson
Ah Puch
6,324
0
0
2,092
7,912
2,426
50
496
7,045
22,341
0
L
Danzaburou
XxSrg K1ngxX
Danzaburou
5,214
656
0
1,558
11,842
8,562
0
1,472
9,819
0
25,519
W
4,022
517
0
900
5,518
1,911
245
2,426
2,805
25,716
0
L
Tiamat
z_nado_z
Tiamat
5,545
612
0
1,788
7,982
4,233
0
1,571
6,066
18,418
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
27,248
124
Minions Killed
176
0
Camps Cleared
0
553,855
Distance Traveled
574,704
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,980
898
35
4
0
190,056
0
W
Hou Yi
9,705
971
68
7
0
190,989
0
L
Ah Puch
7,755
776
51
5
0
184,337
0
L
Danzaburou
8,448
845
41
4
0
171,503
1
W
Hera
8,563
856
73
7
0
193,659
1
L
Tiamat
8,180
818
32
3
0
198,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role