Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PinGvinChik127
Cerberus
Level 125
God Stats
4W - 7L
1,419 SR
Queue Stats
521W - 513L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sakular
Morgan Le Fay
Level 102
God Stats
0W - 5L
1,161 SR
Queue Stats
121W - 111L
1,587 Elo+
Solo
Tyr
Tyr
the_biscuit97
Tyr
Level 111
God Stats
1W - 2L
1,312 SR
Queue Stats
47W - 37L
1,529 Elo+
Solo
Team Averages
Level 121
1,379 SR
1,537 Elo+

VS

Team Averages
Level 135
1,585 SR
1,503 Elo+
Baba Yaga
Baba Yaga
HallowedPoint
Baba Yaga
Level 152
God Stats
5W - 0L
1,943 SR
Queue Stats
354W - 364L
1,470 Elo+
Solo
Terra
Terra
Julbaza
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,329 Elo+
Solo
The Morrigan
The Morrigan
benbro657
The Morrigan
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
35W - 21L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
rainikai
Gilgamesh
Level 202
God Stats
5W - 3L
1,391 SR
Queue Stats
372W - 367L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
我的腿毛很长你忍一下丶
Kuzenbo
Level 158
God Stats
1W - 2L
1,366 SR
Queue Stats
334W - 263L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 2
5,648
1,130
3,096
2,934
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
 
Guan Yu
1
0 / 0 / 0
1,232
246
0
0
0
Cerberus
8
0 / 2 / 2
5,003
1,001
2,116
5,104
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
sakular
Morgan Le Fay
11
1 / 1 / 2
5,482
1,096
8,728
3,758
1,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 2
5,087
1,017
3,035
5,193
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HallowedPoint
Baba Yaga
11
1 / 1 / 4
5,835
1,167
3,759
3,670
1,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Julbaza
Terra
6
0 / 1 / 0
4,538
908
556
1,356
509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
benbro657
The Morrigan
10
1 / 0 / 2
5,628
1,126
2,605
2,844
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
rainikai
Gilgamesh
11
3 / 1 / 3
6,238
1,248
4,293
7,580
6,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 5
6,329
1,266
4,624
6,358
5,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
3
Kills
6
6
Deaths
3
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
2
2
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Baba Yaga
HallowedPoint
Baba Yaga
1
1
4
3
W
Terra
Julbaza
Terra
0
1
0
0
L
Cerberus
0
2
2
0.5
W
The Morrigan
benbro657
The Morrigan
1
0
2
2
W
Gilgamesh
rainikai
Gilgamesh
3
1
3
4.5
L
Morgan Le Fay
sakular
Morgan Le Fay
1
1
2
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
15,837
16,989
Taken
21,808
11,043
Mitigated
14,596
6,005
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,096
2,658
0
621
2,934
1,193
0
2,115
819
0
13,098
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
HallowedPoint
Baba Yaga
3,759
324
496
697
3,670
1,605
0
1,880
1,790
11,856
0
W
Terra
Julbaza
Terra
556
0
249
98
1,356
509
0
532
824
1,586
0
L
Cerberus
2,116
161
0
1,271
5,104
4,107
0
2,986
2,118
2,753
0
W
The Morrigan
benbro657
The Morrigan
2,605
391
657
1,555
2,844
973
176
1,078
1,766
8,225
0
W
Gilgamesh
rainikai
Gilgamesh
4,293
862
444
605
7,580
6,203
0
3,901
3,679
0
8,836
L
Morgan Le Fay
sakular
Morgan Le Fay
8,728
684
428
1,229
3,758
1,540
0
2,738
1,020
18,754
0
L
3,035
202
642
1,814
5,193
4,203
0
3,451
1,742
0
6,119
W
4,624
1,016
1,835
1,813
6,358
5,306
0
3,453
2,905
8,087
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
28,568
59
Minions Killed
46
0
Camps Cleared
0
396,702
Distance Traveled
498,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,648
1,130
29
6
0
96,850
0
L
Guan Yu
1,232
246
0
0
0
0
0
W
Baba Yaga
5,835
1,167
15
3
0
122,507
0
W
Terra
4,538
908
3
1
0
41,514
0
L
Cerberus
5,003
1,001
3
1
0
97,529
0
W
The Morrigan
5,628
1,126
9
2
0
101,897
0
W
Gilgamesh
6,238
1,248
7
1
0
108,976
0
L
Morgan Le Fay
5,482
1,096
14
3
0
103,611
0
L
Tyr
5,087
1,017
13
3
0
98,712
0
W
Kuzenbo
6,329
1,266
12
2
0
123,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role