Player Matchup

Apollo
Apollo
Aegis Imp
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,317 Elo+
Solo
Kali
Kali
GDChupacabruh
Kali
Level 149
God Stats
9W - 10L
1,553 SR
Queue Stats
1,319W - 1,364L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
HiDivisiveness
Kumbhakarna
Level 44
God Stats
4W - 1L
1,875 SR
Queue Stats
231W - 203L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
Jimzy the Great
Baba Yaga
Level 159
God Stats
1W - 8L
1,102 SR
Queue Stats
241W - 261L
1,567 Elo+
Party 2
Ymir
Ymir
WrecktumPlug
Ymir
Level 139
God Stats
1W - 2L
1,498 SR
Queue Stats
65W - 63L
1,486 Elo+
Party 2
Team Averages
Level 104
1,506 SR
1,505 Elo+

VS

Team Averages
Level 142
1,595 SR
1,552 Elo+
Gilgamesh
Gilgamesh
BERZERKHOLMES27
Gilgamesh
Level 129
God Stats
3W - 1L
1,576 SR
Queue Stats
117W - 111L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
Bloodkeep
Xbalanque
Level 158
God Stats
4W - 1L
1,664 SR
Queue Stats
209W - 207L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingKD247
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,720 SR
Queue Stats
18W - 10L
1,617 Elo+
Solo
Kukulkan
Kukulkan
jonahss
Kukulkan
Level 119
God Stats
10W - 11L
1,536 SR
Queue Stats
325W - 338L
1,533 Elo+
Solo
Hachiman
Hachiman
ward25
Hachiman
Level 157
God Stats
4W - 1L
1,480 SR
Queue Stats
238W - 207L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aegis Imp
Apollo
15
4 / 8 / 2
9,278
843
4,525
12,705
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 6
7,719
702
4,659
11,353
10,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
HiDivisiveness
Kumbhakarna
16
2 / 5 / 10
9,689
881
6,882
24,185
18,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Jimzy the Great
Baba Yaga
16
6 / 5 / 6
9,937
903
15,811
16,830
7,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

14
0 / 4 / 9
8,298
754
5,050
21,568
16,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BERZERKHOLMES27
Gilgamesh
16
4 / 3 / 18
9,635
876
8,744
15,859
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Bloodkeep
Xbalanque
16
7 / 3 / 18
10,165
924
18,251
9,212
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
KingKD247
Morgan Le Fay
18
6 / 2 / 19
10,953
996
20,815
9,271
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
jonahss
Kukulkan
16
5 / 2 / 14
9,881
898
11,003
8,868
3,559
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ward25
Hachiman
17
6 / 3 / 17
10,244
931
19,335
9,349
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
12
Kills
28
28
Deaths
13
33
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aegis Imp
Apollo
4
8
2
0.63
W
Gilgamesh
BERZERKHOLMES27
Gilgamesh
4
3
18
4.33
W
Xbalanque
Bloodkeep
Xbalanque
7
3
18
5.33
L
0
6
6
0.5
L
Kumbhakarna
HiDivisiveness
Kumbhakarna
2
5
10
1.4
L
Baba Yaga
Jimzy the Great
Baba Yaga
6
5
6
1.8
W
Morgan Le Fay
KingKD247
Morgan Le Fay
6
2
19
7.75
L
0
4
9
1.13
W
Kukulkan
jonahss
Kukulkan
5
2
14
6
W
Hachiman
ward25
Hachiman
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,927
Damage
78,148
86,641
Taken
52,559
57,064
Mitigated
32,823
26,871
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aegis Imp
Apollo
4,525
1,495
935
1,391
12,705
4,701
897
5,326
6,987
0
14,154
W
Gilgamesh
BERZERKHOLMES27
Gilgamesh
8,744
1,181
251
1,133
15,859
16,741
609
5,717
10,142
0
15,737
W
Xbalanque
Bloodkeep
Xbalanque
18,251
4,277
1,452
924
9,212
3,923
2,400
5,087
4,125
0
27,131
L
4,659
388
636
1,671
11,353
10,667
138
4,719
6,055
0
13,228
L
Kumbhakarna
HiDivisiveness
Kumbhakarna
6,882
348
2,894
7,525
24,185
18,461
0
5,075
18,380
15,428
0
L
Baba Yaga
Jimzy the Great
Baba Yaga
15,811
514
1,265
3,878
16,830
7,196
295
6,534
9,684
30,925
73
W
Morgan Le Fay
KingKD247
Morgan Le Fay
20,815
1,175
2,040
2,209
9,271
4,251
790
5,523
3,748
34,884
393
L
5,050
341
602
6,074
21,568
16,039
0
7,659
13,204
10,364
0
W
Kukulkan
jonahss
Kukulkan
11,003
1,044
1,203
2,036
8,868
3,559
925
6,208
2,660
32,545
0
W
Hachiman
ward25
Hachiman
19,335
9,486
419
922
9,349
4,349
3,740
5,135
4,214
0
30,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
50,878
96
Minions Killed
138
0
Camps Cleared
0
991,716
Distance Traveled
1,076,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,278
843
15
1
0
171,712
0
W
Gilgamesh
9,635
876
13
1
0
220,579
0
W
Xbalanque
10,165
924
24
2
0
204,497
0
L
Kali
7,719
702
22
2
0
186,496
0
L
Kumbhakarna
9,689
881
15
1
0
201,572
0
L
Baba Yaga
9,937
903
41
4
0
212,898
0
W
Morgan Le Fay
10,953
996
37
3
0
231,577
0
L
Ymir
8,298
754
3
0
0
219,038
0
W
Kukulkan
9,881
898
47
4
0
230,974
0
W
Hachiman
10,244
931
17
2
0
188,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role