Player Matchup

Loki
Loki
ALMONDSTUFF
Loki
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 45L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
LIMESTUFF
Danzaburou
Level 89
God Stats
14W - 7L
1,668 SR
Queue Stats
41W - 37L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
LoreLibrary5941
Ah Puch
Level 89
God Stats
6W - 2L
1,681 SR
Queue Stats
100W - 100L
1,455 Elo+
Solo
Xing Tian
Xing Tian
SSKHoratio
Xing Tian
Level 86
God Stats
1W - 3L
1,200 SR
Queue Stats
233W - 215L
1,524 Elo+
Solo
Bake Kujira
Bake Kujira
hamershamhq
Bake Kujira
Level 89
God Stats
17W - 12L
1,579 SR
Queue Stats
44W - 41L
1,519 Elo+
Party 1
Team Averages
Level 84
1,525 SR
1,501 Elo+

VS

Team Averages
Level 109
1,727 SR
1,510 Elo+
Nu Wa
Nu Wa
ALBINOZMAGOO
Nu Wa
Level 74
God Stats
4W - 3L
1,534 SR
Queue Stats
21W - 30L
1,402 Elo+
Solo
Skadi
Skadi
Azure564
Skadi
Level 77
God Stats
28W - 12L
1,830 SR
Queue Stats
338W - 334L
1,565 Elo+
Solo
Bake Kujira
Bake Kujira
JoyfulMarker262
Bake Kujira
Level 96
God Stats
6W - 4L
1,608 SR
Queue Stats
607W - 601L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Oxbowbacon
Kukulkan
Level 121
God Stats
7W - 1L
2,009 SR
Queue Stats
172W - 125L
1,597 Elo+
Party 2
Mercury
Mercury
Ushaahh
Mercury
Level 178
God Stats
9W - 10L
1,654 SR
Queue Stats
345W - 274L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,504
475
4,299
18,631
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LIMESTUFF
Danzaburou
18
3 / 3 / 3
11,663
583
9,952
11,447
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 5 / 1
11,038
552
13,148
11,987
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
SSKHoratio
Xing Tian
14
1 / 3 / 5
9,419
471
7,563
19,472
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bake Kujira
hamershamhq
Bake Kujira
18
5 / 2 / 2
12,354
618
13,146
21,213
23,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,926
446
8,964
7,539
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Azure564
Skadi
14
1 / 4 / 5
8,561
428
8,582
13,490
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
JoyfulMarker262
Bake Kujira
13
2 / 5 / 5
8,415
421
7,374
14,940
11,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Oxbowbacon
Kukulkan
20
8 / 2 / 2
11,970
599
19,445
14,028
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Ushaahh
Mercury
20
11 / 1 / 6
12,710
636
19,041
17,914
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
16
Kills
23
23
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
2
10
1
0.25
L
Skadi
Azure564
Skadi
1
4
5
0.88
L
Bake Kujira
JoyfulMarker262
Bake Kujira
2
5
5
0.9
W
Danzaburou
LIMESTUFF
Danzaburou
3
3
3
1.5
W
5
5
1
1.1
L
Kukulkan
Oxbowbacon
Kukulkan
8
2
2
4.5
W
Xing Tian
SSKHoratio
Xing Tian
1
3
5
1.17
L
Mercury
Ushaahh
Mercury
11
1
6
14
W
Bake Kujira
hamershamhq
Bake Kujira
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,108
Damage
63,406
82,750
Taken
67,911
61,272
Mitigated
33,004
18,698
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,964
2,310
163
1,626
7,539
2,460
0
5,269
2,270
45,260
572
W
4,299
710
0
5,446
18,631
6,672
0
4,086
14,470
0
67,658
L
Skadi
Azure564
Skadi
8,582
2,844
0
1,913
13,490
4,551
54
5,478
8,012
0
63,893
L
Bake Kujira
JoyfulMarker262
Bake Kujira
7,374
4,269
0
2,166
14,940
11,484
200
9,101
5,839
31,295
0
W
Danzaburou
LIMESTUFF
Danzaburou
9,952
4,097
0
3,831
11,447
5,051
676
5,393
6,001
0
103,713
W
13,148
601
52
2,168
11,987
4,712
57
7,041
4,873
69,029
0
L
Kukulkan
Oxbowbacon
Kukulkan
19,445
1,905
0
1,027
14,028
6,594
0
7,011
7,017
103,376
1,608
W
Xing Tian
SSKHoratio
Xing Tian
7,563
960
0
3,701
19,472
21,364
145
8,154
11,205
28,201
2,424
L
Mercury
Ushaahh
Mercury
19,041
11,496
0
1,161
17,914
7,915
0
6,333
11,581
0
142,184
W
Bake Kujira
hamershamhq
Bake Kujira
13,146
5,577
0
3,500
21,213
23,473
1,551
10,484
10,002
99,430
2,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
50,582
586
Minions Killed
595
0
Camps Cleared
0
2,094,736
Distance Traveled
1,941,102
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,926
446
87
4
0
247,154
0
W
Loki
9,504
475
93
5
0
423,066
0
L
Skadi
8,561
428
83
4
0
350,573
0
L
Bake Kujira
8,415
421
58
3
0
398,925
0
W
Danzaburou
11,663
583
145
7
0
429,723
5
W
Ah Puch
11,038
552
123
6
0
392,974
9
L
Kukulkan
11,970
599
185
9
0
417,504
4
W
Xing Tian
9,419
471
46
2
0
408,755
0
L
Mercury
12,710
636
182
9
0
526,946
4
W
Bake Kujira
12,354
618
179
9
0
440,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role