Player Matchup

Athena
Athena
AnUnDeaDragon
Athena
Level 87
God Stats
13W - 8L
1,649 SR
Queue Stats
132W - 142L
1,458 Elo+
Party 2
Anhur
Anhur
Aquaberry Viper
Anhur
Level 125
God Stats
2W - 1L
1,628 SR
Queue Stats
100W - 102L
1,497 Elo+
Solo
Achilles
Achilles
FellRope880212
Achilles
Level 69
God Stats
6W - 8L
1,513 SR
Queue Stats
27W - 32L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
JDowg187
Ne Zha
Level 148
God Stats
9W - 10L
1,553 SR
Queue Stats
146W - 139L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
lVladden
Yu Huang
Level 106
God Stats
1W - 3L
1,455 SR
Queue Stats
111W - 108L
1,523 Elo+
Party 2
Team Averages
Level 107
1,560 SR
1,504 Elo+

VS

Team Averages
Level 121
1,511 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
FireEmperorSabo
Kumbhakarna
Level 30
God Stats
34W - 21L
1,660 SR
Queue Stats
133W - 132L
1,491 Elo+
Party 1
Bakasura
Bakasura
Lil_Kenja
Bakasura
Level 147
God Stats
8W - 15L
1,334 SR
Queue Stats
248W - 256L
1,481 Elo+
Party 1
Chang'e
Chang'e
MusicBoxEra1993
Chang'e
Level 175
God Stats
70W - 53L
1,548 SR
Queue Stats
440W - 414L
1,552 Elo+
Solo
Hachiman
Hachiman
esgetcarried
Hachiman
Level 149
God Stats
17W - 16L
1,513 SR
Queue Stats
675W - 635L
1,486 Elo+
Solo
Yemoja
Yemoja
inMyBBAG
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,490
499
2,681
11,226
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 0
5,802
527
4,102
7,056
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
10
2 / 3 / 0
6,180
562
4,227
10,622
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
JDowg187
Ne Zha
12
4 / 3 / 1
6,483
589
6,947
9,049
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
lVladden
Yu Huang
10
1 / 2 / 1
5,884
535
7,432
4,974
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FireEmperorSabo
Kumbhakarna
11
1 / 1 / 8
5,754
523
4,263
9,114
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Lil_Kenja
Bakasura
12
4 / 4 / 0
7,022
638
9,719
10,626
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 2
6,784
617
5,489
8,173
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
esgetcarried
Hachiman
12
4 / 0 / 2
7,146
650
6,083
6,345
1,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
inMyBBAG
Yemoja
10
4 / 2 / 6
6,832
621
5,476
10,751
5,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
15
15
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
3
0
0
L
Achilles
2
3
0
0.67
W
Kumbhakarna
FireEmperorSabo
Kumbhakarna
1
1
8
5
L
Ne Zha
JDowg187
Ne Zha
4
3
1
1.5
W
Bakasura
Lil_Kenja
Bakasura
4
4
0
1
W
2
0
2
3
W
Hachiman
esgetcarried
Hachiman
4
0
2
5
W
Yemoja
inMyBBAG
Yemoja
4
2
6
3.5
L
Yu Huang
lVladden
Yu Huang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,389
Damage
31,030
42,927
Taken
45,009
19,731
Mitigated
15,687
9,827
Healing
23,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,681
966
0
2,008
11,226
7,526
0
6,041
5,185
10,723
0
L
4,102
2,696
0
2,757
7,056
1,880
0
2,045
5,011
0
44,066
L
Achilles
4,227
1,181
0
1,983
10,622
5,448
0
671
7,761
0
30,232
W
Kumbhakarna
FireEmperorSabo
Kumbhakarna
4,263
495
0
1,991
9,114
3,379
65
2,189
6,771
33,753
0
L
Ne Zha
JDowg187
Ne Zha
6,947
1,934
0
2,372
9,049
3,253
0
2,334
6,295
0
49,245
W
Bakasura
Lil_Kenja
Bakasura
9,719
6,274
0
4,851
10,626
3,485
0
29
10,299
0
32,809
W
5,489
82
1,660
5,821
8,173
2,157
62
3,407
4,414
48,245
1,227
W
Hachiman
esgetcarried
Hachiman
6,083
3,418
0
2,675
6,345
1,571
0
658
5,650
0
51,947
W
Yemoja
inMyBBAG
Yemoja
5,476
1,150
3,510
2,759
10,751
5,095
0
3,084
7,388
22,347
2,009
L
Yu Huang
lVladden
Yu Huang
7,432
1,272
0
707
4,974
1,624
0
3,854
1,120
36,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
33,538
317
Minions Killed
353
0
Camps Cleared
0
1,134,018
Distance Traveled
1,216,609
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,490
499
17
2
0
241,695
2
L
Anhur
5,802
527
85
8
0
206,530
0
L
Achilles
6,180
562
64
6
0
215,229
0
W
Kumbhakarna
5,754
523
51
5
0
258,047
0
L
Ne Zha
6,483
589
75
7
0
252,362
0
W
Bakasura
7,022
638
84
8
0
236,562
0
W
Chang'e
6,784
617
94
9
0
259,555
0
W
Hachiman
7,146
650
96
9
0
239,873
6
W
Yemoja
6,832
621
28
3
0
222,572
3
L
Yu Huang
5,884
535
76
7
0
218,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role