Player Matchup

Gilgamesh
Gilgamesh
GrimsArchitect
Gilgamesh
Level 89
God Stats
3W - 4L
1,526 SR
Queue Stats
45W - 57L
1,343 Elo+
Party 1
Anhur
Anhur
oTGIXo
Anhur
Level 23
God Stats
2W - 4L
1,586 SR
Queue Stats
27W - 41L
1,306 Elo+
Party 1
Chang'e
Chang'e
priince15
Chang'e
Level 63
God Stats
3W - 1L
1,840 SR
Queue Stats
23W - 23L
1,360 Elo+
Solo
Team Averages
Level 58
1,651 SR
1,337 Elo+

VS

Team Averages
Level 85
1,753 SR
1,656 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Mizfits70
Cerberus
Level 66
God Stats
56W - 69L
1,427 SR
Queue Stats
122W - 208L
1,312 Elo+
Solo
Arachne
Arachne
κRΛZΞR
Arachne
Level 69
God Stats
145W - 2L
2,333 SR
Queue Stats
1,161W - 37L
2,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimsArchitect
Gilgamesh
12
1 / 4 / 3
7,166
717
6,700
9,166
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
oTGIXo
Anhur
12
2 / 5 / 2
7,158
716
2,738
8,002
2,252
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
priince15
Chang'e
13
1 / 2 / 3
7,179
718
1,958
5,532
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 3 / 7
7,857
786
3,502
5,215
1,119
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Mizfits70
Cerberus
13
0 / 1 / 8
7,738
774
1,763
6,237
4,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
κRΛZΞR
Arachne
16
11 / 0 / 0
10,479
1,048
13,772
6,564
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
11
11
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
3
7
1.17
L
Gilgamesh
GrimsArchitect
Gilgamesh
1
4
3
0.63
W
Cerberus
Mizfits70
Cerberus
0
1
8
4
L
Anhur
oTGIXo
Anhur
2
5
2
0.6
L
Chang'e
priince15
Chang'e
1
2
3
1.25
W
Arachne
κRΛZΞR
Arachne
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
19,037
22,700
Taken
18,016
9,008
Mitigated
9,254
5,630
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,502
186
264
1,596
5,215
1,119
0
157
4,846
29,647
160
L
Gilgamesh
GrimsArchitect
Gilgamesh
6,700
1,878
101
587
9,166
4,888
0
1,917
6,925
0
20,621
W
Cerberus
Mizfits70
Cerberus
1,763
261
0
1,352
6,237
4,347
285
762
5,334
14,858
0
L
Anhur
oTGIXo
Anhur
2,738
1,809
0
276
8,002
2,252
0
1,361
6,313
0
14,079
L
Chang'e
priince15
Chang'e
1,958
274
2,576
2,090
5,532
1,868
0
2,000
3,425
15,844
498
W
Arachne
κRΛZΞR
Arachne
13,772
9,154
0
4,679
6,564
3,788
0
1,029
5,272
0
49,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,503
Gold Earned
26,074
104
Minions Killed
148
0
Camps Cleared
0
467,907
Distance Traveled
587,444
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,857
786
48
5
0
177,579
0
L
Gilgamesh
7,166
717
33
3
0
180,086
1
W
Cerberus
7,738
774
23
2
0
185,173
0
L
Anhur
7,158
716
27
3
0
128,786
0
L
Chang'e
7,179
718
44
4
0
159,035
0
W
Arachne
10,479
1,048
77
8
0
224,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role