Player Matchup

Skadi
Skadi
Abravi
Skadi
Level 127
God Stats
3W - 5L
1,436 SR
Queue Stats
381W - 401L
1,557 Elo+
Solo
Cupid
Cupid
CrushMcLarge
Cupid
Level 102
God Stats
0W - 5L
1,428 SR
Queue Stats
408W - 389L
1,479 Elo+
Solo
Cabrakan
Cabrakan
JustinGT214
Cabrakan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,277 Elo+
Solo
Hou Yi
Hou Yi
Vulneris
Hou Yi
Level 109
God Stats
5W - 6L
1,611 SR
Queue Stats
655W - 639L
1,463 Elo+
Solo
Amaterasu
Amaterasu
yoyomateo
Amaterasu
Level 68
God Stats
2W - 2L
1,578 SR
Queue Stats
84W - 73L
1,495 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,454 Elo+

VS

Team Averages
Level 120
1,512 SR
1,508 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FabledCEO
Cthulhu
Level 165
God Stats
1W - 4L
1,598 SR
Queue Stats
260W - 235L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
GetHumbled
Ah Puch
Level 26
God Stats
1W - 2L
1,168 SR
Queue Stats
77W - 51L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
calamityregionz
Sun Wukong
Level 120
God Stats
9W - 8L
1,580 SR
Queue Stats
941W - 913L
1,409 Elo+
Solo
Vulcan
Vulcan
minecuber
Vulcan
Level 159
God Stats
7W - 2L
1,713 SR
Queue Stats
369W - 354L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abravi
Skadi
16
5 / 7 / 7
9,777
698
14,730
14,355
5,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

18
4 / 4 / 2
9,924
709
7,630
17,564
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
JustinGT214
Cabrakan
14
0 / 8 / 7
8,114
580
5,455
20,669
23,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Vulneris
Hou Yi
14
1 / 6 / 8
8,830
631
10,905
15,505
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
yoyomateo
Amaterasu
17
2 / 9 / 6
9,451
675
12,771
25,158
21,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
10 / 2 / 15
11,859
847
12,068
13,234
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
FabledCEO
Cthulhu
16
1 / 4 / 24
10,211
729
10,935
15,316
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
GetHumbled
Ah Puch
20
13 / 1 / 15
13,303
950
25,382
13,067
5,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
calamityregionz
Sun Wukong
17
3 / 2 / 23
10,402
743
13,713
12,422
13,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
minecuber
Vulcan
17
7 / 3 / 19
10,946
782
23,217
9,450
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
12
Kills
34
34
Deaths
12
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
2
15
8.75
L
Skadi
Abravi
Skadi
5
7
7
1.21
L
4
4
2
1.25
W
Cthulhu
FabledCEO
Cthulhu
1
4
24
3.25
W
Ah Puch
GetHumbled
Ah Puch
13
1
15
20.5
L
Cabrakan
JustinGT214
Cabrakan
0
8
7
0.44
L
Hou Yi
Vulneris
Hou Yi
1
6
8
0.83
W
Sun Wukong
calamityregionz
Sun Wukong
3
2
23
7.25
W
Vulcan
minecuber
Vulcan
7
3
19
5.5
L
Amaterasu
yoyomateo
Amaterasu
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
85,315
93,251
Taken
63,489
62,853
Mitigated
46,652
27,345
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,068
6,365
1,320
6,391
13,234
5,966
1,950
1,039
11,935
0
31,968
L
Skadi
Abravi
Skadi
14,730
3,615
813
1,035
14,355
5,470
0
8,598
5,593
0
29,220
L
7,630
3,114
6,048
9,125
17,564
6,849
0
12,036
5,219
0
40,051
W
Cthulhu
FabledCEO
Cthulhu
10,935
541
943
1,658
15,316
17,156
63
1,448
13,739
18,406
826
W
Ah Puch
GetHumbled
Ah Puch
25,382
267
303
5,659
13,067
5,788
868
1,213
11,624
51,391
2,464
L
Cabrakan
JustinGT214
Cabrakan
5,455
314
850
2,648
20,669
23,433
0
13,361
7,016
10,894
0
L
Hou Yi
Vulneris
Hou Yi
10,905
3,052
990
579
15,505
5,957
0
9,458
5,815
0
21,011
W
Sun Wukong
calamityregionz
Sun Wukong
13,713
999
2,489
1,831
12,422
13,849
413
487
11,817
3,074
17,195
W
Vulcan
minecuber
Vulcan
23,217
423
2,343
2,450
9,450
3,893
1,240
1,268
8,057
34,133
719
L
Amaterasu
yoyomateo
Amaterasu
12,771
4,074
700
4,557
25,158
21,144
0
14,957
9,883
0
26,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
56,721
196
Minions Killed
178
0
Camps Cleared
0
1,220,317
Distance Traveled
1,378,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,859
847
45
3
0
264,967
0
L
Skadi
9,777
698
35
3
0
238,216
0
L
Cupid
9,924
709
71
5
0
262,065
0
W
Cthulhu
10,211
729
21
2
0
272,917
0
W
Ah Puch
13,303
950
72
5
0
305,330
0
L
Cabrakan
8,114
580
18
1
0
244,778
0
L
Hou Yi
8,830
631
37
3
0
210,560
0
W
Sun Wukong
10,402
743
7
1
0
250,354
0
W
Vulcan
10,946
782
33
2
0
284,572
0
L
Amaterasu
9,451
675
35
3
0
264,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role