Player Matchup

Ravana
Ravana
 
Ravana
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Tristeratops
Nemesis
Level 128
God Stats
91W - 72L
1,525 SR
Queue Stats
518W - 476L
1,571 Elo+
Party 1
Fenrir
Fenrir
αIphα
Fenrir
Level 173
God Stats
10W - 2L
1,788 SR
Queue Stats
96W - 32L
1,787 Elo+
Party 1
Team Averages
Level 155
1,563 SR
1,572 Elo+

VS

Team Averages
Level 139
1,457 SR
1,455 Elo+
Ymir
Ymir
JmmComanda
Ymir
Level 142
God Stats
10W - 9L
1,511 SR
Queue Stats
188W - 218L
1,410 Elo+
Solo
Arachne
Arachne
Marcos30
Arachne
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 52L
1,417 Elo+
Solo
Hercules
Hercules
Matatias
Hercules
Level 156
God Stats
14W - 13L
1,564 SR
Queue Stats
382W - 399L
1,464 Elo+
Solo
Neith
Neith
MaхĐuck
Neith
Level 86
God Stats
8W - 9L
1,516 SR
Queue Stats
76W - 77L
1,526 Elo+
Solo
Kukulkan
Kukulkan
WeltonxX
Kukulkan
Level 155
God Stats
0W - 2L
1,192 SR
Queue Stats
64W - 90L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 0 / 5
6,529
653
6,689
4,345
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
 
Ne Zha
10
5 / 0 / 8
6,412
641
5,042
5,690
2,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
 
Tsukuyomi
11
2 / 0 / 7
5,862
586
2,224
4,232
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Tristeratops
Nemesis
11
4 / 0 / 3
5,949
595
4,863
5,037
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
αIphα
Fenrir
12
4 / 0 / 1
6,446
645
4,782
6,089
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,217
422
1,724
7,989
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Marcos30
Arachne
9
0 / 3 / 0
4,694
469
1,330
7,887
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Matatias
Hercules
9
0 / 5 / 0
5,350
535
3,076
10,472
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MaхĐuck
Neith
8
0 / 4 / 0
4,816
482
3,594
6,132
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
WeltonxX
Kukulkan
9
0 / 4 / 0
5,175
518
1,151
4,366
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
20
Kills
0
0
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
5
7.5
W
Ne Zha
 
Ne Zha
5
0
8
9
W
Tsukuyomi
 
Tsukuyomi
2
0
7
5.5
L
0
4
0
0
L
Arachne
Marcos30
Arachne
0
3
0
0
L
Hercules
Matatias
Hercules
0
5
0
0
L
Neith
MaхĐuck
Neith
0
4
0
0
W
Nemesis
Tristeratops
Nemesis
4
0
3
5.5
L
Kukulkan
WeltonxX
Kukulkan
0
4
0
0
W
Fenrir
αIphα
Fenrir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
10,875
25,393
Taken
36,846
12,844
Mitigated
12,019
9,144
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,689
2,151
0
2,199
4,345
1,855
0
856
3,489
0
44,056
W
Ne Zha
 
Ne Zha
5,042
1,632
0
2,122
5,690
2,770
0
1,230
4,460
0
19,760
W
Tsukuyomi
 
Tsukuyomi
2,224
446
0
2,038
4,232
1,386
0
491
3,741
0
43,138
L
1,724
439
125
1,333
7,989
2,992
0
0
7,949
8,016
0
L
Arachne
Marcos30
Arachne
1,330
1,044
0
4,029
7,887
2,173
0
0
7,847
0
25,222
L
Hercules
Matatias
Hercules
3,076
1,786
0
1,810
10,472
4,433
0
0
10,199
0
32,952
L
Neith
MaхĐuck
Neith
3,594
1,563
0
666
6,132
1,336
0
0
6,132
0
30,559
W
Nemesis
Tristeratops
Nemesis
4,863
2,616
0
477
5,037
1,885
0
109
4,928
0
42,235
L
Kukulkan
WeltonxX
Kukulkan
1,151
40
0
440
4,366
1,085
0
0
4,366
31,130
634
W
Fenrir
αIphα
Fenrir
4,782
1,232
0
2,308
6,089
4,948
0
0
6,089
0
39,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
24,252
323
Minions Killed
256
0
Camps Cleared
0
1,090,765
Distance Traveled
986,207
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,529
653
79
8
0
214,676
0
W
Ne Zha
6,412
641
15
2
0
225,394
2
W
Tsukuyomi
5,862
586
76
8
0
224,479
0
L
Ymir
4,217
422
7
1
0
171,585
0
L
Arachne
4,694
469
54
5
0
233,214
0
L
Hercules
5,350
535
71
7
0
196,083
3
L
Neith
4,816
482
61
6
0
192,461
1
W
Nemesis
5,949
595
81
8
0
235,142
0
L
Kukulkan
5,175
518
63
6
0
192,864
2
W
Fenrir
6,446
645
72
7
0
191,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role