Player Matchup

Geb
Geb
Kezzy69
Geb
Level 118
God Stats
0W - 3L
1,167 SR
Queue Stats
212W - 214L
1,561 Elo+
Party 2
Thor
Thor
NannyFrunker
Thor
Level 146
God Stats
2W - 3L
1,508 SR
Queue Stats
202W - 194L
1,580 Elo+
Party 2
Ra
Ra
NoOcifferImSober
Ra
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
36W - 33L
1,515 Elo+
Party 2
Team Averages
Level 94
1,401 SR
1,552 Elo+

VS

Team Averages
Level 83
1,399 SR
1,458 Elo+
Surtr
Surtr
Boomhaur098
Surtr
Level 86
God Stats
114W - 93L
1,505 SR
Queue Stats
419W - 447L
1,455 Elo+
Party 1
Anhur
Anhur
FatCoomer
Anhur
Level 60
God Stats
28W - 27L
1,480 SR
Queue Stats
318W - 327L
1,454 Elo+
Party 1
Raijin
Raijin
whippet15
Raijin
Level 102
God Stats
3W - 3L
1,212 SR
Queue Stats
426W - 424L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 4 / 1
7,375
738
7,075
10,146
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 0
7,506
751
6,036
8,215
2,353
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 2
7,899
790
2,272
5,151
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
7,905
791
4,660
7,218
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
FatCoomer
Anhur
15
4 / 1 / 5
8,910
891
6,809
6,725
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
whippet15
Raijin
15
4 / 0 / 5
8,870
887
7,956
6,587
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Anhur
FatCoomer
Anhur
4
1
5
6.5
L
Geb
0
4
1
0.13
L
2
3
0
0.67
L
0
2
2
0.5
W
Raijin
whippet15
Raijin
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,383
Damage
19,425
23,512
Taken
20,530
10,797
Mitigated
9,466
4,917
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,660
944
0
1,500
7,218
4,967
48
3,154
4,064
295
14,265
W
Anhur
FatCoomer
Anhur
6,809
2,638
0
2,666
6,725
2,269
345
2,701
4,024
0
33,090
L
Geb
7,075
263
79
402
10,146
6,997
0
3,403
6,713
24,461
848
L
6,036
445
0
808
8,215
2,353
0
2,637
5,578
0
23,052
L
2,272
114
2,107
1,521
5,151
1,447
0
2,219
2,932
23,980
0
W
Raijin
whippet15
Raijin
7,956
426
0
145
6,587
2,230
120
2,810
3,777
33,510
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
25,685
127
Minions Killed
141
0
Camps Cleared
0
534,521
Distance Traveled
585,549
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,905
791
23
2
0
205,792
5
W
Anhur
8,910
891
59
6
0
195,304
1
L
Geb
7,375
738
40
4
0
177,678
0
L
Thor
7,506
751
30
3
0
171,119
0
L
Ra
7,899
790
57
6
0
185,724
0
W
Raijin
8,870
887
59
6
0
184,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role