Player Matchup

Yemoja
Yemoja
CarlillosXDPC
Yemoja
Level 195
God Stats
0W - 5L
1,756 SR
Queue Stats
143W - 134L
1,501 Elo+
Party 1
Ullr
Ullr
RAVEN115
Ullr
Level 157
God Stats
2W - 2L
1,517 SR
Queue Stats
63W - 75L
1,510 Elo+
Party 1
Kali
Kali
Yolii
Kali
Level 140
God Stats
4W - 4L
1,581 SR
Queue Stats
33W - 42L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
filthyb0ngwater4
Baron Samedi
Level 155
God Stats
2W - 2L
1,725 SR
Queue Stats
129W - 142L
1,500 Elo+
Solo
Heimdallr
Heimdallr
linkededu
Heimdallr
Level 156
God Stats
80W - 64L
1,674 SR
Queue Stats
127W - 117L
1,512 Elo+
Party 1
Team Averages
Level 161
1,651 SR
1,500 Elo+

VS

Team Averages
Level 115
1,483 SR
1,524 Elo+
Zhong Kui
Zhong Kui
DragonFire44
Zhong Kui
Level 104
God Stats
8W - 5L
1,593 SR
Queue Stats
222W - 189L
1,519 Elo+
Party 2
Hercules
Hercules
JIMBOwalkemdown
Hercules
Level 143
God Stats
4W - 2L
1,431 SR
Queue Stats
123W - 129L
1,566 Elo+
Solo
Ymir
Ymir
Jswiss1904
Ymir
Level 159
God Stats
27W - 30L
1,495 SR
Queue Stats
217W - 191L
1,573 Elo+
Solo
Skadi
Skadi
LadiesluvmeIswer
Skadi
Level 123
God Stats
35W - 26L
1,608 SR
Queue Stats
186W - 168L
1,512 Elo+
Solo
Chernobog
Chernobog
xxXOm3gaXxx
Chernobog
Level 44
God Stats
1W - 2L
1,286 SR
Queue Stats
97W - 108L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
8,405
467
6,521
15,150
12,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
13
4 / 1 / 1
8,406
467
7,634
12,311
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Yolii
Kali
14
1 / 4 / 1
7,689
427
2,829
18,317
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
filthyb0ngwater4
Baron Samedi
12
0 / 4 / 1
7,408
412
5,208
9,718
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
linkededu
Heimdallr
15
6 / 5 / 1
9,824
546
14,802
17,056
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DragonFire44
Zhong Kui
17
3 / 1 / 8
11,539
641
14,060
11,796
8,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
9 / 1 / 4
10,968
609
10,899
14,145
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 5
8,792
488
6,086
11,884
9,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 1 / 2
11,310
628
8,794
9,211
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
xxXOm3gaXxx
Chernobog
16
1 / 2 / 8
9,793
544
10,520
12,513
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
18
18
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
W
Zhong Kui
DragonFire44
Zhong Kui
3
1
8
7
W
Hercules
9
1
4
11
W
3
6
5
0.92
W
2
1
2
3
L
Ullr
4
1
1
4.5
L
Kali
Yolii
Kali
1
4
1
0.38
L
Baron Samedi
filthyb0ngwater4
Baron Samedi
0
4
1
0.13
L
Heimdallr
linkededu
Heimdallr
6
5
1
1.3
W
Chernobog
xxXOm3gaXxx
Chernobog
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
50,359
72,552
Taken
59,549
32,465
Mitigated
30,622
27,032
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,521
1,362
1,859
3,632
15,150
12,459
100
3,747
10,955
31,406
1,236
W
Zhong Kui
DragonFire44
Zhong Kui
14,060
2,865
0
7,192
11,796
8,017
3,027
3,707
8,089
94,075
2,525
W
Hercules
10,899
3,560
0
7,891
14,145
6,346
1,541
1,374
12,771
0
78,975
W
6,086
464
201
917
11,884
9,377
393
3,159
8,725
37,860
0
W
8,794
2,316
0
4,248
9,211
2,761
3,388
0
9,211
0
94,205
L
Ullr
7,634
3,679
0
5,893
12,311
4,244
0
1,767
10,368
0
55,668
L
Kali
Yolii
Kali
2,829
423
0
6,799
18,317
5,709
0
5,504
12,707
0
51,612
L
Baron Samedi
filthyb0ngwater4
Baron Samedi
5,208
400
359
2,495
9,718
2,811
0
5,156
4,562
47,268
0
L
Heimdallr
linkededu
Heimdallr
14,802
9,468
0
5,995
17,056
7,242
365
2,786
13,994
0
73,459
W
Chernobog
xxXOm3gaXxx
Chernobog
10,520
5,867
0
3,530
12,513
4,121
2,545
3,503
9,010
0
67,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
52,402
422
Minions Killed
593
0
Camps Cleared
0
1,366,531
Distance Traveled
1,876,656
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,405
467
44
2
0
258,709
0
W
Zhong Kui
11,539
641
157
9
0
353,418
5
W
Hercules
10,968
609
125
7
0
425,854
0
W
Ymir
8,792
488
62
3
0
381,687
0
W
Skadi
11,310
628
152
8
0
350,358
4
L
Ullr
8,406
467
93
5
0
217,392
0
L
Kali
7,689
427
77
4
0
342,998
0
L
Baron Samedi
7,408
412
79
4
0
269,300
0
L
Heimdallr
9,824
546
129
7
0
278,132
9
W
Chernobog
9,793
544
97
5
0
365,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role