Player Matchup

Merlin
Merlin
MonkeyDLukey
Merlin
Level 129
God Stats
1W - 5L
1,136 SR
Queue Stats
51W - 62L
1,498 Elo+
Solo
Surtr
Surtr
UPineapple
Surtr
Level 149
God Stats
2W - 4L
1,317 SR
Queue Stats
258W - 245L
1,522 Elo+
Party 3
Ullr
Ullr
Wargamer1202
Ullr
Level 89
God Stats
8W - 7L
1,507 SR
Queue Stats
90W - 74L
1,507 Elo+
Party 2
Arachne
Arachne
dragon_pr_-
Arachne
Level 67
God Stats
97W - 75L
1,593 SR
Queue Stats
141W - 136L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
spencyspice
Kumbhakarna
Level 144
God Stats
5W - 7L
1,475 SR
Queue Stats
506W - 496L
1,452 Elo+
Party 3
Team Averages
Level 116
1,406 SR
1,487 Elo+

VS

Team Averages
Level 109
1,539 SR
1,484 Elo+
Olorun
Olorun
 
Olorun
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Milojr56
Shiva
Level 109
God Stats
6W - 3L
1,529 SR
Queue Stats
193W - 201L
1,456 Elo+
Party 1
Bellona
Bellona
djdannyboylol
Bellona
Level 80
God Stats
6W - 2L
1,709 SR
Queue Stats
139W - 139L
1,499 Elo+
Party 1
Izanami
Izanami
guwap22
Izanami
Level 157
God Stats
6W - 3L
1,677 SR
Queue Stats
90W - 78L
1,513 Elo+
Solo
Maui
Maui
malbc03
Maui
Level 125
God Stats
4W - 2L
1,282 SR
Queue Stats
205W - 200L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 0
5,270
527
1,863
3,947
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
9
0 / 3 / 0
5,536
554
4,726
9,148
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,696
470
4,018
3,347
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
dragon_pr_-
Arachne
8
1 / 6 / 0
4,677
468
1,644
9,047
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
spencyspice
Kumbhakarna
8
1 / 0 / 1
5,293
529
4,972
8,500
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 0 / 3
6,471
647
3,451
3,750
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shiva
Milojr56
Shiva
8
0 / 1 / 1
4,725
473
3,861
9,084
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
13
8 / 0 / 1
6,833
683
8,131
8,127
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
guwap22
Izanami
9
1 / 1 / 0
5,279
528
4,234
5,990
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
malbc03
Maui
10
0 / 0 / 3
5,855
586
3,068
6,392
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
3
3.5
W
Shiva
Milojr56
Shiva
0
1
1
0.5
L
Merlin
0
1
0
0
L
Surtr
0
3
0
0
L
0
1
2
1
W
Bellona
8
0
1
8.5
L
Arachne
dragon_pr_-
Arachne
1
6
0
0.17
W
Izanami
guwap22
Izanami
1
1
0
1
W
Maui
malbc03
Maui
0
0
3
1.5
L
Kumbhakarna
spencyspice
Kumbhakarna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
22,745
33,989
Taken
33,343
12,167
Mitigated
16,671
11,754
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,451
2,241
88
2,804
3,750
1,191
0
1,228
2,522
45,905
2,142
W
Shiva
Milojr56
Shiva
3,861
356
6
1,604
9,084
3,770
42
2,499
6,585
0
22,787
L
Merlin
1,863
194
0
1,160
3,947
1,094
0
1,937
2,010
33,715
0
L
Surtr
4,726
2,072
0
2,959
9,148
4,052
0
3,273
5,875
539
37,375
L
4,018
2,219
0
390
3,347
884
0
0
3,347
0
25,287
W
Bellona
8,131
4,186
0
4,168
8,127
4,884
0
480
7,647
0
53,809
L
Arachne
dragon_pr_-
Arachne
1,644
1,007
0
2,577
9,047
2,670
0
859
8,188
0
17,368
W
Izanami
guwap22
Izanami
4,234
3,170
0
1,179
5,990
1,952
439
2,517
3,473
0
34,505
W
Maui
malbc03
Maui
3,068
1,979
0
1,678
6,392
4,874
0
196
6,196
29,288
8,658
L
Kumbhakarna
spencyspice
Kumbhakarna
4,972
462
0
4,668
8,500
3,467
0
0
8,500
21,136
2,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
29,163
248
Minions Killed
363
0
Camps Cleared
0
974,826
Distance Traveled
1,068,204
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,471
647
93
9
0
213,784
4
W
Shiva
4,725
473
38
4
0
213,376
0
L
Merlin
5,270
527
79
8
0
192,477
0
L
Surtr
5,536
554
59
6
0
184,468
2
L
Ullr
4,696
470
42
4
0
185,191
0
W
Bellona
6,833
683
83
8
0
256,747
0
L
Arachne
4,677
468
36
4
0
208,111
0
W
Izanami
5,279
528
62
6
0
196,508
1
W
Maui
5,855
586
87
9
0
187,789
0
L
Kumbhakarna
5,293
529
32
3
0
204,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role