Player Matchup

Sol
Sol
Brianoki
Sol
Level 101
God Stats
2W - 0L
1,825 SR
Queue Stats
19W - 17L
1,454 Elo+
Party 1
Merlin
Merlin
DaddyMerlin69
Merlin
Level 154
God Stats
5W - 3L
1,572 SR
Queue Stats
51W - 38L
1,499 Elo+
Party 1
Khepri
Khepri
KenshinSlice84
Khepri
Level 159
God Stats
9W - 4L
1,712 SR
Queue Stats
563W - 574L
1,482 Elo+
Solo
Medusa
Medusa
Knoxxon
Medusa
Level 89
God Stats
1W - 0L
1,254 SR
Queue Stats
20W - 14L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
XxEchoXOnexX
Nu Wa
Level 149
God Stats
4W - 3L
1,582 SR
Queue Stats
89W - 82L
1,460 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,474 Elo+

VS

Team Averages
Level 124
1,525 SR
1,482 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ROSINxAAG
Cthulhu
Level 120
God Stats
22W - 12L
1,657 SR
Queue Stats
369W - 377L
1,482 Elo+
Solo
Shiva
Shiva
UnderTaker7267
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 304L
1,516 Elo+
Solo
Thor
Thor
ZraaZ
Thor
Level 193
God Stats
7W - 10L
1,468 SR
Queue Stats
840W - 858L
1,448 Elo+
Solo
Bakasura
Bakasura
boohb33
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,642
1,128
2,253
1,664
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 5
5,583
1,117
3,811
2,833
713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 0 / 3
5,774
1,155
1,810
2,415
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Knoxxon
Medusa
10
1 / 0 / 4
5,686
1,137
2,449
982
377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 2 / 2
5,753
1,151
3,515
2,750
794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 0
4,619
924
501
5,201
5,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
ROSINxAAG
Cthulhu
10
0 / 2 / 4
5,189
1,038
3,367
4,612
4,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
1,252
250
0
267
63
Thor
ZraaZ
Thor
11
2 / 1 / 0
5,055
1,011
4,021
4,129
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
boohb33
Bakasura
10
2 / 1 / 2
5,289
1,058
1,389
3,490
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
6
Kills
4
4
Deaths
6
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
1
1
5
3.5
W
0
1
5
2.5
W
1
0
3
2.5
W
Medusa
Knoxxon
Medusa
1
0
4
3
L
Cthulhu
ROSINxAAG
Cthulhu
0
2
4
1
L
0
0
0
0
W
3
2
2
2
L
Thor
ZraaZ
Thor
2
1
0
2
L
Bakasura
boohb33
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
9,278
10,644
Taken
17,699
4,095
Mitigated
14,251
3,283
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
501
29
329
818
5,201
5,238
0
3,145
1,856
3,586
0
W
2,253
276
0
543
1,664
430
111
446
1,218
3,589
0
W
3,811
65
41
769
2,833
713
0
410
2,423
11,844
0
W
1,810
36
473
997
2,415
1,781
0
1,170
1,229
6,523
0
W
Medusa
Knoxxon
Medusa
2,449
1,119
0
210
982
377
0
293
689
0
11,179
L
Cthulhu
ROSINxAAG
Cthulhu
3,367
50
566
879
4,612
4,143
0
3,242
1,220
11,643
0
L
0
0
0
0
267
63
0
267
0
0
0
W
3,515
515
0
250
2,750
794
0
1,549
1,090
8,587
0
L
Thor
ZraaZ
Thor
4,021
96
192
79
4,129
1,735
0
2,099
1,990
0
7,582
L
Bakasura
boohb33
Bakasura
1,389
777
441
1,066
3,490
3,072
0
2,126
1,244
0
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
21,404
64
Minions Killed
41
0
Camps Cleared
0
531,070
Distance Traveled
413,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,619
924
8
2
0
86,154
0
W
Sol
5,642
1,128
4
1
0
109,982
0
W
Merlin
5,583
1,117
22
4
0
116,166
0
W
Khepri
5,774
1,155
15
3
0
96,046
0
W
Medusa
5,686
1,137
14
3
0
110,439
0
L
Cthulhu
5,189
1,038
13
3
0
107,749
0
L
Shiva
1,252
250
0
0
0
0
0
W
Nu Wa
5,753
1,151
9
2
0
98,437
0
L
Thor
5,055
1,011
11
2
0
108,920
0
L
Bakasura
5,289
1,058
9
2
0
110,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role