Player Matchup

Baron Samedi
Baron Samedi
Gold III
DaFriedBass
Baron Samedi
Gold III
Level 193
God Stats
3W - 2L
1,601 SR
Queue Stats
27W - 25L
1,684 MMR
Solo
Chernobog
Chernobog
Platinum IV
LighlySalted
Chernobog
Platinum IV
Level 88
God Stats
16W - 12L
1,694 SR
Queue Stats
73W - 65L
1,774 MMR
Party 2
Ymir
Ymir
Platinum V
w Uphoria w
Ymir
Platinum V
Level 106
God Stats
0W - 2L
1,317 SR
Queue Stats
73W - 65L
1,741 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,537 SR
1,733 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,582 SR
1,696 MMR
Anhur
Anhur
Diamond V
Graceboy08
Anhur
Diamond V
Level 163
God Stats
16W - 12L
1,559 SR
Queue Stats
82W - 69L
1,777 MMR
Party 1
Poseidon
Poseidon
Platinum IV
SpGustavo
Poseidon
Platinum IV
Level 121
God Stats
22W - 15L
1,626 SR
Queue Stats
366W - 383L
1,765 MMR
Party 1
Xing Tian
Xing Tian
Gold I
StoicEyes
Xing Tian
Gold I
Level 145
God Stats
3W - 1L
1,561 SR
Queue Stats
119W - 132L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaFriedBass
Baron Samedi
16
1 / 4 / 4
9,899
761
9,251
10,475
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
LighlySalted
Chernobog
16
4 / 3 / 2
10,162
782
7,512
10,329
3,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 3 / 5
9,733
749
6,957
13,732
12,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
CthulhuKumbhakarnaKuzenboSerqetCerberus

VS

Bans
FafnirGebPersephoneGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 1 / 5
11,143
857
10,666
6,882
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
SpGustavo
Poseidon
18
4 / 2 / 5
11,200
862
11,441
9,323
3,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
StoicEyes
Xing Tian
15
1 / 3 / 7
9,444
726
7,774
15,434
15,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
10
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaFriedBass
Baron Samedi
1
4
4
0.75
W
Anhur
5
1
5
7.5
L
Chernobog
LighlySalted
Chernobog
4
3
2
1.67
W
Poseidon
SpGustavo
Poseidon
4
2
5
3.25
W
Xing Tian
StoicEyes
Xing Tian
1
3
7
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
29,881
34,536
Taken
31,639
20,738
Mitigated
21,518
9,257
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaFriedBass
Baron Samedi
9,251
241
567
3,266
10,475
4,331
110
5,829
4,438
40,415
781
W
Anhur
10,666
6,387
0
2,394
6,882
2,935
2,284
3,961
2,904
0
40,715
L
Chernobog
LighlySalted
Chernobog
7,512
3,763
0
2,183
10,329
3,645
212
5,519
4,609
0
34,547
W
Poseidon
SpGustavo
Poseidon
11,441
1,105
0
2,014
9,323
3,448
1,166
4,799
4,491
62,087
598
W
Xing Tian
StoicEyes
Xing Tian
7,774
417
0
1,196
15,434
15,135
190
5,885
9,476
12,219
309
L
6,957
1,116
0
3,241
13,732
12,762
0
6,758
6,666
13,736
2,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
31,787
154
Minions Killed
170
0
Camps Cleared
0
689,594
Distance Traveled
741,607
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,899
761
68
5
0
226,183
0
W
Anhur
11,143
857
58
4
0
229,365
0
L
Chernobog
10,162
782
59
5
0
226,402
0
W
Poseidon
11,200
862
99
8
0
262,363
2
W
Xing Tian
9,444
726
13
1
0
249,879
0
L
Ymir
9,733
749
27
2
0
237,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role