Player Matchup

Cupid
Cupid
Geros666 one
Cupid
Level 231
God Stats
4W - 8L
1,461 SR
Queue Stats
310W - 329L
1,487 Elo+
Solo
Nu Wa
Nu Wa
OXIFER
Nu Wa
Level 154
God Stats
12W - 8L
1,621 SR
Queue Stats
95W - 57L
1,659 Elo+
Party 2
Surtr
Surtr
cherritos117
Surtr
Level 117
God Stats
2W - 3L
1,538 SR
Queue Stats
89W - 66L
1,642 Elo+
Party 2
Team Averages
Level 167
1,540 SR
1,596 Elo+

VS

Team Averages
Level 135
1,466 SR
1,400 Elo+
Vulcan
Vulcan
EdgarHellsing
Vulcan
Level 144
God Stats
1W - 1L
1,475 SR
Queue Stats
5W - 11L
1,323 Elo+
Party 1
Hercules
Hercules
H8 Berzerker
Hercules
Level 107
God Stats
7W - 22L
1,273 SR
Queue Stats
460W - 485L
1,439 Elo+
Party 1
Serqet
Serqet
PandaJC9378
Serqet
Level 154
God Stats
2W - 1L
1,648 SR
Queue Stats
406W - 425L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,186
719
3,337
3,692
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
OXIFER
Nu Wa
13
0 / 3 / 1
7,286
729
7,157
4,748
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 0
7,363
736
5,456
9,136
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,433
843
6,856
3,690
1,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
H8 Berzerker
Hercules
15
2 / 0 / 5
8,165
817
4,774
9,728
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
1 / 1 / 5
8,051
805
2,887
6,742
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
2
1
0.25
W
Hercules
H8 Berzerker
Hercules
2
0
5
4.5
L
Nu Wa
OXIFER
Nu Wa
0
3
1
0.17
W
Serqet
1
1
5
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
14,517
17,576
Taken
20,160
8,210
Mitigated
12,314
2,814
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,856
60
46
990
3,690
1,251
388
1,042
2,342
37,627
1,625
L
3,337
1,664
610
297
3,692
1,182
0
1,776
1,852
0
19,511
W
Hercules
H8 Berzerker
Hercules
4,774
466
0
4,128
9,728
8,122
447
3,392
5,355
0
16,663
L
Nu Wa
OXIFER
Nu Wa
7,157
1,819
0
0
4,748
1,619
0
1,563
3,185
33,746
0
W
Serqet
2,887
685
0
1,994
6,742
2,941
196
2,136
4,296
0
28,979
L
5,456
1,650
0
1,907
9,136
5,409
9
3,260
5,281
431
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
24,649
144
Minions Killed
154
0
Camps Cleared
0
561,688
Distance Traveled
634,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,433
843
85
9
0
201,008
0
L
Cupid
7,186
719
47
5
0
183,496
0
W
Hercules
8,165
817
18
2
0
209,739
0
L
Nu Wa
7,286
729
57
6
0
178,343
0
W
Serqet
8,051
805
51
5
0
223,430
0
L
Surtr
7,363
736
40
4
0
199,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role