Player Matchup

Nu Wa
Nu Wa
IvaniaSlc
Nu Wa
Level 248
God Stats
98W - 65L
1,551 SR
Queue Stats
496W - 517L
1,390 Elo+
Solo
Medusa
Medusa
LaNachaLibre
Medusa
Level 61
God Stats
63W - 57L
1,552 SR
Queue Stats
97W - 106L
1,460 Elo+
Party 1
Nike
Nike
Smiffd
Nike
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 31L
1,431 Elo+
Solo
Geb
Geb
high politician
Geb
Level 124
God Stats
4W - 7L
1,303 SR
Queue Stats
198W - 210L
1,458 Elo+
Party 1
Hercules
Hercules
playhardwinhard
Hercules
Level 135
God Stats
2W - 6L
1,246 SR
Queue Stats
251W - 249L
1,491 Elo+
Party 1
Team Averages
Level 121
1,430 SR
1,446 Elo+

VS

Team Averages
Level 32
1,366 SR
1,309 Elo+
Izanami
Izanami
Alexfrmdaville
Izanami
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 9L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
CepxKopx
Nu Wa
Level 88
God Stats
133W - 116L
1,532 SR
Queue Stats
134W - 117L
1,497 Elo+
Solo
Poseidon
Poseidon
Just_Meech0_ttv
Poseidon
Level 3
God Stats
1W - 9L
1,127 SR
Queue Stats
6W - 13L
1,141 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LIGHTSKINxGAMING
Tsukuyomi
Level 63
God Stats
4W - 5L
1,372 SR
Queue Stats
18W - 36L
1,268 Elo+
Party 2
Yemoja
Yemoja
thetopgemini
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IvaniaSlc
Nu Wa
17
4 / 0 / 13
10,931
575
15,517
9,004
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
17 / 0 / 6
12,697
668
16,882
7,877
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Smiffd
Nike
16
2 / 2 / 1
10,220
538
3,923
12,179
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
4 / 1 / 5
10,836
570
3,700
12,847
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
14 / 3 / 12
12,616
664
13,532
19,650
19,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 0
7,193
379
2,150
13,965
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
CepxKopx
Nu Wa
16
2 / 2 / 1
8,825
464
11,845
8,562
2,289
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
12
1 / 10 / 0
7,682
404
6,879
12,219
3,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
14
2 / 9 / 2
8,459
445
10,584
16,674
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
10
0 / 9 / 1
7,217
380
1,612
13,354
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
41
Kills
6
6
Deaths
41
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
Nu Wa
CepxKopx
Nu Wa
2
2
1
1.25
W
Nu Wa
IvaniaSlc
Nu Wa
4
0
13
10.5
L
Poseidon
1
10
0
0.1
L
Tsukuyomi
2
9
2
0.33
W
Medusa
17
0
6
20
W
Nike
Smiffd
Nike
2
2
1
1.25
W
4
1
5
6.5
W
Hercules
14
3
12
6.67
L
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
33,070
61,557
Taken
64,774
36,592
Mitigated
19,345
27,000
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,150
1,692
0
340
13,965
3,259
0
1,984
11,981
0
25,824
L
Nu Wa
CepxKopx
Nu Wa
11,845
3,706
0
250
8,562
2,289
0
4,122
4,440
73,699
0
W
Nu Wa
IvaniaSlc
Nu Wa
15,517
3,185
100
4,160
9,004
2,173
2,898
3,749
5,255
72,670
1,902
L
Poseidon
6,879
1,421
0
434
12,219
3,369
0
5,780
6,439
48,947
0
L
Tsukuyomi
10,584
2,315
0
3,242
16,674
5,025
0
5,371
11,303
0
61,778
W
Medusa
16,882
10,774
0
4,399
7,877
2,889
3,984
1,963
5,914
0
97,777
W
Nike
Smiffd
Nike
3,923
291
0
2,833
12,179
6,811
644
6,092
6,087
0
59,718
W
3,700
285
0
4,631
12,847
5,622
2,679
2,432
10,415
85,946
12,630
W
Hercules
13,532
3,192
0
10,877
19,650
19,097
1,053
6,788
12,862
0
61,877
L
Yemoja
1,612
489
1,974
746
13,354
5,403
0
1,553
11,801
14,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,300
Gold Earned
39,376
571
Minions Killed
330
0
Camps Cleared
0
1,823,042
Distance Traveled
1,702,269
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,193
379
35
2
0
318,006
0
L
Nu Wa
8,825
464
106
6
0
364,395
1
W
Nu Wa
10,931
575
104
5
0
344,109
1
L
Poseidon
7,682
404
74
4
0
314,032
0
L
Tsukuyomi
8,459
445
93
5
0
376,881
1
W
Medusa
12,697
668
137
7
0
357,846
0
W
Nike
10,220
538
113
6
0
341,537
0
W
Geb
10,836
570
139
7
0
373,629
0
W
Hercules
12,616
664
78
4
0
405,921
0
L
Yemoja
7,217
380
22
1
0
328,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role