Player Matchup

Jormungandr
Jormungandr
Grandmaster
 
Jormungandr
Grandmaster
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
AvFc3254
Horus
Diamond II
Level 140
God Stats
1W - 3L
1,281 SR
Queue Stats
282W - 267L
2,202 MMR
Solo
Ne Zha
Ne Zha
Diamond II
BentoSalesboy
Ne Zha
Diamond II
Level 133
God Stats
1W - 2L
1,541 SR
Queue Stats
208W - 177L
2,170 MMR
Solo
Scylla
Scylla
Diamond III
NuclearAlloy238
Scylla
Diamond III
Level 215
God Stats
7W - 15L
1,472 SR
Queue Stats
407W - 399L
2,207 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Ramsęs
Hou Yi
Diamond III
Level 166
God Stats
1W - 0L
1,412 SR
Queue Stats
26W - 40L
2,159 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,441 SR
2,048 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,617 SR
2,140 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond II
Aetha
Raijin
Diamond II
Level 178
God Stats
20W - 14L
1,764 SR
Queue Stats
175W - 135L
2,214 MMR
Party 1
Anhur
Anhur
Diamond I
PowPunch
Anhur
Diamond I
Level 159
God Stats
12W - 6L
1,727 SR
Queue Stats
84W - 53L
2,412 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
SkollNidas45
Tsukuyomi
Diamond IV
Level 167
God Stats
15W - 23L
1,505 SR
Queue Stats
369W - 369L
2,145 MMR
Solo
Maui
Maui
Diamond I
ch4nch4n
Maui
Diamond I
Level 158
God Stats
12W - 17L
1,588 SR
Queue Stats
198W - 169L
2,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
2 / 1 / 0
4,349
870
2,036
3,299
1,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
AvFc3254
Horus
5
0 / 3 / 0
2,918
584
2,137
4,258
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,158
632
968
3,972
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,813
763
869
1,510
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
Ramsęs
Hou Yi
5
0 / 3 / 0
2,976
595
1,151
3,720
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
TiamatThanatosDa JiHe Bo

VS

Bans
CabrakanRavanaCthulhuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
3
0 / 2 / 0
2,758
552
325
1,639
366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
Aetha
Raijin
7
1 / 1 / 0
3,575
715
2,048
2,762
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
PowPunch
Anhur
7
5 / 0 / 2
4,341
868
3,921
3,102
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SkollNidas45
Tsukuyomi
7
1 / 0 / 2
3,833
767
1,553
3,352
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
6
2 / 0 / 4
4,066
813
1,791
3,275
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
9
9
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
L
Agni
 
Agni
0
2
0
0
L
Raijin
Aetha
Raijin
1
1
0
1
W
Horus
AvFc3254
Horus
0
3
0
0
W
0
2
0
0
W
1
0
0
1
L
Anhur
PowPunch
Anhur
5
0
2
6
W
Hou Yi
Ramsęs
Hou Yi
0
3
0
0
L
Tsukuyomi
SkollNidas45
Tsukuyomi
1
0
2
2
L
Maui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,161
Damage
9,638
16,759
Taken
14,130
4,673
Mitigated
4,376
4,997
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,036
774
0
1,671
3,299
1,255
0
325
2,974
26,060
755
L
Agni
 
Agni
325
37
0
497
1,639
366
0
1,114
525
6,669
0
L
Raijin
Aetha
Raijin
2,048
394
0
855
2,762
705
0
571
2,139
17,711
0
W
Horus
AvFc3254
Horus
2,137
738
447
1,131
4,258
1,514
0
585
3,673
0
8,246
W
968
217
0
890
3,972
1,102
0
1,392
2,454
0
13,346
W
869
83
0
500
1,510
307
0
718
590
18,050
0
L
Anhur
PowPunch
Anhur
3,921
2,523
0
1,506
3,102
709
0
0
2,982
0
23,577
W
Hou Yi
Ramsęs
Hou Yi
1,151
866
0
358
3,720
495
0
816
2,904
0
11,060
L
Tsukuyomi
SkollNidas45
Tsukuyomi
1,553
722
0
1,674
3,352
829
0
1,034
2,274
0
17,476
L
Maui
1,791
733
0
1,656
3,275
1,767
0
0
3,160
8,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,214
Gold Earned
18,573
149
Minions Killed
134
0
Camps Cleared
0
556,271
Distance Traveled
480,558
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,349
870
47
9
0
103,245
0
L
Agni
2,758
552
13
3
0
59,780
0
L
Raijin
3,575
715
40
8
0
93,643
1
W
Horus
2,918
584
8
2
0
111,618
0
W
Ne Zha
3,158
632
24
5
0
130,792
0
W
Scylla
3,813
763
49
10
0
108,959
0
L
Anhur
4,341
868
38
8
0
89,625
0
W
Hou Yi
2,976
595
21
4
0
101,657
0
L
Tsukuyomi
3,833
767
31
6
0
123,337
2
L
Maui
4,066
813
12
2
0
114,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role