Player Matchup

Nut
Nut
OhDavoo
Nut
Level 181
God Stats
3W - 5L
1,475 SR
Queue Stats
66W - 56L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
Perilla12000
Ne Zha
Level 155
God Stats
2W - 4L
1,724 SR
Queue Stats
71W - 61L
1,588 Elo+
Party 1
Tyr
Tyr
PrimoEsPuto
Tyr
Level 156
God Stats
7W - 7L
1,552 SR
Queue Stats
61W - 53L
1,583 Elo+
Party 1
Anubis
Anubis
pepapik
Anubis
Level 175
God Stats
1W - 4L
1,689 SR
Queue Stats
70W - 60L
1,586 Elo+
Party 1
Sobek
Sobek
percfever
Sobek
Level 161
God Stats
5W - 6L
1,618 SR
Queue Stats
796W - 736L
1,536 Elo+
Solo
Team Averages
Level 166
1,611 SR
1,578 Elo+

VS

Team Averages
Level 170
1,658 SR
1,564 Elo+
Chang'e
Chang'e
CanitosValkyre
Chang'e
Level 159
God Stats
13W - 3L
1,676 SR
Queue Stats
258W - 200L
1,526 Elo+
Solo
Scylla
Scylla
Huynhnybear
Scylla
Level 99
God Stats
28W - 23L
1,567 SR
Queue Stats
198W - 160L
1,586 Elo+
Party 2
Chernobog
Chernobog
MikeySenseî
Chernobog
Level 127
God Stats
7W - 0L
1,879 SR
Queue Stats
201W - 168L
1,584 Elo+
Party 2
Da Ji
Da Ji
SumunsCrazy
Da Ji
Level 149
God Stats
4W - 1L
1,797 SR
Queue Stats
115W - 83L
1,564 Elo+
Solo
Maui
Maui
firebud
Maui
Level 316
God Stats
2W - 4L
1,369 SR
Queue Stats
900W - 837L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
0 / 4 / 0
5,647
434
3,413
8,925
2,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
4 / 2 / 1
7,432
572
5,243
9,558
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 4 / 2
6,442
496
4,202
13,815
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
pepapik
Anubis
13
3 / 4 / 1
7,501
577
6,248
9,868
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
percfever
Sobek
10
0 / 1 / 1
6,225
479
4,052
8,805
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
9,045
696
10,774
9,093
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
14
1 / 1 / 4
8,306
639
3,270
4,451
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MikeySenseî
Chernobog
15
3 / 0 / 4
8,836
680
8,527
4,752
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 3
7,816
601
5,697
9,359
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
firebud
Maui
13
3 / 1 / 6
8,161
628
5,116
11,833
8,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Scylla
1
1
4
3
W
Chernobog
MikeySenseî
Chernobog
3
0
4
5
L
Nut
0
4
0
0
L
Ne Zha
4
2
1
2.25
L
0
4
2
0.25
W
4
3
3
1.83
W
Maui
firebud
Maui
3
1
6
6
L
Anubis
pepapik
Anubis
3
4
1
0.88
L
Sobek
percfever
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
33,384
50,971
Taken
39,488
23,825
Mitigated
19,093
15,587
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,774
1,299
836
6,045
9,093
4,755
783
180
8,913
66,047
4,457
W
Scylla
3,270
240
0
1,358
4,451
1,075
0
1,903
2,548
44,457
332
W
Chernobog
MikeySenseî
Chernobog
8,527
4,797
0
2,439
4,752
1,849
0
899
3,853
0
69,098
L
Nut
3,413
2,200
0
2,627
8,925
2,981
0
1,845
7,080
0
35,622
L
Ne Zha
5,243
239
0
1,893
9,558
4,316
0
2,757
6,685
0
58,148
L
4,202
891
0
4,947
13,815
6,141
0
8,716
5,099
0
43,197
W
5,697
1,243
0
492
9,359
2,913
0
3,938
5,421
0
50,695
W
Maui
firebud
Maui
5,116
1,549
2,551
2,697
11,833
8,501
68
2,621
9,212
26,718
1,722
L
Anubis
pepapik
Anubis
6,248
499
0
3,340
9,868
3,930
0
3,082
6,482
55,921
394
L
Sobek
percfever
Sobek
4,052
260
0
2,780
8,805
6,457
0
1,904
6,901
17,924
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
42,164
393
Minions Killed
476
0
Camps Cleared
0
1,299,414
Distance Traveled
1,419,706
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,045
696
123
9
0
260,600
2
W
Scylla
8,306
639
120
9
0
291,211
7
W
Chernobog
8,836
680
135
10
0
254,200
5
L
Nut
5,647
434
77
6
0
228,668
2
L
Ne Zha
7,432
572
105
8
0
321,002
0
L
Tyr
6,442
496
73
6
0
234,874
4
W
Da Ji
7,816
601
79
6
0
317,181
2
W
Maui
8,161
628
19
1
0
296,514
2
L
Anubis
7,501
577
118
9
0
242,795
4
L
Sobek
6,225
479
20
2
0
272,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role