Player Matchup

Anubis
Anubis
Jolt
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,525 Elo+
Party 1
Ix Chel
Ix Chel
ShoeStir
Ix Chel
Level 149
God Stats
7W - 6L
1,482 SR
Queue Stats
104W - 77L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
paddydaddywest
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,515 Elo+
Party 1
Team Averages
Level 107
1,494 SR
1,565 Elo+

VS

Team Averages
Level 127
1,370 SR
1,603 Elo+
Izanami
Izanami
BatsBats
Izanami
Level 117
God Stats
2W - 2L
1,151 SR
Queue Stats
73W - 48L
1,633 Elo+
Party 2
Vulcan
Vulcan
McLeyon
Vulcan
Level 149
God Stats
12W - 10L
1,506 SR
Queue Stats
116W - 76L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
kemedo
Cthulhu
Level 116
God Stats
5W - 4L
1,452 SR
Queue Stats
66W - 51L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jolt
Anubis
14
2 / 8 / 1
8,890
808
5,717
11,456
4,882
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
ShoeStir
Ix Chel
14
2 / 6 / 2
9,346
850
9,939
11,170
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
14
0 / 3 / 2
8,214
747
6,963
6,832
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BatsBats
Izanami
18
12 / 1 / 3
12,019
1,093
9,724
10,534
3,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Vulcan
McLeyon
Vulcan
17
2 / 1 / 13
10,203
928
8,336
7,042
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kemedo
Cthulhu
15
3 / 2 / 13
9,917
902
7,995
12,359
14,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
BatsBats
Izanami
12
1
3
13.5
L
Anubis
Jolt
Anubis
2
8
1
0.31
W
Vulcan
McLeyon
Vulcan
2
1
13
8.5
L
Ix Chel
ShoeStir
Ix Chel
2
6
2
0.5
W
Cthulhu
kemedo
Cthulhu
3
2
13
4.75
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
26,055
29,458
Taken
29,935
10,951
Mitigated
22,859
4,389
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BatsBats
Izanami
9,724
5,073
0
4,030
10,534
3,916
2,514
7,561
2,962
0
56,569
L
Anubis
Jolt
Anubis
5,717
545
0
1,591
11,456
4,882
0
6,031
5,413
27,959
0
W
Vulcan
McLeyon
Vulcan
8,336
188
0
500
7,042
4,836
631
5,482
1,527
29,501
344
L
Ix Chel
ShoeStir
Ix Chel
9,939
1,033
341
1,973
11,170
3,764
0
6,238
4,890
30,062
1,239
W
Cthulhu
kemedo
Cthulhu
7,995
612
58
2,626
12,359
14,107
417
9,199
3,105
20,208
1,107
L
Kukulkan
6,963
780
0
484
6,832
2,305
0
4,029
2,791
27,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
32,139
140
Minions Killed
162
0
Camps Cleared
0
604,211
Distance Traveled
668,850
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,019
1,093
90
8
0
224,641
0
L
Anubis
8,890
808
38
3
0
177,855
0
W
Vulcan
10,203
928
43
4
0
215,619
0
L
Ix Chel
9,346
850
43
4
0
218,781
0
W
Cthulhu
9,917
902
29
3
0
228,590
0
L
Kukulkan
8,214
747
59
5
0
207,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role