Player Matchup

Cthulhu
Cthulhu
JotaJota_z21
Cthulhu
Level 20
God Stats
0W - 3L
1,202 SR
Queue Stats
13W - 27L
1,276 Elo+
Party 2
Odin
Odin
Nikito_God14
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,257 Elo+
Party 2
Olorun
Olorun
Peyo_die
Olorun
Level 87
God Stats
0W - 2L
1,242 SR
Queue Stats
14W - 29L
1,270 Elo+
Party 2
Izanami
Izanami
Realm4971
Izanami
Level 47
God Stats
5W - 10L
1,393 SR
Queue Stats
37W - 47L
1,414 Elo+
Solo
Set
Set
ses11sas12
Set
Level 113
God Stats
2W - 9L
1,249 SR
Queue Stats
18W - 31L
1,321 Elo+
Party 2
Team Averages
Level 67
1,317 SR
1,308 Elo+

VS

Team Averages
Level 64
1,467 SR
1,427 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ALEMI_1011
Danzaburou
Level 58
God Stats
5W - 8L
1,364 SR
Queue Stats
21W - 24L
1,387 Elo+
Party 1
Hades
Hades
Andrucks_farg29
Hades
Level 29
God Stats
7W - 7L
1,496 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
C4NS3RB3R03133
Xbalanque
Level 105
God Stats
15W - 19L
1,472 SR
Queue Stats
696W - 706L
1,433 Elo+
Solo
Ne Zha
Ne Zha
Whocares9492
Ne Zha
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 48L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JotaJota_z21
Cthulhu
7
0 / 4 / 0
4,649
465
1,943
8,062
3,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,724
472
2,967
5,666
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Peyo_die
Olorun
10
1 / 5 / 0
5,557
556
5,592
7,068
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Realm4971
Izanami
8
0 / 4 / 0
4,496
450
1,519
7,416
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,035
504
2,463
6,825
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 0 / 0
6,146
615
3,083
7,238
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
ALEMI_1011
Danzaburou
11
3 / 1 / 3
6,467
647
2,687
3,540
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 4
5,763
576
2,793
5,933
3,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
C4NS3RB3R03133
Xbalanque
10
5 / 0 / 5
6,239
624
8,148
4,787
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
11
4 / 0 / 3
5,841
584
5,322
6,532
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Danzaburou
ALEMI_1011
Danzaburou
3
1
3
4.5
W
2
1
4
4
W
Xbalanque
C4NS3RB3R03133
Xbalanque
5
0
5
7.5
L
Cthulhu
JotaJota_z21
Cthulhu
0
4
0
0
L
0
1
0
0
L
Olorun
Peyo_die
Olorun
1
5
0
0.2
L
Izanami
Realm4971
Izanami
0
4
0
0
W
Ne Zha
4
0
3
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
22,033
35,037
Taken
28,030
14,041
Mitigated
13,581
7,212
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,083
986
0
1,390
7,238
5,665
74
0
6,806
0
30,424
W
Danzaburou
ALEMI_1011
Danzaburou
2,687
1,435
0
1,338
3,540
1,093
297
284
3,256
0
40,754
W
2,793
448
82
2,912
5,933
3,491
0
3,584
2,349
28,706
1,253
W
Xbalanque
C4NS3RB3R03133
Xbalanque
8,148
2,425
0
250
4,787
1,308
545
1,904
2,883
0
32,133
L
Cthulhu
JotaJota_z21
Cthulhu
1,943
212
1,169
1,285
8,062
3,918
0
0
8,062
15,278
0
L
2,967
400
0
899
5,666
4,088
0
0
5,315
0
17,494
L
Olorun
Peyo_die
Olorun
5,592
2,269
60
1,068
7,068
1,754
0
2,654
4,414
38,623
0
L
Izanami
Realm4971
Izanami
1,519
1,161
0
1,357
7,416
1,718
0
0
7,416
0
22,863
W
Ne Zha
5,322
1,393
0
3,896
6,532
2,024
0
1,763
4,769
0
32,166
L
2,463
1,224
0
1,374
6,825
2,563
0
125
6,644
0
32,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
30,456
223
Minions Killed
286
0
Camps Cleared
0
981,178
Distance Traveled
974,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,146
615
52
5
0
169,672
0
W
Danzaburou
6,467
647
63
6
0
198,759
6
W
Hades
5,763
576
59
6
0
181,438
0
W
Xbalanque
6,239
624
64
6
0
183,510
0
L
Cthulhu
4,649
465
19
2
0
188,993
0
L
Odin
4,724
472
32
3
0
192,383
3
L
Olorun
5,557
556
64
6
0
167,951
2
L
Izanami
4,496
450
49
5
0
185,051
1
W
Ne Zha
5,841
584
48
5
0
240,920
0
L
Set
5,035
504
59
6
0
246,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role