Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blink
Sun Wukong
Level 207
God Stats
3W - 4L
1,720 SR
Queue Stats
57W - 55L
1,546 Elo+
Solo
Ymir
Ymir
L4ckes Ttv
Ymir
Level 191
God Stats
8W - 5L
1,611 SR
Queue Stats
346W - 315L
1,530 Elo+
Solo
Lancelot
Lancelot
MouseyPineapple
Lancelot
Level 105
God Stats
19W - 22L
1,569 SR
Queue Stats
302W - 297L
1,529 Elo+
Solo
Team Averages
Level 149
1,580 SR
1,521 Elo+

VS

Team Averages
Level 115
1,607 SR
1,464 Elo+
Ymir
Ymir
BIGGERBIGMAN
Ymir
Level 34
God Stats
2W - 2L
1,771 SR
Queue Stats
42W - 48L
1,347 Elo+
Solo
Skadi
Skadi
Blake70
Skadi
Level 68
God Stats
4W - 3L
1,556 SR
Queue Stats
7W - 6L
1,406 Elo+
Solo
Merlin
Merlin
kart-soini99
Merlin
Level 212
God Stats
10W - 12L
1,569 SR
Queue Stats
323W - 297L
1,526 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 106
God Stats
769W - 813L
1,587 SR
Queue Stats
769W - 813L
1,545 Elo+
Solo
Bastet
Bastet
水墨云烟
Bastet
Level 157
God Stats
18W - 16L
1,551 SR
Queue Stats
473W - 472L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 1
3,863
773
723
1,501
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
6
0 / 1 / 1
3,261
652
1,886
2,933
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Blink
Sun Wukong
6
2 / 0 / 1
3,638
728
1,783
4,424
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 3 / 0
3,054
611
1,034
4,608
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
1
0 / 0 / 0
2,493
499
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,609
722
1,991
4,480
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Blake70
Skadi
5
1 / 2 / 0
3,479
696
1,870
1,921
525
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
8
0 / 0 / 0
4,033
807
169
988
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
1 / 0 / 1
3,600
720
674
2,262
664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
8
2 / 0 / 1
4,434
887
2,686
3,262
786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
L
Neith
 
Neith
0
1
1
0.5
W
0
1
1
0.5
W
Skadi
Blake70
Skadi
1
2
0
0.5
L
Sun Wukong
Blink
Sun Wukong
2
0
1
2.5
L
0
3
0
0
L
Lancelot
0
0
0
0
W
Merlin
0
0
0
0
W
1
0
1
1.5
W
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,426
Damage
7,390
13,466
Taken
12,913
5,191
Mitigated
4,219
4,570
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
723
61
0
887
1,501
294
0
121
1,332
18,472
0
L
Neith
 
Neith
1,886
1,225
0
950
2,933
709
0
840
2,093
0
14,558
W
1,991
837
0
1,242
4,480
2,028
0
111
4,341
11,716
0
W
Skadi
Blake70
Skadi
1,870
703
0
6
1,921
525
0
378
1,497
0
17,804
L
Sun Wukong
Blink
Sun Wukong
1,783
527
0
2,048
4,424
2,651
0
1,151
3,273
0
12,393
L
1,034
224
0
685
4,608
1,537
0
0
4,608
7,842
0
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
169
0
0
469
988
216
0
134
828
20,133
533
W
674
580
0
335
2,262
664
0
0
2,262
0
15,539
W
Bastet
2,686
378
0
1,401
3,262
786
0
870
2,228
0
22,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,309
Gold Earned
19,155
122
Minions Killed
166
0
Camps Cleared
0
414,496
Distance Traveled
513,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,863
773
48
10
0
108,491
0
L
Neith
3,261
652
32
6
0
98,526
0
W
Ymir
3,609
722
18
4
0
96,518
0
W
Skadi
3,479
696
21
4
0
112,811
0
L
Sun Wukong
3,638
728
21
4
0
109,507
0
L
Ymir
3,054
611
21
4
0
97,972
0
L
Lancelot
2,493
499
0
0
0
0
0
W
Merlin
4,033
807
55
11
0
79,144
1
W
Rama
3,600
720
29
6
0
115,118
0
W
Bastet
4,434
887
43
9
0
109,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role