Player Matchup

Chang'e
Chang'e
DaKingKevo
Chang'e
Level 129
God Stats
1W - 4L
1,359 SR
Queue Stats
306W - 276L
1,562 Elo+
Party 1
Terra
Terra
LazerDownTTV
Terra
Level 200
God Stats
98W - 79L
1,589 SR
Queue Stats
151W - 133L
1,540 Elo+
Solo
Rama
Rama
LemmeGetSmoke
Rama
Level 146
God Stats
13W - 13L
1,570 SR
Queue Stats
263W - 224L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
TacticKill3r
Cthulhu
Level 101
God Stats
5W - 1L
1,780 SR
Queue Stats
75W - 70L
1,567 Elo+
Party 3
Thanatos
Thanatos
mersenario21
Thanatos
Level 137
God Stats
1W - 6L
1,350 SR
Queue Stats
256W - 298L
1,502 Elo+
Party 3
Team Averages
Level 143
1,530 SR
1,554 Elo+

VS

Team Averages
Level 160
1,504 SR
1,526 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
Liesmyth
Surtr
Level 145
God Stats
11W - 8L
1,621 SR
Queue Stats
173W - 158L
1,511 Elo+
Party 2
Hachiman
Hachiman
PhoenixSordauc
Hachiman
Level 178
God Stats
16W - 20L
1,492 SR
Queue Stats
320W - 286L
1,558 Elo+
Party 4
Sylvanus
Sylvanus
Traycn
Sylvanus
Level 156
God Stats
2W - 1L
1,294 SR
Queue Stats
120W - 113L
1,501 Elo+
Party 2
Anubis
Anubis
Zekriontrox
Anubis
Level 161
God Stats
12W - 7L
1,612 SR
Queue Stats
320W - 285L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaKingKevo
Chang'e
11
1 / 4 / 0
6,155
513
6,824
8,932
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
5,320
443
2,446
9,432
3,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 1 / 0
5,610
468
5,312
10,275
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TacticKill3r
Cthulhu
10
0 / 0 / 0
5,622
469
4,088
7,585
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mersenario21
Thanatos
10
2 / 3 / 0
5,808
484
3,810
10,187
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 1 / 1
6,482
540
5,867
8,709
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Liesmyth
Surtr
12
0 / 1 / 1
7,214
601
5,796
8,399
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
13
1 / 0 / 0
7,029
586
7,991
7,037
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
Traycn
Sylvanus
11
0 / 0 / 3
6,312
526
3,214
7,253
4,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
13
5 / 1 / 3
7,640
637
9,184
5,652
2,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
9
9
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
1
3.5
L
Chang'e
DaKingKevo
Chang'e
1
4
0
0.25
L
0
1
0
0
L
0
1
0
0
W
Surtr
Liesmyth
Surtr
0
1
1
0.5
W
Hachiman
1
0
0
1
L
Cthulhu
TacticKill3r
Cthulhu
0
0
0
0
W
Sylvanus
Traycn
Sylvanus
0
0
3
1.5
W
Anubis
5
1
3
6.5
L
Thanatos
mersenario21
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
32,052
46,411
Taken
37,050
15,953
Mitigated
15,248
18,533
Healing
20,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,867
1,570
0
3,971
8,709
2,367
0
2,049
6,660
0
53,648
L
Chang'e
DaKingKevo
Chang'e
6,824
417
465
1,939
8,932
2,008
0
5,672
3,260
41,880
997
L
2,446
332
1,895
3,401
9,432
3,064
0
4,072
5,360
17,726
612
L
5,312
4,739
0
5,302
10,275
3,117
0
609
9,666
0
43,491
W
Surtr
Liesmyth
Surtr
5,796
2,260
0
2,622
8,399
3,667
405
2,797
5,050
1,751
52,709
W
Hachiman
7,991
5,089
0
3,997
7,037
2,367
0
340
6,697
0
66,205
L
Cthulhu
TacticKill3r
Cthulhu
4,088
208
0
671
7,585
4,744
0
524
7,061
33,691
0
W
Sylvanus
Traycn
Sylvanus
3,214
958
3,167
3,403
7,253
4,621
0
3,888
3,265
17,432
0
W
Anubis
9,184
217
0
3,370
5,652
2,226
0
3,627
2,025
51,471
517
L
Thanatos
mersenario21
Thanatos
3,810
810
0
4,860
10,187
3,020
0
1,743
8,444
0
35,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
34,677
336
Minions Killed
440
0
Camps Cleared
0
1,257,296
Distance Traveled
1,167,069
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,482
540
87
7
0
285,368
1
L
Chang'e
6,155
513
92
8
0
237,287
3
L
Terra
5,320
443
28
2
0
244,930
2
L
Rama
5,610
468
80
7
0
221,860
3
W
Surtr
7,214
601
118
10
0
200,281
1
W
Hachiman
7,029
586
112
9
0
209,758
0
L
Cthulhu
5,622
469
82
7
0
237,813
0
W
Sylvanus
6,312
526
32
3
0
222,439
2
W
Anubis
7,640
637
91
8
0
249,223
4
L
Thanatos
5,808
484
54
5
0
315,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role