Player Matchup

Atlas
Atlas
Silver IV
ECSA GAMES
Atlas
Silver IV
Level 56
God Stats
12W - 10L
1,597 SR
Queue Stats
83W - 113L
838 MMR
Solo
Anubis
Anubis
Silver II
Sanfolxito2
Anubis
Silver II
Level 65
God Stats
1W - 2L
1,196 SR
Queue Stats
66W - 77L
1,050 MMR
Party 1
Artemis
Artemis
Silver V
lui88x
Artemis
Silver V
Level 127
God Stats
5W - 1L
1,734 SR
Queue Stats
84W - 119L
704 MMR
Party 1
Sobek
Sobek
Silver II
percy2677
Sobek
Silver II
Level 322
God Stats
6W - 8L
1,695 SR
Queue Stats
723W - 755L
1,184 MMR
Solo
Hun Batz
Hun Batz
Gold III
scaclet
Hun Batz
Gold III
Level 131
God Stats
15W - 18L
1,457 SR
Queue Stats
261W - 269L
1,222 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,535 SR
1,000 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 160
1,583 SR
992 MMR
Bastet
Bastet
Silver IV
Donald Trump Q1
Bastet
Silver IV
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
495W - 519L
881 MMR
Solo
Charybdis
Charybdis
Silver I
Killer_Pumper
Charybdis
Silver I
Level 180
God Stats
1W - 1L
1,726 SR
Queue Stats
390W - 409L
1,228 MMR
Solo
Discordia
Discordia
Silver III
NIKE KING45
Discordia
Silver III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 168L
934 MMR
Solo
Yemoja
Yemoja
Silver IV
Rocky Racoon 7
Yemoja
Silver IV
Level 142
God Stats
13W - 9L
1,563 SR
Queue Stats
810W - 868L
875 MMR
Solo
Shiva
Shiva
Silver IV
RoseSon99
Shiva
Silver IV
Level 125
God Stats
1W - 2L
1,628 SR
Queue Stats
38W - 58L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 0 / 5
9,427
496
14,388
11,393
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
0 / 3 / 1
9,300
489
5,221
12,190
4,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
lui88x
Artemis
16
4 / 2 / 6
9,698
510
12,968
13,119
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
percy2677
Sobek
17
4 / 0 / 2
10,244
539
14,422
17,823
19,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
scaclet
Hun Batz
19
4 / 0 / 5
10,352
545
14,406
13,632
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
AwilixKukulkanJormungandrHera

VS

Bans
PoseidonArtioDanzaburouNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,393
442
6,564
19,689
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Killer_Pumper
Charybdis
17
1 / 5 / 0
9,415
496
11,164
17,962
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
NIKE KING45
Discordia
16
3 / 0 / 0
9,886
520
10,613
5,669
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
0 / 1 / 2
8,243
434
3,888
20,267
14,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
RoseSon99
Shiva
14
0 / 3 / 0
8,349
439
12,150
22,883
18,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Atlas
4
0
5
6.5
L
Charybdis
Killer_Pumper
Charybdis
1
5
0
0.2
L
Discordia
NIKE KING45
Discordia
3
0
0
3
L
0
1
2
1
L
Shiva
RoseSon99
Shiva
0
3
0
0
W
Anubis
0
3
1
0.17
W
Artemis
lui88x
Artemis
4
2
6
3.5
W
Sobek
percy2677
Sobek
4
0
2
5
W
Hun Batz
scaclet
Hun Batz
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,405
Damage
44,379
68,157
Taken
86,470
41,901
Mitigated
47,448
20,900
Healing
29,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,564
1,875
0
3,050
19,689
7,031
0
3,099
16,346
0
62,984
W
Atlas
14,388
3,820
256
3,121
11,393
8,020
0
1,441
9,721
47,665
3,119
L
Charybdis
Killer_Pumper
Charybdis
11,164
6,136
0
7,147
17,962
5,933
2,709
4,612
12,525
0
103,334
L
Discordia
NIKE KING45
Discordia
10,613
385
0
1,917
5,669
1,874
0
1,634
3,999
75,584
2,180
L
3,888
1,126
5,654
5,052
20,267
14,007
56
8,676
10,281
27,203
0
L
Shiva
RoseSon99
Shiva
12,150
2,376
572
6,019
22,883
18,603
62
9,904
11,465
0
59,164
W
Anubis
5,221
0
0
4,288
12,190
4,666
0
7,257
4,887
75,555
0
W
Artemis
lui88x
Artemis
12,968
5,555
0
4,394
13,119
4,005
2,206
3,490
9,583
0
68,704
W
Sobek
percy2677
Sobek
14,422
576
0
7,176
17,823
19,107
19
313
16,051
62,669
2,391
W
Hun Batz
scaclet
Hun Batz
14,406
3,624
0
1,665
13,632
6,103
0
1,899
11,562
0
119,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
44,286
573
Minions Killed
530
0
Camps Cleared
0
1,991,711
Distance Traveled
1,819,965
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,393
442
95
5
0
405,641
0
W
Atlas
9,427
496
69
4
0
393,779
3
L
Charybdis
9,415
496
168
9
0
306,187
0
L
Discordia
9,886
520
132
7
0
340,708
2
L
Yemoja
8,243
434
37
2
0
386,727
5
L
Shiva
8,349
439
98
5
0
380,702
2
W
Anubis
9,300
489
131
7
0
350,363
4
W
Artemis
9,698
510
108
6
0
366,112
3
W
Sobek
10,244
539
107
6
0
405,699
10
W
Hun Batz
10,352
545
158
8
0
475,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role