Player Matchup

Yemoja
Yemoja
DeathlyDiamond
Yemoja
Level 65
God Stats
9W - 5L
1,977 SR
Queue Stats
118W - 110L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
Mr Queezal
Aphrodite
Level 147
God Stats
4W - 8L
1,572 SR
Queue Stats
93W - 78L
1,577 Elo+
Party 3
Chaac
Chaac
NB l Hamood
Chaac
Level 121
God Stats
9W - 2L
1,718 SR
Queue Stats
35W - 18L
1,613 Elo+
Party 3
Chang'e
Chang'e
PerryBearxox
Chang'e
Level 110
God Stats
1W - 1L
1,521 SR
Queue Stats
199W - 192L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
cooly0928
Xbalanque
Level 217
God Stats
4W - 1L
1,399 SR
Queue Stats
188W - 192L
1,493 Elo+
Solo
Team Averages
Level 132
1,638 SR
1,541 Elo+

VS

Team Averages
Level 131
1,522 SR
1,479 Elo+
Mulan
Mulan
 
Mulan
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CriseeHouse
Anhur
Level 154
God Stats
14W - 19L
1,574 SR
Queue Stats
242W - 252L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
Klay midia
Hun Batz
Level 108
God Stats
2W - 7L
1,448 SR
Queue Stats
114W - 105L
1,512 Elo+
Party 1
Yemoja
Yemoja
SheLuvTamara
Yemoja
Level 58
God Stats
7W - 3L
1,559 SR
Queue Stats
57W - 56L
1,471 Elo+
Party 1
Agni
Agni
TheCasVa
Agni
Level 147
God Stats
30W - 24L
1,527 SR
Queue Stats
96W - 103L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,998
533
9,710
8,857
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Mr Queezal
Aphrodite
16
4 / 2 / 3
9,051
603
10,565
14,530
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 1 / 1
10,005
667
8,489
17,642
19,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
PerryBearxox
Chang'e
15
4 / 1 / 4
8,578
572
8,732
14,262
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
cooly0928
Xbalanque
13
1 / 3 / 2
7,655
510
9,860
12,207
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 4 / 0
8,127
542
12,705
16,354
8,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
6,958
464
9,768
13,808
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Klay midia
Hun Batz
13
2 / 3 / 1
7,196
480
7,461
12,288
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
13
0 / 1 / 3
7,669
511
4,206
12,137
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
11
1 / 7 / 0
6,894
460
8,158
8,781
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
7
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
L
2
2
0
1
W
0
0
3
1.5
L
Hun Batz
Klay midia
Hun Batz
2
3
1
0.83
W
Aphrodite
Mr Queezal
Aphrodite
4
2
3
2.75
W
7
1
1
7.5
W
Chang'e
PerryBearxox
Chang'e
4
1
4
6
L
Yemoja
0
1
3
1.5
L
Agni
1
7
0
0.14
W
Xbalanque
cooly0928
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
42,298
67,498
Taken
63,368
40,189
Mitigated
30,800
37,939
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,705
1,242
0
4,800
16,354
8,015
0
11,186
5,168
0
69,270
L
9,768
4,565
0
6,141
13,808
4,934
0
6,166
7,642
0
59,201
W
9,710
984
2,896
2,448
8,857
8,107
125
1,886
6,971
36,441
0
L
Hun Batz
Klay midia
Hun Batz
7,461
1,980
0
1,276
12,288
4,353
0
6,244
6,044
0
58,426
W
Aphrodite
Mr Queezal
Aphrodite
10,565
385
3,659
10,342
14,530
4,605
432
1,868
12,662
61,506
0
W
8,489
1,213
0
4,370
17,642
19,596
73
5,046
12,596
0
65,359
W
Chang'e
PerryBearxox
Chang'e
8,732
1,051
1,165
8,653
14,262
4,424
172
1,535
12,727
68,394
0
L
Yemoja
4,206
291
2,020
2,922
12,137
10,909
0
5,104
7,033
32,119
1,689
L
Agni
8,158
72
0
500
8,781
2,589
0
307
8,474
39,702
0
W
Xbalanque
cooly0928
Xbalanque
9,860
3,385
0
4,406
12,207
3,457
125
1,910
10,297
0
65,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
36,844
496
Minions Killed
441
0
Camps Cleared
0
1,520,766
Distance Traveled
1,523,200
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,127
542
119
8
0
296,493
0
L
Anhur
6,958
464
114
8
0
271,489
6
W
Yemoja
7,998
533
52
3
0
285,817
0
L
Hun Batz
7,196
480
103
7
0
342,910
0
W
Aphrodite
9,051
603
115
8
0
297,929
0
W
Chaac
10,005
667
126
8
0
297,006
0
W
Chang'e
8,578
572
90
6
0
355,596
0
L
Yemoja
7,669
511
38
3
0
294,455
0
L
Agni
6,894
460
67
4
0
317,853
2
W
Xbalanque
7,655
510
113
8
0
284,418
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role