Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cho_chobi_
Cerberus
Level 135
God Stats
2W - 2L
1,595 SR
Queue Stats
51W - 47L
1,509 Elo+
Solo
Guan Yu
Guan Yu
TheGoldStallion
Guan Yu
Level 126
God Stats
2W - 1L
1,856 SR
Queue Stats
183W - 187L
1,537 Elo+
Party 1
King Arthur
King Arthur
VanSavesLives
King Arthur
Level 117
God Stats
1W - 1L
1,718 SR
Queue Stats
289W - 275L
1,520 Elo+
Solo
Discordia
Discordia
prooso
Discordia
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 73L
1,481 Elo+
Party 1
Team Averages
Level 126
1,634 SR
1,509 Elo+

VS

Team Averages
Level 138
1,536 SR
1,487 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Broken Berke
Ra
Level 148
God Stats
2W - 3L
1,295 SR
Queue Stats
219W - 226L
1,555 Elo+
Solo
Bastet
Bastet
CurManJohns
Bastet
Level 110
God Stats
3W - 1L
1,526 SR
Queue Stats
127W - 133L
1,494 Elo+
Solo
Merlin
Merlin
Jackie_BaeQueen
Merlin
Level 129
God Stats
14W - 7L
1,625 SR
Queue Stats
686W - 736L
1,436 Elo+
Solo
Hun Batz
Hun Batz
UlcerousTulip86
Hun Batz
Level 145
God Stats
5W - 2L
1,736 SR
Queue Stats
297W - 311L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 2
5,802
1,160
6,255
5,708
1,903
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Cho_chobi_
Cerberus
1
0 / 0 / 0
1,420
284
0
0
0
11
3 / 2 / 1
5,939
1,188
3,229
7,379
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
VanSavesLives
King Arthur
9
0 / 4 / 2
4,877
975
2,748
6,701
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
prooso
Discordia
10
0 / 3 / 2
5,266
1,053
7,223
5,075
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 2 / 7
7,100
1,420
3,276
9,635
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 8
6,722
1,344
2,677
6,646
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
5 / 1 / 5
7,203
1,441
7,472
5,594
2,444
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,619
1,324
4,714
3,729
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
11
1 / 1 / 8
6,560
1,312
4,644
5,581
6,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
12
12
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
2
1
W
Sobek
 
Sobek
3
2
7
3.25
W
1
1
8
5
L
Cerberus
Cho_chobi_
Cerberus
0
0
0
0
W
Bastet
5
1
5
7.5
W
2
1
4
4
L
3
2
1
1.75
W
Hun Batz
1
1
8
5
L
King Arthur
VanSavesLives
King Arthur
0
4
2
0.25
L
Discordia
prooso
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
22,783
24,863
Taken
31,185
12,022
Mitigated
26,209
7,523
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,255
2,113
0
0
5,708
1,903
0
2,532
3,176
0
12,320
W
Sobek
 
Sobek
3,276
181
900
1,788
9,635
10,310
373
2,045
7,590
6,011
0
W
2,677
289
2,871
2,439
6,646
5,719
198
1,663
4,983
11,854
999
L
Cerberus
Cho_chobi_
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
7,472
1,523
336
1,092
5,594
2,444
1,504
1,262
4,332
0
11,976
W
4,714
234
0
199
3,729
1,697
1,369
753
2,976
10,778
0
L
3,229
218
2,551
3,366
7,379
3,558
0
2,823
4,556
0
5,849
W
Hun Batz
4,644
342
408
1,125
5,581
6,039
166
1,500
4,081
0
9,916
L
King Arthur
VanSavesLives
King Arthur
2,748
151
224
144
6,701
5,041
0
2,769
3,932
0
3,475
L
Discordia
prooso
Discordia
7,223
144
287
951
5,075
1,520
0
2,194
2,881
14,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
34,204
38
Minions Killed
63
0
Camps Cleared
0
497,550
Distance Traveled
580,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,802
1,160
17
3
0
117,320
0
W
Sobek
7,100
1,420
8
2
0
118,713
0
W
Ra
6,722
1,344
20
4
0
102,651
0
L
Cerberus
1,420
284
0
0
0
0
0
W
Bastet
7,203
1,441
8
2
0
146,268
0
W
Merlin
6,619
1,324
18
4
0
93,361
0
L
Guan Yu
5,939
1,188
2
0
0
135,204
0
W
Hun Batz
6,560
1,312
9
2
0
119,360
0
L
King Arthur
4,877
975
3
1
0
117,652
0
L
Discordia
5,266
1,053
16
3
0
127,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role